Critical Hit

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Revision as of 20:03, 23 July 2021 by GS4-GYRES (talk | contribs) (Introduced in PSM3 update.)
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Critical Hit is a buff effect. When it is active, your next attack against a target has a chance to critically hit:

  • Using an attack has a 10% chance to critically hit, rolling again for additional damage. This second hit is post-attack resolution.
  • Using any other maneuver increases the open roll potential to 10%, and removes the negative roll chance.
    • Any maneuver used this way costs 25% less stamina.

The Critical Hit effect is consumed after maneuver activation.

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