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#REDIRECT [[Category:Races and Cultures]]
'''Race''' refers to any of the species that can be [[player character]]s in [[GemStone IV]]. There are thirteen playable races.

== Playable Races ==

;[[Aelotoi]]
:Aelotoi are a race once enslaved by the [[kiramon]]. They appear similar to modern humans, but have thin membranous wings similar to dragonflies.

;[[Dwarf]]
:Dwarves are a hardy race, short, strong, and stout. They're quite fond of mining, forging, and ale.

;[[Elf]]
:Elves are a graceful, beautiful, and haughty. They've little body hair, generally incapable of growing facial hair (though, there are a few individuals in Elanthia who are quite elven and manage to sport a full beard). Elves generally lack discipline due to their long lifespan.

;[[Dark Elf]]
:The [[Faendryl]] and the [[Dhe'nar]] earned their dark skin due to the time they spent near the mana foci in [[Rhoska-Tor]]. They are known for their exceptional skill at magic, but are generally shunned by other races, especially the unmodified elves with whom they have a long and contentious history.

;[[Half-Elf]]
:Being mixed with both human and elven blood, half-elves are not well received due to the dislike of humans by elves and elves by humans.

;[[Sylvankind]]
:While the majority of elves left the forest to found the [[Elven Empire]], some remained behind and these became the sylvankind. They favor the forests above anything else, many of them spending their entire lives there.

;[[Erithian]]
:Erithians arrived on Elanthia by mysterious means over a thousand years ago. They are a graceful race, using finely crafted weapons such as the [[katana]] and [[sai]].

;[[Giantmen]]
:Giantmen are huge, strong, and hardy. They are very similar to humans in appearance, except bigger. They're a tribal race, though there is evidence that there once was a great giantman empire near the modern cities of [[Vornavis]] and [[Solhaven]].

;[[Burghal Gnome]]
:Burghal gnomes are fond of tinkering, mechanical engineering, and scavenging. They often live in, near, or underneath cities.

;[[Forest Gnome]]
:Forest gnomes are hunters and gatherers, skilled at scavenging much like their burghal gnome cousins. Unlike their cousins, they prefer living in the wilderness.

;[[Halfling]]
:Along with the gnomes, halflings are among the smallest races. They enjoy the simple pleasures in life, usually resulting in a rotund belly. Halflings are well known for their hairy feet, which they are quite proud of.

;[[Human]]
:Once a nomadic people, humans have risen swiftly to become a major power, particularly in the lands of the [[Turamzzyrian Empire]]. They are generally seen as rustic but good-natured, and skilled in many trades.

;[[Half-Krolvin]]
:[[Krolvin]] are a blue-skinned, white-maned seafaring race, infamous as pirates and raiders along the coasts of Elanith. Half-krolvin are often the result of their raids, though a large number of them came from a breeding program on the [[Isle of Glaoveln]]. Half-krolvin often share either human or giantman blood, as other races either die before giving birth to a half-krolvin child (such as elves and halflings) or are incapable of conceiving from a krolvin (the dwarves).

== Statistics ==

These racial modifiers are added to the [[statistic]] bonus (not raw stat).

<div {{prettydiv|margin-right=60%}}><center><tt>'''BONUS = (STAT-50)/2 + RACIAL MODIFIER'''</tt></center></div>

{{Table of Racial Modifiers}}

For racial modifiers to statistic growth, see the article on [[statistic growth rate]].

== Race Heights==

This table contains the officially designated heights for all races.<ref>[[Racial heights (saved post)]]</ref>

{| {{prettytable}}
|+'''RACE HEIGHTS'''
|- style= "text-align:center; background: #DDD;"
! RACE!!NORMAL HEIGHT RANGE!!MAXIMUM
|-
! Giantman || 6' to 6.5'||7'
|-
! Erithian || 5.5' to 6.5'||7'
|-
! Sylvankind/Elves/Dark Elves || 5.5' to 6'||6.5'
|-
! Humans/Half-Elves/Aelotoi || 5' to 6'||6.5'
|-
! Half-Krolvin || 5' to 5.5'||6'
|-
! Dwarf|| 4' to 4.5'|| 4.75'
|-
! Forest Gnome || 3.5' to 4'||4.25'
|-
! Halfling/Burghal Gnome || 3' to 3.25'|| 3.5'
|}

== Race Body Weights ==

There are three factors that determine body weight: base [[:Category:Races and Cultures|race]] weight, race weight factor (see table below) and the statistics (Strength + Constitution). Note that the [[strength]] and [[constitution]] stats are weighted equally. Base weight is the character's weight with (theoretically) zero (STR + CON) stats. As the STR and CON stats increase so does body weight.

{| {{prettytable}}
|+'''RACE WEIGHTS'''
|- style = "text-align:center; background: #DDD;"
! RACE!!WEIGHT FACTOR!!BASE WEIGHT!!MAXIMUM WEIGHT
|-
! Burghal Gnome||0.40||40||120
|-
! Halfling||0.45||45||135
|-
! Forest Gnome||0.45||50||140
|-
! Aelotoi||0.65||70||200
|-
! Elf||0.70||70||210
|-
! Erithian||0.70||75||215
|-
! Sylvan||0.70||75||215
|-
! Dark Elf||0.75||80||230
|-
! Dwarf||0.75||80||230
|-
! Half-Elf||0.80||85||245
|-
! Human||0.90||90||270
|-
! Half-Krolvin||1.00||100||300
|-
! Giantman||1.20||120||360
|}

=== Body Weight Formula ===

<div {{prettydiv|margin-right=450px}}><center><tt>'''Body Weight = Base Weight + [(STR stat + CON stat) * Weight Factor]</tt></center></div>

A human has 70 strength and 60 constitution stats.

:Human base weight: 90
:Human weight factor: .90
:(90) + (130 * .90) = 207 lbs total body weight

=== Body Weight and Encumbrance ===

The amount of weight that a character can carry is primarily a function of body weight and the strength stat. Each character can carry a certain amount before becoming encumbered. That amount is:

<div {{prettydiv|margin-right=350px}}><center><tt>'''Carrying Capacity = <nowiki>[</nowiki>[[trunc]] to .XX((STR Stat - 20)/200) * body weight] + (body weight/200).</tt></center></div>

Our human, with a body weight of 207 and a strength stat of 70, has an unencumbered carrying capacity of:

:[((70 - 20)/200)* 207] + 207/200
:(.25 * 207) + 1.03 = 52.78 lbs of unencumbered carrying capacity.

Once you become encumbered each 1% of encumbrance is simply 1% of body weight. In the example above with 207 lbs. body weight each 1% encumbrance = 2.07 lbs

== References ==
<references/>

==Resources==
*[[Town racial bias (saved post)]]
*[[Racial modifiers (saved posts)]]
*[[A Comprehensive Guide to Divination in Elanthia (saved post)]]
*[[Race capitalization guide (saved post)]]
*[http://www.play.net/gs4/info/races/races.asp Races], on Play.net

====Officials Folders====
*[http://forums.play.net/forums/GemStone%20IV/Races/view Main folder]
*[http://forums.play.net/forums/GemStone%20IV/Races/Announcements/view Announcements]
*[http://forums.play.net/forums/GemStone%20IV/Races/General%20Discussions/view General Discussions]
[[Category:Races and Cultures| ]]

Latest revision as of 11:45, 4 April 2020