Bloodriven Sewers/saved posts

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March 2015

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 149
Author: GS4-LIIA
Date: 3/9/2015
Subject: Successful Beta Testing

Did anyone 130 or society "fog" out of the ratacombs? Those exit rooms are spiffy!

~GM Liia
Team 3P/T&C ASGM, Events Manager

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 203
Author: GS4-LIIA
Date: 3/20/2015
Subject: Duskruin Arena - Treasure Promotion

If anyone fogs out or uses signs/symbols/sigils to get out of the sewers, TELL ME HOW MUCH YOU LOVE THE EXIT <3

~GM Liia
Team 3P/T&C ASGM, Events Manager

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 204
Author: GS4-WYROM
Date: 3/20/2015
Subject: Duskruin Arena - SimuCoin Items

>>Out of curiosity- are there any T5-ish prizes you can win while searching through the sewers?

Not like EG. But during alpha testing, we saw some amazing things go out. Platinum found some good things too. A razern katana went out in Platinum beta testing.


~Wyrom, APM

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 337
Author: GS4-LIIA
Date: 3/23/2015
Subject: Everyone stinks.

In case you didn't look around when you come out of the sewers, here is what you're climbing out of:

[Bloodriven Village, Cesspool]
The floor of this putrid pit is quaggy and wet beneath about three feet of liquid sewage. A few roots stick out from the tall dirt walls, covered in slick sludge. A wet and rotting rope dangles over the side from above, where a shaft of light descends through a small overhead circle. Obvious paths: none

You reach up and try to grab the rope. Your hands slip before grasping tightly enough to climb up. Dripping and smelly, you do so.

[Abandoned Building]
Not a single piece of furniture is left in this dusty room. A splintered crate filled with random litter sits against one wall, beneath a cracked and dirty window. The air holds a foul, musty odor that emanates strongly from the piles of rat droppings located in the shadowy corners. You also see a set of crumbling steps. Obvious paths: out

>l steps
What was once a railing is now only a few broken, splintered posts. The stairs are rotted through, and those that remain somewhat intact are obviously not capable of supporting anything heavier than a small sparrow.

>l behind steps
Behind the crumbling steps you see a feculent privy hole.

>l hole
A round hole has been cut from the floor boards. Inside, it is, thankfully, quite dark.

~GM Liia, thinks you ALL need baths.
Team 3P/T&C ASGM, Events Manager

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 355
Author: GS4-VANAH
Date: 3/24/2015
Subject: Possible bug in the ratacombs

>It is possible that the system actually always puts you back in a room you've searched before, but it is more probably just a minor bug.

YOU aren't moved when the maze shifts. You stay in the room you are in. All of the exits now lead to different rooms. Since it's random, some of the same rooms might be connected again.

If you've already searched the room you are in, and the maze shifts, you still can't search again in the room you are in. You're in the same place, you just lost your orientation of the rooms around you.

~Vanah