Template:Channel-damage

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Revision as of 11:58, 20 January 2016 by VANKRASN39 (talk | contribs) (add parameter for any additions)
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Channeling provides additional damage by boosting the effective warding margin of a spell. Thus a channeled spell with bonuses of 25 and a warding roll of 101 would do the same damage as a cast spell with a warding roll of 126. Stance gives a bonus of 5 at guarded and 20 at offensive which is multiplied by the number of open hands. Casters wielding two-handed weapons, such as runestaves, are considered to have one open hand (as long as they are not also holding another item). This bonus is added on top of any other applicable warding margin bonuses, such as an incapacitated target (+15 for most spells), or the charge-up effect of Fervent Reproach. {{{1}}}

STANCE OFF ADV FOR NEU GUA
One Open Hand +20 +16 +12 +8 +5
Two Open Hands +40 +32 +24 +16 +10