Undisease (113)

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Undisease (113)
Mnemonic [UNDISEASE]
Duration Instantaneous
Utility Magic  
Components a diseased character 
Availability All 
Minor Spiritual Spells
Spirit Warding I (101) Defensive
Spirit Barrier (102) Defensive
Spirit Defense (103) Defensive
Disease Resistance (104) Defensive
Poison Resistance (105) Defensive
Spirit Fog (106) Defensive
Spirit Warding II (107) Defensive
Stun Relief (108) Utility
Dispel Invisibility (109) Utility
Unbalance (110) Attack
Fire Spirit (111) Attack
Water Walking (112) Utility
Undisease (113) Utility
Unpoison (114) Utility
Fasthr's Reward (115) Defensive
Locate Person (116) Utility
Spirit Strike (117) Offensive
Web (118) Attack
Spirit Dispel (119) Utility
Lesser Shroud (120) Defensive
Call Lightning (125) Attack
Spirit Guide (130) Utility
Searing Light (135) Attack
Wall of Force (140) Defensive

Undisease allows the caster to remove a disease from a player character.

Items that cast this spell

A dimly glowing sky-blue potion
Eastern version Western version
  1. Add water
  2. Add 2 doses of blue trafel mushroom
  3. Boil
  4. Add 3 doses of ogre tooth from ogre warriors
  5. Simmer
  6. Add powdered orange imperial topaz
  7. Infuse
  8. Chant Undisease (113)
  1. Add water
  2. Add 2 doses of blue trafel mushroom
  3. Boil
  4. Add 2 doses of troll heart from war trolls
  5. Simmer
  6. Add powdered green jade
  7. Infuse
  8. Chant Undisease (113)


!KR>incant 113
You gesture while calling upon the lesser spirits to aid you with the UnDisease spell...
Your spell is ready.
You gesture.
Your skin feels healthier.
Cast Roundtime 3 Seconds.

The spells Disease (716) or Curse (715) may take several casts of Undisease before it is cured. The messaging when the sorcerer-instilled disease is lifted:

Target's skin takes on a healthy glow.

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