Rooted: Difference between revisions

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(Created page with "A '''rooted''' character is unable to move away from the room but can still take combat actions. Common sources of this condition include bandit traps, the directed versi...")
 
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A '''rooted''' character is unable to move away from the room but can still take combat actions.
A '''rooted''' target is unable to move away from the room but can still perform combat actions.


Rooted targets receive a penalty of -50 AS to melee attacks, -25 AS to ranged attacks, and -25 DS, but this does not stack with some other status conditions. In addition, rooted creatures cannot perform maneuvers.
Common sources of this condition include [[bandit]] traps, the directed version of [[Ice Patch (512)]], and [[Stone Fist (514)]].


Common sources of this condition include [[bandit]] traps, [[Cold Snap (512)]], [[Stone Fist (514)]], and the PSM Maneuver [[Pin Down]].
[[Category:Status Conditions]]

[[Category:Effects and Conditions]]

Latest revision as of 11:03, 3 July 2023

A rooted target is unable to move away from the room but can still perform combat actions.

Rooted targets receive a penalty of -50 AS to melee attacks, -25 AS to ranged attacks, and -25 DS, but this does not stack with some other status conditions. In addition, rooted creatures cannot perform maneuvers.

Common sources of this condition include bandit traps, Cold Snap (512), Stone Fist (514), and the PSM Maneuver Pin Down.