Glo'antern Moor: Difference between revisions

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#redirect [[:Category:Glo'antern Moor creatures]]
The '''Glo'antern Moor''' is the area on the Locksmehr Trail between the [[Locksmehr River]] and [[Khazar's Hold]] on the path to [[Zul Logoth]]. Creatures that roam this area include [[urgh]]s and [[centaur]]s. Both [[Wehnimer's Landing]] and [[Zul Logoth]] sends adventurers to this area for [[Adventurer's Guild]] bounties, but those tasks are not frequently completed.

[[Fairy primrose]] is an herb that grows only on the Glo'antern Moor.

The [[Ghost of Glo'antern Moor]] is a tall tale about a bride waiting for her lover on the moor. It is told by the [[travel guide]]s.

The [[Singing Woods]] and the [[Dead Plateau]] are located in the Glo'antern Moor. Sounds of a celebration are often heard within the Singing Woods. The harsh conditions of the dead plateau near the Glo'antern Moor forced the dwarves out of the [[Griedlgecha Mine]]s hidden in the area.

==Indigenous Creatures==
*[[centaur]]s
*[[urgh]]s

==External Links==
*[http://www.play.net/gs4/info/geography/area.asp?area=405 Geographic Area:Glo'antern Moor] on play.net

[[category:Zul Logoth Hunting Areas]]

Latest revision as of 17:31, 4 January 2015