TownCrier/Faction Attraction/Echoes of War

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Deep in the cold north, a new, blossoming government manifests slowly, forming an identity of freedom distinct from Empire or the Elven Nations. Dubbed Northwatch, that diversity now houses the krolvin, the giants, practitioners of blood magic, and other controversial means ideologies. Its government, firm but fair, operates within the confines of Icemule's judicial system and the eventual constitution of Northwatch, fashioned by the men and women of Briarmoon Cove, Icemule Trace, Cold River, Pinefar, the Giant tribes, the krolvin survivors of Glaoveln. Unlike most towns, local milita known as the Regulators of the Northern Frontier patrol the lands. However, with the expansion of threats near the Frostmain, another fighting force rears its head to deal with ships of the nautical variety. Lead by Loralaii, this pirate faction carries the banner of the North, shielding away adversaries from crashing into the northern shores. This is Echoes of War.