Twin Hammerfists

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Revision as of 18:26, 10 December 2008 by MILQUETOAST (talk | contribs) (New page: {{Combat maneuver |available=Warriors |mnemonic=TWINHAMM |cost=15 (-5 rank 1, -3 rank 2) |requirements=Bare hands or brawling weapons |prereqs=None |sq1=2 |se1= - |pu1= - |sq2=4 |s...)
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Twin Hammerfists
Available To Warriors
Mnemonic [TWINHAMM]
Cost 15 (-5 rank 1, -3 rank 2)
Roundtime {{{roundtime}}}
Requirements Bare hands or brawling weapons
Prerequisites None
Rank Square
1 2  
2
3
4
5 10

With the Twin Hammerfists combat maneuver, the attacker attempts to stun and possibly knock an opponent down by swinging both fists down on them.

Brawling training is recommended for this maneuver. Users must have two empty hands, or be holding brawling weapons only.

Creatures that use this maneuver

Messaging

>cman twinhamm rolton
[Roll result: 167 (open d100: 63) Penalties: 10]
You raise your hands high, lace them together and bring them crashing down towards the rolton!
You catch the rolton square in the back! She topples to the ground!
Roundtime: 4 sec.

>cman twinhamm rolton
[Roll result: 193 (open d100: 72) Bonus: 2]
You raise your hands high, lace them together and bring them crashing down towards the rolton!
You catch the rolton square in the back! She topples to the ground in a dazed heap!
Roundtime: 4 sec.

>cman twinhamm rolton
[Roll result: 303 (open d100: 179) Bonus: 2]
You raise your hands high, lace them together and bring them crashing down towards the rolton!
Perfectly executed strike to the rolton's back! She collapses to the ground in a dazed heap!
Roundtime: 4 sec.

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