Reversible Garment: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
Much like [[Metamorphic Alterations]], '''turnable attire''' allows for two LONGs or SHOWs on an item as long as the base item remains the same. Unlike them, however, turnable items can only have two looks total. Looks can be switched with '''TURN''' while held only.
Much like [[Metamorphic Alterations]], '''Reversible Garments''' allow for two LONGs or SHOWs on an item as long as the base item remains the same. Unlike them, however, turnable items can only have two looks total. Looks can be switched with {{boldmono|[[TURN_(verb)|TURN]]}} while held only.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->

{{TOC limit|2}}
==Analyze==
===Analyze===
<pre{{log2}}>
<pre{{log2}}>
The creator has also provided the following information:
The creator has also provided the following information:
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If you have more than one look, you can TURN the dress inside-out to switch up the look!
If you have more than one look, you can TURN the dress inside-out to switch up the look!
</pre>
</pre>
===Usage===

{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
==Examples==
|- {{verbtableheader}}
<pre{{log2}}>
! scope="col" style="width:5em;"|Verb
'''FIRST''': You take a long and vibrant orchid-hued silk satin dress and turn it inside out. Your reversible dress becomes a layered silk satin dress of a deep ocean blue color!<br>'''THIRD''': Turning it inside out, XXX reverses her silk satin dress into a layered silk satin dress of a deep ocean blue color!
! scope="col"|First
</pre>
! scope="col"|Third

|-
[[Category: Scripted Attire]]
! scope="row" role="rowheader"|TURN
[[Category: Scripted Items]]
|<!-- First Person View --> You take a long and vibrant orchid-hued silk satin dress and turn it inside out. Your reversible dress becomes a layered silk satin dress of a deep ocean blue color!
|<!-- Third Person View --> Turning it inside out, XXX reverses her silk satin dress into a layered silk satin dress of a deep ocean blue color!
|}
</td><td>
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= Clothing<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= TURN <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>

Latest revision as of 06:10, 7 October 2023

Much like Metamorphic Alterations, Reversible Garments allow for two LONGs or SHOWs on an item as long as the base item remains the same. Unlike them, however, turnable items can only have two looks total. Looks can be switched with TURN while held only.

Analyze

The creator has also provided the following information:
This dress may be altered by a talented merchant, bearing in mind the following guidelines:
(1) The 15/15/15 must be netural and simple if you have more than one look so that it makes sense for both looks.
(2) The item must remain the same type of item in both looks - a cloak cannot turn into a jacket just because it is turned inside-out.
(3) You can only have two looks total.

If you have more than one look, you can TURN the dress inside-out to switch up the look!

Usage

Verb First Third
TURN You take a long and vibrant orchid-hued silk satin dress and turn it inside out. Your reversible dress becomes a layered silk satin dress of a deep ocean blue color! Turning it inside out, XXX reverses her silk satin dress into a layered silk satin dress of a deep ocean blue color!
Reversible Garment Information
Type Fluff
Item Classification Clothing
Item(s) Applied to Clothing
Alterable Yes
Light/Deep Yes
Item Verbs
TURN