Critical randomization: Difference between revisions

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As of the release of [[GemStone IV]], the [[critical]] of an attack has become more random than before. The maximum crit rank is determined as in the days of old by dividing raw damage (plus or minus [[critical weighting]] and padding) by the [[critical divisor]] and truncating the result. The minimum crit rank is determined by dividing the maximum by 2 and rounding up. Thus, a rank 7 maximum will range from rank 4 to rank 7, inclusive. A maximum crit rank can never exceed 9, and no actual crit rank will be above the maximum on any given hit. The actual crit rank is selected with an even chance for each rank in the range. The table at right summarizes these values.
The ranking of a [[critical]] attack has some variation according to the '''critical randomization''' mechanics. First, the base rank of the critical is determined as normal (the [[raw damage]] of an attack modified by [[weighting]] and [[padding]], followed by scaling according to [[critical divisor]]). This is the maximum possible critical rank of the attack. The minimum critical rank is half of the maximum rounded up. The actual critical rank of the attack is anything in that range (inclusively) with equal probability. The maximum critical rank of an attack is 9. The table at right summarizes these values.


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[[Category:Basic Mechanics]]
[[Category:Basic Mechanics]]

Revision as of 12:56, 9 September 2009

Base Rank Randomized Rank
0 0
1 1
2 1 or 2
3 2 or 3
4 2, 3 or 4
5 3, 4 or 5
6 3, 4, 5 or 6
7 4, 5, 6 or 7
8 4, 5, 6, 7, or 8
9 5, 6, 7, 8 or 9

The ranking of a critical attack has some variation according to the critical randomization mechanics. First, the base rank of the critical is determined as normal (the raw damage of an attack modified by weighting and padding, followed by scaling according to critical divisor). This is the maximum possible critical rank of the attack. The minimum critical rank is half of the maximum rounded up. The actual critical rank of the attack is anything in that range (inclusively) with equal probability. The maximum critical rank of an attack is 9. The table at right summarizes these values.