Feint

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Revision as of 06:39, 3 February 2007 by Maintenance script (talk | contribs) (Huzzah. A combat maneuver.)
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Feint
Available To All
Mnemonic [FEINT]
Cost 7 (3 at rank 1, 5 at rank 2)
Roundtime {{{roundtime}}}
Requirements a weapon (none for rank 5)
Prerequisites None
Rank Square Semi Pure
1 2 3
2 3 4
3 5 7 10 
4 7 10 14 
5 10 15 20

When using feint, a character makes a motion to attack against an opponent without following through, attempting to get their opponent to account for a potentual attack that never comes, typically leaving themselves open and off-balance for a subsequent attack. Feint effectively changes the defender's stance closer to offensive, and puts them in a small amount of roundtime, should they fail the maneuver check, thus reducing their ability to defend against an attack. A weapon is normally required to attempt a feint, but a character that is a mastered in the skill can attempt to feint without a weapon.

Warriors have access to feint through the Warrior Guild skill, Warrior Tricks. It is obtained at rank 10 and increased training in Warrior Tricks increases the effectiveness of feint.

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