Parry: Difference between revisions

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* certain [[spell]]s
* certain [[spell]]s
* positioning: [[kneeling]] reduces the chance to parry by 25%, being [[prone]] by 50%
* positioning: [[kneeling]] reduces the chance to parry by 25%, being [[prone]] by 50%
It is not possible to outrightly parry a [[bolt|bolt attack]].
It is not possible to outrightly parry a [[bolt|bolt attack]], unless you are using a [[runestaff]].


==See Also==
==See Also==

Revision as of 09:02, 16 August 2008

To parry (in the context of the Evade/Block/Parry system) is to outrightly prevent a physical attack by intercepting it or knocking it aside with one's weapon, stopping the attack before the attack equation has even come into play. The check to determine whether an attack is parried occurs after the checks to determine whether the attack is evaded or blocked.

Chance to Parry

The odds for an outright parry are determined by comparing the defender's weapon skill to the attacker's level. Against a like-level foe, 2x training in the appropriate weapon skill will yield approximately a 5% chance to parry an incoming attack in stance offensive. Other factors that affect the chance to parry include:

It is not possible to outrightly parry a bolt attack, unless you are using a runestaff.

See Also

External Links