Intuition: Difference between revisions

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{{ stat
[[Intuition]] is a mental [[stat]].
|type=Mental
{{stub}}
|prime=[[Cleric]], [[Ranger]]
== Resources ==
| aelotoi=+5
http://www.play.net/gs4/info/stats.asp
| dwarf=-
| elf=-
| delf=+5
| helf=-
| sylvan=-
| erithian=-
| bgnome=+5
| fgnome=-
| giant=-
| halfling=+10
| human=+5
| hkrol=-
}}


[[Intuition]] is a mental [[statistic]] that measures a character's ability to sense things without any active thought or prior knowledge. It is a factor in a character's ability to [[evade]] attacks, among other things.
[[Category:Stats]]

== Systems and Skills Affected By Intuition ==
{| width=60%
|- valign=top
|width=50%|
*[[Dodging]]/[[Evade]]
*Defense against [[SMRv2|standard maneuver roll v2]] (secondary stat)
*[[Well of Life (308)]] deity awareness
*[[Ensorcell (735)]] casts
*[[Enchant (925)]]
|
* [[DETECT (verb)|Trap detection]]
* [[FORAGE (verb)|Foraging]]
* [[Magical item]] and [[scroll]] activation
* [[Elemental_Confluence#Movement|Movement in the Elemental Confluence]]
|}

==See Also==
*[[Intuition crystal]]

== External Links ==
*[http://www.play.net/gs4/info/stats.asp#intuition Stats: Intuition] on Play.net

{{Statistic}}

Revision as of 16:14, 21 January 2021

Intuition
Type Mental
Prime Requisite Cleric, Ranger
Modifiers by Race
Aelotoi +5
Dwarf -
Elf -
Elf, Dark +5
Elf, Half -
Elf, Sylvan -
Erithian -
Gnome, Burghal +5
Gnome, Forest -
Giantman -
Halfling +10
Human +5
Krolvin, Half -

Intuition is a mental statistic that measures a character's ability to sense things without any active thought or prior knowledge. It is a factor in a character's ability to evade attacks, among other things.

Systems and Skills Affected By Intuition

See Also

External Links

Statistics - edit
Physical: Strength | Constitution | Dexterity | Agility
Hybrid: Aura | Discipline
Mental: Logic | Intuition | Wisdom | Influence
Statistic growth rate