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  • == Creature templates == ...nd the like would be unnecessary. One would only need to add the creature ability template to the appropriate section of the template, just like you did with
    952 bytes (151 words) - 20:36, 31 December 2014
  • '''Lightning mote''' is a creature ability that releases a volley of [[lightning critical table|lightning]] into the i [[Category: Creature Ability]]
    970 bytes (148 words) - 16:04, 9 January 2017
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 98 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (795 words) - 16:43, 14 August 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 103 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (822 words) - 08:46, 18 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 97 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (634 words) - 08:40, 30 March 2021
  • ...can provide information as needed if people wanted to flesh out the actual creature pages (which have not been created yet). ...[[enormous mosquito]], [[jungle feyling]], and [[huge jungle toad]]). The creature pages are stubs and will need more information filled out by others. I also
    1 KB (156 words) - 13:40, 20 March 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 55 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (876 words) - 14:45, 28 June 2020
  • ...egu]], and [[snow madrinol]]. The maneuver is fairly self descriptive; the creature spins around and attempts to knock you over with their tail. Usually, this This ability resolves with a visible [[standard maneuver roll]] (SMRv2).
    784 bytes (118 words) - 14:34, 27 February 2017
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (465 words) - 12:59, 8 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 33 <!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (975 words) - 20:52, 6 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 60 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (508 words) - 18:57, 16 March 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 66 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (464 words) - 18:57, 16 March 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 58 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (464 words) - 18:56, 16 March 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 64 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (464 words) - 18:57, 16 March 2024
  • ...ng version of the spell. In addition, both versions of the spell, have the ability to temporarily weaken weapons, shields, and armor for 60 seconds when the t ==Weakening Ability==
    3 KB (427 words) - 22:57, 17 March 2017
  • ...take no or only soft roundtime are not affected. Depending on the spell or ability that caused the condition, it may add a flat time modifier and/or multiply Against creatures, it increases the [[creature action timer]] by a corresponding amount.
    866 bytes (122 words) - 10:05, 25 July 2021
  • ...diting creature pages and copy/paste code. Copy/pasting code from existing creature page may result in missing fields --> ...= 96<!-- This will also be used at the end of the page in the near level creature template -->
    3 KB (474 words) - 12:19, 27 November 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 62 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (458 words) - 18:56, 16 March 2024
  • .... I imagine this type of information would also appear on each appropriate creature page, and possibly as part of a strategic section on the page outlining the
    793 bytes (129 words) - 20:32, 31 December 2014
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (499 words) - 13:08, 26 March 2023
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