Mighty Blow: Difference between revisions

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(Updated to reflect PSM3 update.)
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{{Player System Manager
{{Player System Manager
|mnemonic = mblow
|mnemonic = mblow
|verb = [[CMAN]]
|type = Attack
|type = Attack
|roundtime = ATTACK-1
|roundtime = ATTACK-1
|stamina = 15
|stamina = 15
|offensivegear = Right hand
|offensivegear = Both hands
|requirements = Polearms cannot be used with this maneuver.
|requirements = Polearms cannot be used with this maneuver.
|attributes = Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Target Stance Bonus
|attributes = <br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Target Stance Bonus<br>
|availableto = [[Warrior]]s
|availableto = [[Warrior]]s
|availablein = Combat Maneuvers
}}
}}
{{PSM3.0costs
{{PSMcosts
|sq1 = 2|se1 = -|pu1 = -
|rank1 = 2
|sq2 = 4
|rank2 = 4
|sq3 = 6
|rank3 = 6
|sq4 = 8
|rank4 = 8
|sq5 = 10
|rank5 = 10
}}
}}
{{TOC limit|2}}
{{TOC limit|2}}
{{PSMinfo
{{PSMinfo
|description = Attempt to smash your opponent with a powerful swing.
|description = Attempt to smash your opponent with a powerful swing.
|mechanics = A powerful swing that reduces the target's stance and increases the amount of damage done by a successful hit.
|mechanics = Increases [[Damage Factor]] by (Rank * 10)% and reduces target [[stance]] by (Rank * 5)%. These effects last for one swing only.
|additionalinfo =
|additionalinfo = A warrior exclusive combat maneuver, '''Mighty Blow''' is an attack that briefly reduces the [[stance]] of the defender, possibly reducing their ability to defend the attack. It also increases the amount of damage done on a successful hit. Testing indicates the increase is 10% of weapon [[damage factor]] per rank (+50% damage factor increase at rank 5).

Use of the combat maneuver costs 5 more [[stamina]] if the weapon used is a two-handed weapon or if two weapons are used, for a total cost of 20 stamina. A Mighty Blow is one second faster than a traditional attack.

===Messaging===
===Messaging===

'''Expected result against an unarmored target'''
'''Expected result against an unarmored target'''
<pre{{log2}}>
<pre{{log2}}>
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damage factor = 463 / 466 = ~0.994
damage factor = 463 / 466 = ~0.994
</pre>
</pre>
}}

==Resources==
==Resources==
* [[/saved posts|Saved posts]]
*[[List of combat maneuvers by profession]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]
}}
[[Category:Combat Maneuvers]]

Revision as of 20:38, 31 July 2021

Mighty Blow
Mnemonic [mblow]
Activating Verb CMAN
Type Attack
Roundtime ATTACK-1
Stamina Cost 15
Offensive Gear Both hands
Requirements Polearms cannot be used with this maneuver.
Attributes
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
Available To Warriors
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

Attempt to smash your opponent with a powerful swing.

Mechanics

Increases Damage Factor by (Rank * 10)% and reduces target stance by (Rank * 5)%. These effects last for one swing only.

Additional Information

Messaging

Expected result against an unarmored target

unarmored AvD = (41 AvD + 3 for perfect weapon bonus) = 44 AvD
Greatsword base damage factor = 0.625

if multiplicative with perfect weapon:
DF = 0.625 * 1.06 (perfect bonus) * 1.5 (mighty blow bonus) = ~0.994

or

if additive with perfect:
DF = 0.625 * (1 + (0.06 + 0.5)) = 0.975

Actual result:

>cman mblow
You swing a perfect ora greatsword at a giant rat!
  AS: +423 vs DS: -36 with AvD: +44 + d100 roll: +63 = +566
   ... and hit for 528 points of damage!
   Massive blow punches a hole through the giant rat's chest!
The giant rat twitches and dies.
Roundtime: 6 sec.
5 ranks of Mighty Blow
raw damage = 528 total damage - 65 Crush critical table damage) = 463
endroll margin = 566 - 100 = 466
damage factor = 463 / 466 = ~0.994

Resources