Gswiki:Village pump/Archive 009

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Welcome to the village pump, where anyone can say anything about whatever, and people can respond! Yeehaw! Remember to sign your comments by putting 4 tildes (~~~~) at the end.

Scripts section

I just had a bit of a... What's that called? Like a headache with pictures....? Oh yeah, an idea. We should have some kind of script repository here on KP. Some people have made some awesome and elaborate scripts, and some people who play GS can't write a script to get themselves from TSSW to the small park. So, we should share. I'll think about a little script template and a way of putting them up. Whatchoo think? justin talk 13:28, 9 December 2006 (EST)

I think it's a good idea. I also think that we don't really need a specific template to introduce a script. Use the <pre> tag to create preformatted tables. An example:
# an.cmd

HIDEAGAIN:
 put hide
  match NO_HIDE You look around, but can't see anywhere to hide.
  match HIDEAGAIN notices your attempt to hide!
  match HIDEAGAIN ...wait
  match HIDDEN A tad
  match HIDDEN You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
 matchwait

NO_HIDE:
 echo *** NO HIDING! ***
HIDDEN:
 put stance offensive
  match AMBUSH You are now in an offensive stance
  match HIDDEN ...wait
  match HIDDEN Sorry, you may only type ahead
 matchwait

AMBUSH:
 put ambush %0 neck
  match AMBUSH ...wait
  match DEFENSIVE Roundtime:
  match DEFENSIVE What were you
  match DEADTHING is already dead.
 matchwait

DEADTHING:
 echo *** IT'S ALREADY DEAD! ***
DEFENSIVE:
 put stance defensive
  match EXIT You are now in a defensive stance.
  match DEFENSIVE ...wait
  match DEFENSIVE Sorry, you may only type ahead
 matchwait

EXIT:
 exit

-Andy talk 13:38, 9 December 2006 (EST)

As one of those people who can really only make travel scrips (gee, hard one there), I think this is a good idea. My only issue with those pre-formatted tables, and perhaps its the text in it, but they destroy the wrap around capacity of the page and thus, you need to scroll to the right to see the full text. Rail 14:21, 9 December 2006 (EST)

Category Titles

I would like to draw attention to the inconsistency of category titles. That being, some are in First Letter Caps format (Category:Level 1 Creatures), others are of mixed formatting (IE, Category:Dark elves. One thing that I know is already standard is that categories are plural. I would like to come up with a standard. Now, I realize that this sort of thing is going to require a ton of edits to move a category and edit all the associated articles, but accomplishing this would be simple with the use of a bot, so lets not let pre-existing category names deter our choice. What do you guys think should be the standard format of a category title? -Andy talk 16:07, 7 December 2006 (EST)

I've noticed the inconsistency. At worse, we can follow WP guidelines on category titling. Rail 18:11, 7 December 2006 (EST)

Well browsing the category list, (and not including all the ones that were made last night), it seems that the every word caps'd ones are winning. And the only ones that seem to be not in that format are templates and stuff (and some of the bestiary). Changing the bestiary stuff isn't so bad, but yeah, I vote for all caps, just because it's less work =) justin talk 18:27, 7 December 2006 (EST)

Wikipedia's standard is the non-caps movement. I honestly wouldn't mind either way, but going with the caps option is, admittedly, less work. However, once/if I get this bot working, the most I'd need to do to change a category name is type it into the bot, and it'll gleefully handle the rest of the work. Then, it'd just be a matter of copy/pasting the titles of the offending categories. -Andy talk 23:35, 7 December 2006 (EST)

New SysOps

You may have noticed that I have promoted REBELAT (Ross) and BELATHUS (Andy) to the position of SysOp. This decision comes in light of the fact that I do not have as much time as I'd like to administer Krakiipedia, and doing so essentially alone as it is, leaves some of you editors wanting. My selections came based on three primary factors: contribution to KP, passion for working on and furthering KP and prior experience in the area of working in a Wiki environment. The selection also comes as a sort of split between the world documentation effort, and the mechanics documentation effort, which are two very different worlds, and need two different styles of leadership, I believe. All you editors can look to these two fine gentlemen for your needs, though I'll still be around, of course. Any direct administration needs, such as software updates and the like, still need to come through me. Congrats, guys.  :) Oliver Talk 20:25, 6 December 2006 (EST)

Thanks for the promotion, Ollie. Now I'm officially guilt tripped into working overtime. :( Rail 20:32, 6 December 2006 (EST)

Parser Functions

Ollie, add this to KP's extensions. It will help with many, many edits, in addition to Justin's proposed method of grouping near-level creatures, which he will tell you about when you ask. In short, this particular file will allow us to utilize math functions in KP, allowing values to be manipulated to, for example, calculate what near-level creatures are for the beastiary or to calculate the various AvDs for weapons in the weapon table templates. Additionally, your talk page needs immediate attention. -Andy talk 18:57, 6 December 2006 (EST)

If you need to address me personally, leave a message on my talk page, not here. I'll give my talk page attention when I am good and ready to, thanks. Be more mindful of your attitude, and don't make me regret promoting you to sysop.
Oliver Talk 20:08, 6 December 2006 (EST)
That's a joke right? Not giving Andy sysop status, that's awesome. The whole, "I have a bigger (insert alpha-male-determining-trait-here) than you part. justin talk 20:13, 6 December 2006 (EST)
Actually, I really was trying to be helpful, and patient. And, I am shocked. Thanks, Ollie. -Andy talk 20:58, 6 December 2006 (EST)

Krakiipedia Bestiary Information

If anyone is still editing Krakiipedia seriously, I think a group effort could result in some good data on the creatures of GS4. I'd love to be able to search any creature (eg, fire cat) and know exactly its AS, DS, CS, TDs for different circles, armor type, location, attack types, special attack types, wealth types, and approximate skin value. The old Coven bestiary doesn't cut it -- I see hardly any pages there with good information. Why not make Krakiipedia the new best place to look for creature data? Someone could come up with a good template for AS/DS/CS/TDspirit/TDelemental/TDetc/armor/weapon, and then each still-working editor could just add the creatures they're currently hunting. If we had a lot of editors doing this at various levels in the game, we'd quickly have a ton of the in-game creatures listed. I think it would make Krakiipedia and even more invaluable resource, and a ton better than the Coven, since anyone could edit it when creatures are tweaked by GMs. THIKKET 18:26, 25 November 2006 (EST)

I fully agree. We have an amazing resource here, and with time and effort Krakiipedia can easily become the best and most complete GemStone resource out there. Unfortunately, there are few people 'dedicated' to contributing here, and those which are, struggle to maintain any kind of leadership. That's why its important for me to welcome folks like yourself, make them feel welcomed and comfortable with being an editor. Make no mistake about it, we need you! I'd also like to direct you to the comments I just made at: Krakiipedia talk:Nomination who is Ulthripe reads this 18:50, 25 November 2006 (EST)

New bestiary will be going up tonight. I've been working closely with ULTHRIPE and BELATHUS and DACAPN on it and we're pretty happy with it. If you see anything that needs changing, it's never too late. justin talk 20:38, 6 December 2006 (EST)

Great news. Looking forward to seeing what you've all done. Rail 20:47, 6 December 2006 (EST)

So if you check Special:Recent changes you'll know that I put the bestiary up. Many thanks to DaCapn for acutally ripping the play.net bestiary down for me and of course Andy for doing the template-ing. It's written so that templates control most everything, and if we need to go in and change all the pages again, it's possible, but not easy - so I'd rather not do it. Anyway, I think it could use a good "front page" or something, like a good Bestiary page... But for now, I need a drink. justin talk 01:17, 7 December 2006 (EST)

First glance, looks pretty nice. I especially like the template at the bottom which gives like leveled and near leveled creatures. The only improvement, which can be done by anyone now that the entire bestiary is up, is to create categories which lump them by region, i.e, Creatures of Solhaven, Creatures of Ta'Vaalor. Otherwise, looks purty. Rail 08:41, 7 December 2006 (EST)
I need to look closer, I noticed there already is a geographical category. Me wonders if these could also be placed in a larger town related category. Rail 09:37, 7 December 2006 (EST)
Yup! That's the idea, eventually each town can have links to all the hunting areas around it, which would be pretty fun I think. One little bug we just found, it appears that play.net's site is done in such a mind-bogglingly weird way that going to this link [1] takes you to the DR page of that creature number (the creatures in the bestiary are only stored by number) so... We got 10 DR critters into our bestiary because 10 of the critters were set up like that. Who'da thunk? The creatures are: sand sprite, sand crab, merrow, kra'hei hatchling, ochre la'heke, snow goblin, clouded arzumos, bristle-backed peccary, eidolon steed, shadoweaver. So probably need to remove those. Otherwise, yeah, I'm trying to figure out where to put my little stats I'm generating... justin talk 13:55, 7 December 2006 (EST) (added my sig because i'm a big boy like that)
Also, maybe tonight if I feel up to it, I'll generate the actual pages for all the hunting areas (Category:Icemule Environs creatures) and with some generic text and then put those into a category of Category:Hunting areas or something along those lines. I'll also generate generic pages for all the Category:Level 69 Creatures pages (I'm not a huge fan of the "Creatures" being caps'd, though... justin talk 14:01, 7 December 2006 (EST)
Has anyone had any thoughts on what information should be included in the treasure attributes/types category? My best guess would be a separation into components like Boxes, Gems, Silvers. Would it be in your minds' a good idea to also have an "All" option?User:GOLDENRANGER 15:17, 7 December 2006 (EST)
Yes I think we still need to make a good style guide, and be like, "this is an ideal creature page" but the treasure types were intended to be that. Silvers, gems, boxes, (skins?). All is not a bad idea, though.... justin talk 15:46, 7 December 2006 (EST)

Tsoran's Maps

How about the idea of once we establish Hunting Areas/Categories, we provide links to the appropiate map on Tsoran's site? Rail 09:26, 8 December 2006 (EST)

Yes! Brilliant idea. I hate when someone's like, "oh, those are in such and such an area, around Illistim" and I'm like ZOMGWHATMAP. Anyway, that would involve a lot of finding out which area is where. I'm kind of working on that, and yeah. I've got the list of areas parsed out, and now am just needing to get their closest town and Tsoran map associated with them. If anyone knows this stuff like, offhand, I'd love some help. I have the list posted at [2]. Otherwise I'll get to it when I do... justin talk 12:56, 9 December 2006 (EST)
It shouldn't be too hard to do...I say this, but too distracted by other projects to do it myself. But it should be doable with not too much effort. Rail 19:44, 9 December 2006 (EST)
I know,maybe I'm just feeling lazy ;) justin talk 21:44, 9 December 2006 (EST)
Alright, here's a sample Category:Abandoned_Mine_creatures. Whatchoo think? I need feedback. If you want to use its talk page, that's awesome, or juts change it to what you'd like. Let me know pls. I'd like to get these pages all up ASAP. I guess it wolud require me to make all the "$town Hunting Areas" pages and all the "Tsoran Map $map Hunting Areas" pages... But, that's easy. Feedback PLEASE! =) justin talk 23:48, 9 December 2006 (EST)
I think thats the right path. First, though, you can just go off the area description in the template, rather than create a brand new category. That'll save time and what not, shouldn't it? Second, I noticed you included the Tsoran map to be as an image. I had considered just putting links to the maps. But, if we could upload them, that'd be fantastic. Course, we'd need to get Tsoran's permission for that. But overall, looks good! Rail 00:01, 10 December 2006 (EST)
Thanks. The pages have all been made actually on my other wiki, and yeah, totally easy. It's all automated and all bottified. Yes, I'd planned on uploading all Tsoran's maps, (since I can do that in bulk, too) but you're right. We need to get permission first. Otherwise, I don't follow this part "you can just go off the area description in the template, rather than create a brand new category". I've actually also created a nice nav template for a town on the other wiki, too, that could easily be included, though crafting them could take just a touch of work. Anything else? justin talk 00:11, 10 December 2006 (EST)

Custom Skin

Just noticed today that the custom skin doesn't render even close to right in IE6. Yes, the cursed IE. FF's memory leaks have been driving me nuts, so I brought up IE for a quick info check here and noticed the rendering issues. Haven't tried IE7, which is installing now and I'll check later (boo reboot). WELCHA 13:56, 5 November 2006 (EST)

Yep, the KP skin isn't anywhere near finished, and is being primarily developed using FireFox and Safari, since they don't take a crap on themselves when rendering CSS. Efforts will eventually be made to make the skin friendly to as many browsers as possible, but it isn't a priority at the moment.
Oliver Talk 14:35, 5 November 2006 (EST)
P.S. I read that the new Firefox 2.0 doesn't have memory leak problems. The problems are with the third party add ons. Erm. Do with that as you will. Rail 14:53, 5 November 2006 (EST)
It's definitely Firefox 2.0 with the leak. All my plugins are turned off and it still steadily increases its memory use. WELCHA 18:48, 5 November 2006 (EST)
Meh, I was fed bad intel. Boo. Rail 14:44, 6 November 2006 (EST)
Type "about:config" into the address bar and hit enter. Change the value of "browser.sessionhistory.max_total_viewers" from -1 to 0. That should keep it from eating up your memory. Enjoy! who is Ulthripe reads this 05:28, 9 November 2006 (EST)

New KP Policy

I'd like to direct everyone over to Help:Style to read over the new NPOV and IUHPOV policy added to KP's style guide. Oliver Talk 14:25, 4 October 2006 (EDT)

Would it be appropriate to create templates for flagging articles which need to be brought in line with particular policies? Here's Wikipedia's equivalent templates for examples. who is Ulthripe reads this 22:10, 1 November 2006 (EST)

I think a template would be fine. Rail 08:20, 2 November 2006 (EST)

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