Wandering tattoos

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Wandering Undead Tattoos

When getting the tattoo, the bearer may design its standard "base" description. This must follow the standard 15/15/15 short description rule, with "tattoo" being the noun section. This does not have to be one of the creatures the tattoo can already shift into, or have one of its base descriptor options. PULLing the tattoo will reset it your specially designed appearance at any time.

Rozenwyn whispers to the group, "Basically tap and rub will make it morph its basic characteristics -- it changes color and noun. If you want to bring it back to your original description, I'm told that PULL will do so. It will also respond to a lot of other commands, but the two most important are PROD and TOUCH. Prod will make it move around to different places, and TOUCH will make it so it'll move around on its own every so often. If you want to keep it from moving again, just touch it again."

Rozenwyn whispers to the group, "These can not have shows or long descriptions... but they have several commands, change color, and change beast."

Rozenwyn whispers to the group, "The list of possible creatures available are... and copy this somewhere..."

Rozenwyn whispers to the group, "An arch wight, a baesrukha, a banshee, a barghest, a bog wight, a bog wraith, a bone golem, a carceris, a crazed zombie, a dark apparition, a darken, a darkwoode, a death dirge, a dybbuk, an eidolon, a frost shade, a frozen corpse, a ghost, a ghost wolf, a ghostly mara, a ghostly pooka, a ghoul master, a greater ghoul, a greater vruul, an ice skeleton, an ice wraith, a lesser ghoul, a lesser shade, a lesser vruul, a lich qyn'arj, a lost soul, a moaning phantom, a moaning spirit, a monastic lich, a moor wight, a mummy, a naisirc, a n'ecare, a nedum vereri, a night mare, a nightmare steed, a nonomino, a phantasma, a phantom, a revenant, a rotting corpse, a seeker, a seraceris, a shadow mare, a shadow steed, a shadowy specter, a shrickhen, a skeletal giant, a skeletal lord, a skeleton, a snow spectre, a soul golem, a spectral lord, a spectral monk, a spectral shade, a tomb wight, a tree spirit, a troll wraith, a troll zombie, a vaespilon, a vourkha, a waern, a warrior shade, A werebear, a wind wraith, a wolfshade, a wood wight, a wraith, a zombie, a zombie rolton."

Rozenwyn whispers to the group, "So... you should figure out from that list which one you want, so you'll be ready when it's your turn. As I said, it also becomes all these other ones with a command, too, so you won't be stuck with just one."'

Rozenwyn whispers, "NUDGE/POKE/PROD/PUSH: Manually makes the tattoo wander to a new random location."

Rozenwyn whispers, "RUB: Cycles through the article fields, shifting the description."

Rozenwyn whispers, "TAP: Cycles through the adjective fields, shifting the description."


Causing the tattoo to move
prod ned tat
You reach under your scruffy red bandana and give your nedum vereri tattoo a little prod. It seems to give a small start and wanders over to your neck before settling down.
Changing the article
tap ned tat
As you tap your tattoo, its features rapidly shift into those of a shrickhen.
Changing the descriptor
rub shrickhen tattoo
As you rub your tattoo, it gives off a small shimmer and takes on a silver hue.
Resetting to the "Base" description
pull shrick tat
You tug on your shrickhen tattoo. It gives off a tiny pulse of light as its features quickly begin to shift.

inventory
You are wearing an alluring nedum vereri tattoo