Verb:SIMPER: Difference between revisions

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(updated targeted table, added link to smile, removed WIP template)
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{{work-in-progress}}
{{Verbinfo
{{Verbinfo
|verb = SIMPER
|verb = SIMPER
|type = Roleplaying
|type = Roleplaying
}}
}}
A '''simper''' is an affectedly coy or ingratiating smile.
A {{boldmono|SIMPER}} is an affectedly coy or ingratiating smile.


==Usage==
==Usage==
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|}
|}


===Targeted===
<pre{{log2}}>
{| {{verbtable}}
>simper {self}
|- {{verbtableheader}}
1st: You smile in a silly, self-conscious fashion.
! scope="col" style="width:5em;"|Style
3rd: <Person> turns up her lips in a silly, self-conscious smile.
! scope="col" | First
! scope="col" | Second
! scope="col" | Third
|-
! scope="row" | None
| You simper at <character>.
| <Person> simpers at you.
| <Person> simpers at <character>.
|-
! scope="row" | Self-target
| You smile in a silly, self-conscious fashion.
| N/A
| <Person> turns up her lips in a silly, self-conscious smile.
|-
! scope="row" | Awkward
| You give <character> a halfhearted, awkward smile.
| <Person> gives you a half-hearted, awkward smile.
| <Person> gives <character> a half-hearted, awkward smile.
|-
! scope="row" | Coy
| You glance at <character> and smile in a slow, coy fashion.
| <Person> glances at you, her lips curving up in a slow, coy fashion.
| <Person> glances at <character>, her lips curving up in a slow, coy fashion.
|-
! scope="row" | Exaggerated
| You offer <character>an exaggerated smile, making your hazel eyes as large as possible.
| <Person> offers you an exaggerated smile, making her hazel eyes as large as possible.
| <Person> offers <character> an exaggerated smile, making her hazel eyes as large as possible.
|-
! scope="row" | Flirtatious
| You lower your chin and simper at <character>, gazing flirtatiously through your eyelashes.
| <Person> lowers her chin and simpers at you, gazing flirtatiously through her eyelashes.
| <Person> lowers her chin and simpers at <character>, gazing flirtatiously through her eyelashes.
|-
! scope="row" | Forced
| You force a smile at <character>.
| <Person> offers you a smile, but her eyes aren't in it.
| <Person> offers <character> a smile, but her eyes aren't in it.
|-
! scope="row" | Pleased
| You simper at <character>, pleased with yourself.
| <Person> simpers at you, looking pleased with herself.
| <Person> simpers at <character>, looking pleased with herself.
|-
! scope="row" colspan="4"| <small>''Where not otherwise noted, creature and object target messaging is identical to player target messaging.''</small>
|-
! scope="row" | Creature target
| You simper at the (creature).
| N/A
| {{addmetext}}
|-
! scope="row" | Object target
| You glance at <item> and simper.
| N/A
| You glance at <item> and simper.
|-
|}


==See Also==
>simper {item}
* [[SMILE]]
1st: You glance at <item> and simper.
3rd: <Person> glances at <item> and simpers.

>simper {character}
1st: You simper at <character>.
2nd: <Person> simpers at you.
3rd: <Person> simpers at <character>.

>simper awkward {character}
1st: You give <character> a halfhearted, awkward smile.
2nd: <Person> gives you a half-hearted, awkward smile.
3rd: <Person> gives <character> a half-hearted, awkward smile.

>simper coy{character}
1st: You glance at <character> and smile in a slow, coy fashion.
2nd: <Person> glances at you, her lips curving up in a slow, coy fashion.
3rd: <Person> glances at <character>, her lips curving up in a slow, coy fashion.

>simper exaggerated {character}
1st: You offer <character>an exaggerated smile, making your hazel eyes as large as possible.
2nd: <Person> offers you an exaggerated smile, making her hazel eyes as large as possible.
3rd: <Person> offers <character> an exaggerated smile, making her hazel eyes as large as possible.

>simper forced {character}
1st: You force a smile at <character>.
2nd: <Person> offers you a smile, but her eyes aren't in it.
3rd: <Person> offers <character> a smile, but her eyes aren't in it.

>simper pleased {character}
1st: You simper at <character>, pleased with yourself.
2nd: <Person> simpers at you, looking pleased with herself.
3rd: <Person> simpers at <character>, looking pleased with herself.

>simper flirtatious {character}
1st: You lower your chin and simper at <character>, gazing flirtatiously through your eyelashes.
2nd: <Person> lowers her chin and simpers at you, gazing flirtatiously through her eyelashes.
3rd: <Person> lowers her chin and simpers at <character>, gazing flirtatiously through her eyelashes.
</pre>

Revision as of 16:19, 24 April 2021

SIMPER
Type Roleplaying

A SIMPER is an affectedly coy or ingratiating smile.

Usage

 Usage:
    SIMPER [style]              - You simper.
    SIMPER [style] {target}     - Glances at a target and simper.
    SIMPER SET [option]         - Shows or sets the SIMPER verb options available.
 
 Where [style] is one of the following:
 
    COYLY    AWKWARD   EXAGGERATED
    FORCED   PLEASED   FLIRTATIOUS

Verb Info

Verb information for verb "SIMPER":

 No target:
 STANDARD        - You simper.
 
 People targets:
 STANDARD        - You simper at (target).
 
 Self target:
 STANDARD        - You smile in a silly, self-conscious fashion.
 
 Object targets:
 STANDARD        - You glance at the (object) and simper.
 
 Creature targets:
 STANDARD        - You simper at the (creature).
 
 Styles available:
  COYLY         - Vanah offers a slow, coy smile as her hazel eyes wander around the area.
  FORCED        - Vanah manages a smile, but her eyes aren't in it.
  EXAGGERATED   - Vanah offers an exaggerated smile, making her hazel eyes as large as possible.
  AWKWARD       - Vanah gives a half-hearted, awkward smile.
  PLEASED       - Vanah simpers, looking pleased with herself.
  FLIRTATIOUS   - Vanah lowers her chin and simpers, casting her hazel eyes flirtatiously around the area.

Usage

Untargeted

Style First Third
None You simper. <Person> simpers.
Awkward You give a half-hearted, awkward smile. <Person> gives a half-hearted, awkward smile.
Coy You offer a slow, coy smile as your <color> eyes wander around the room. <Person> offers a slow, coy smile as her <color> eyes wander around the area.
Exaggerated You offer an exaggerated smile, making your <color> eyes as large as possible. <Person> offers an exaggerated smile, making her hazel eyes as large as possible.
Flirtatious You lower your chin and simper, casting flirtatious glances around the room. <Person> lowers her chin and simpers, casting her hazel eyes flirtatiously around the area.
Forced You force a smile. <Person> manages a smile, but her eyes aren't in it.
Pleased You simper, pleased with yourself. <Person> simpers, looking pleased with herself.

Targeted

Style First Second Third
None You simper at <character>. <Person> simpers at you. <Person> simpers at <character>.
Self-target You smile in a silly, self-conscious fashion. N/A <Person> turns up her lips in a silly, self-conscious smile.
Awkward You give <character> a halfhearted, awkward smile. <Person> gives you a half-hearted, awkward smile. <Person> gives <character> a half-hearted, awkward smile.
Coy You glance at <character> and smile in a slow, coy fashion. <Person> glances at you, her lips curving up in a slow, coy fashion. <Person> glances at <character>, her lips curving up in a slow, coy fashion.
Exaggerated You offer <character>an exaggerated smile, making your hazel eyes as large as possible. <Person> offers you an exaggerated smile, making her hazel eyes as large as possible. <Person> offers <character> an exaggerated smile, making her hazel eyes as large as possible.
Flirtatious You lower your chin and simper at <character>, gazing flirtatiously through your eyelashes. <Person> lowers her chin and simpers at you, gazing flirtatiously through her eyelashes. <Person> lowers her chin and simpers at <character>, gazing flirtatiously through her eyelashes.
Forced You force a smile at <character>. <Person> offers you a smile, but her eyes aren't in it. <Person> offers <character> a smile, but her eyes aren't in it.
Pleased You simper at <character>, pleased with yourself. <Person> simpers at you, looking pleased with herself. <Person> simpers at <character>, looking pleased with herself.
Where not otherwise noted, creature and object target messaging is identical to player target messaging.
Creature target You simper at the (creature). N/A This section has not been added yet; please add to it now!
Object target You glance at <item> and simper. N/A You glance at <item> and simper.

See Also