Major Cold (907)
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Major Cold is a ball spell that requires training in Spell Aiming to use effectively. The damage done by this spell can be increased with training in Elemental Lore, Water.
Factors That Affect Major Cold
Elemental Lore, Water increases the spell's damage factor by .001 per rank, until rank 50. After the 50th rank, it increases by .0005 per rank until the 100th rank. Like other ball spells the ball will sometimes splash to hit other targets based on Elemental Lore, Water and Multi-Opponent Combat training.
Spell Usage
Spell | AG | Cloth | Leather | Scale | Chain | Plate | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Major Cold | DF | .445 | .350 | .245 | .217 | .208 | ||||||||||||
AvD | 65 | 55 | 54 | 53 | 52 | 45 | 43 | 41 | 39 | 40 | 36 | 32 | 28 | 35 | 29 | 23 | 17 |
External Links
Official Spell Description: http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#907