Lifekeep flask: Difference between revisions

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Much like regular [[White flask|white flasks]], '''lifekeep flasks''' can help preserve the dead but with a little bit of an added zest. They can have stoppers that are alterable and can be used to '''OPEN''' and '''CLOSE''' the flask.
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Much like regular [[White flask|white flasks]], '''lifekeep flasks''' can help preserve the dead but with a little bit of an added zest. They can have stoppers that are alterable and can be used to '''OPEN''' and '''CLOSE''' the flask.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
==Analyze==
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
Line 7: Line 8:
This is intended to be a white flask of some kind.
This is intended to be a white flask of some kind.
</pre>
</pre>
==Usage==

{| {{verbtable}}
==Verb Traps==
{| {{prettytable}}
|- {{verbtableheader}}
! style="width:5em;"|Style
!VERB !!FIRST !!THIRD
! First
! Third
|-
|-
! OPEN
| '''OPEN'''|| You remove the ''incarnadine ruby'' stopper from your dark mithril flask to hang by a thin chain.|| XXX removes the incarnadine ruby stopper from her dark mithril flask to hang by a thin chain.
| You remove the ''incarnadine ruby'' stopper from your dark mithril flask to hang by a thin chain.
| XXX removes the incarnadine ruby stopper from her dark mithril flask to hang by a thin chain.
|-
|-
! CLOSE
| '''CLOSE'''|| You put the ''incarnadine ruby'' stopper back into your dark mithril flask to seal it tight.|| XXX puts the incarnadine ruby stopper back into her dark mithril flask to seal it tight.
| You put the ''incarnadine ruby'' stopper back into your dark mithril flask to seal it tight.
| XXX puts the incarnadine ruby stopper back into her dark mithril flask to seal it tight.
|}
|}
==Additional Information==

==See Also==
===See Also===
* [[White flask]]
* [[White flask]]
* [[Preservation (305)]]
* [[Preservation (305)]]
</td><td>

{{iteminfo
[[Category:Item Scripts]]
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|itemclass3=
|itemtype= Flask<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= Preservation (305)<!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
</td></tr></table>

Latest revision as of 09:57, 17 December 2021

Much like regular white flasks, lifekeep flasks can help preserve the dead but with a little bit of an added zest. They can have stoppers that are alterable and can be used to OPEN and CLOSE the flask.

Analyze

The creator has also provided the following information:

This is intended to be a white flask of some kind.

Usage

Style First Third
OPEN You remove the incarnadine ruby stopper from your dark mithril flask to hang by a thin chain. XXX removes the incarnadine ruby stopper from her dark mithril flask to hang by a thin chain.
CLOSE You put the incarnadine ruby stopper back into your dark mithril flask to seal it tight. XXX puts the incarnadine ruby stopper back into her dark mithril flask to seal it tight.

Additional Information

See Also

Lifekeep flask Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to Flask
Alterable Yes
Light/Deep No
Spell Preservation (305)