Health

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A character's health point (HP) value is a number which represents how much damage the character can receive before dying. There are certain critical hits that will kill a character regardless of what this value is.

A character's maximum health value is based on their constitution and their race. For example, a dark elf has a maximum health value of 120. A dark elf character with a constitution bonus of +15 would have a maximum health value of 135.

Maximum hitpoints based on Race (second value is with maximum constitution bonus)
Aelotoi Burghal Gnome Dark Elf Dwarf Elf Erithian Forest Gnome Giantman Half-Elf Half- Krolvin Halfling Human Sylvan- kind
120
(145)
90
(125)
120
(140)
140
(180)
130
(155)
120
(155)
100
(135)
200
(235)
135
(160)
165
(200)
100
(135)
150
(175)
130
(155)

The Combat Toughness combat maneuver can increase maximum health for warriors, rogues, monks, and paladins by 15, 25, or 35 HP depending on rank.

The paladin spell Vigor (1616) can also increase maximum constitution and health.

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References