Armor concealing garment: Difference between revisions

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(Created page with "'''Armor concealing garments''' are scripted clothes that can hide a character's worn armor when others look at them. They are distinct from clothing that can be worn ...")
 
m (moved from merchant services to armor category, which is new and a long time coming)
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Like other articles of clothing, armor concealers may or may not be [[functional item|functional]] depending on pocket size. Clothes that hold 2 pounds or less and 2 items or less are non-functional.
Like other articles of clothing, armor concealers may or may not be [[functional item|functional]] depending on pocket size. Clothes that hold 2 pounds or less and 2 items or less are non-functional.
__NOTOC__

== Example ==
== Example ==


<div {{log}}>
<pre{{log2}}>
You carefully inspect your flowing silk robes.
You carefully inspect your flowing silk robes.


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You determine that the flowing silk robes is an <span style="color:#FF4500">armor concealing garment</span> that will hide <span style="color:#FF4500">soft leather, rigid leather, chain mail and plate mail armor</span> which covers <span style="color:#FF4500">torso, arms, legs and head</span> when it is worn.
You determine that the flowing silk robes is an <span style="color:#FF4500">armor concealing garment</span> that will hide <span style="color:#FF4500">soft leather, rigid leather, chain mail and plate mail armor</span> which covers <span style="color:#FF4500">torso, arms, legs and head</span> when it is worn.
</div>
</pre>


== Alterations ==
== Alterations ==
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Generally, the range of acceptable [[alteration]]s depends on the armor concealer's coverage. For example, a "tunic" may be appropriate for a concealer that covers the torso and arms, but not one which covers the legs and head as well. The exact range of possibilities are ultimately at the merchant's discretion. Some merchants may offer a service to change the coverage, such as adding a hood to cover the head.
Generally, the range of acceptable [[alteration]]s depends on the armor concealer's coverage. For example, a "tunic" may be appropriate for a concealer that covers the torso and arms, but not one which covers the legs and head as well. The exact range of possibilities are ultimately at the merchant's discretion. Some merchants may offer a service to change the coverage, such as adding a hood to cover the head.


== Conflicting scripts ==
== Conflicting Scripts ==


Certain armor scripts conflict with armor concealers and cannot be hidden. Unlocked [[fusion]] gear are a known case.
Certain armor scripts conflict with armor concealers and cannot be hidden. Unlocked [[fusion]] gear are a known case.


== See also ==
== See Also ==
*[[INSPECT (verb)#Armor Concealers]]
*[[INSPECT (verb)#Armor Concealers]]


[[Category:Item Scripts]]
[[Category:Item Scripts]]
[[Category:Merchant Services]]
[[Category: Armor]]

Revision as of 17:39, 17 August 2015

Armor concealing garments are scripted clothes that can hide a character's worn armor when others look at them. They are distinct from clothing that can be worn over or under a suit of armor without hiding it. Some armor concealers are partial, meaning they can only hide armor of certain subclasses. A concealer that covers the torso and arms will be able to hide a breastplate but not a suit of full plate armor.

Like other articles of clothing, armor concealers may or may not be functional depending on pocket size. Clothes that hold 2 pounds or less and 2 items or less are non-functional.

Example

You carefully inspect your flowing silk robes.

You determine that you could wear the robes around your chest. The robes appears to serve some purpose.

You determine that the flowing silk robes is an armor concealing garment that will hide soft leather, rigid leather, chain mail and plate mail armor which covers torso, arms, legs and head when it is worn.

Alterations

Generally, the range of acceptable alterations depends on the armor concealer's coverage. For example, a "tunic" may be appropriate for a concealer that covers the torso and arms, but not one which covers the legs and head as well. The exact range of possibilities are ultimately at the merchant's discretion. Some merchants may offer a service to change the coverage, such as adding a hood to cover the head.

Conflicting Scripts

Certain armor scripts conflict with armor concealers and cannot be hidden. Unlocked fusion gear are a known case.

See Also