Animate Dead Weaponry/saved posts

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Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 12003
Author: GameMaster Zissu
Date: 08/12/2020 11:53 AM CDT
Subject: At the Ready - Teaser

You wave your ironwood stick at an animated Ithzir janissary. An animated Ithzir janissary kneels, then plunges its arm shoulder-deep into the earth. A low, grinding rumble fills your ears before the janissary's arm emerges clutching an ancient bone spear.

Will get the details out later this evening!

Zissu - Combat and Magic Systems Dev Lackey

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 12017
Author: GameMaster Zissu
Date: 08/12/2020 07:57 PM CDT
Subject: Re: At the Ready - Teaser

Animated dead weaponry is an item (usually a wand) that when waved at an animated creature corpse, will create a weapon for the animate. They have 3 Tiers of potency.

Tier 1 (off the shelf) - Creates a 4x weapon of the purchased type (analyze to see the weapon type associated with each item).
Tier 2 - Improves weapon created with the wand to 6x.
Tier 3 - Improves weapon created with the wand to 8x. In addition, at Tier 3, additional weapon types and and abilities can be unlocked via certificates.
Additionally, there are different weapon summoning messaging options, with certificates available to unlock them.

Wands can be GAZEed at to change the messaging, or INFUSEd to change the weapon summoned if the wand has more than 1 available.

For this DR, off the shelf we will have wands for lance, battle-axe, flail, maul, handaxe, shortsword, morning star, and spear.
We will have certificates for sale for Tier 2 as well as certificates that will unlock one summoning message per cert.
Finally, the Tier 3 certs will be available with the same weapon familes as above (though you do not have to buy the same type as the original item if you want different weapon types) and will grant Terror flares* for that weapon.

  • Terror flares are a previously unreleased type of flare that immobilizes the target, and against creatures, cause them to drop their weapons.

An animated Ithzir janissary thrusts with an ancient bone spear at an Ithzir initiate!
AS: +405 vs DS: +361 with AvD: +28 + d100 roll: +92 = +164
... and hits for 26 points of damage!
Strike pierces upper arm!

An animated Ithzir janissary's bone spear releases a distorted black shadow!

The Ithzir initiate freezes in utter terror!
A twisted crystal-tipped staff slips from the Ithzir initiate's grasp.

Zissu - Combat and Magic Systems Dev Lackey

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 12021
Author: GameMaster Zissu
Date: 08/12/2020 08:23 PM CDT
Subject: Re: At the Ready - Teaser

No limited availability.

OTS Tier 1 - 5000
Tier 2 Cert - 1000
Tier 3 Cert w/ Terror Flares - 50000
Messaging Unlock - 5000

It's a little different than usually, but think about the unlocks like this:

Once you unlock to Tier 3, all of your weapons are 8x.

When you buy a cert that adds a new weapon (like those with terror flares), it adds it as an option. So if you buy at Tier3 cert at this DR, you will have a 8x plain weapon and a 8x Terror flare weapon option. If you want to buy two Tier3 certs to have two different weapon bases with Terror flares, you can. If we offer another cert down the line that has impact flares, you would then have 8x plain, 8x terror, and 8x impact that you can cycle between by using infuse.

The analyze gives good info:

--- Animate Dead Weaponry ---
This stick is an item used to create a weapon for use by an animated creature. It has 3 Tiers of functional improvement, with each higher tier improving the combat effectiveness of the created weapon. It also allows for unlocking of both new messaging and new mechanical options through certificates.

--- Current Settings ---
Current Tier: 3
Current Enchant: 40
Current Weapon Ability: Terror Flares
Current Weapon: an ancient bone spear
Create Weapon Message Description: reaching into the earth

--- Item Messaging Options ---
reaching into the earth - Unlocked
an animated limb delivery - Locked
summoning a sickly fog - Locked
forming from seeping ichor - Unlocked
being forged from balefire - Locked

--- Unlocked Abilities ---
Weapon Appearance: a splayed carved bone morning star - None
Weapon Appearance: an ancient bone spear - Terror Flares
Weapon Appearance: an ancient bone handaxe - Terror Flares

--- Usage Information ---
Wave [at animate] - Wave at an an animated dead to create a weapon within its hands.
Infuse - Change the weapon abilities that will be created.
Gaze - Change the messaging for generating the weapon.

You sense that the stick can be altered, bearing in mind it must remain necromantic in nature.

Zissu - Combat and Magic Systems Dev Lackey

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 12076
Author: GameMaster Zissu
Date: 08/14/2020 02:54 PM CDT
Subject: Re: At the Ready - Teaser

Quick clarity on the bless topic.

Terror flares conflict with bless, so if you want a blessed weapon your wand must use a weapon that has no other abilities. As of this moment, these weapons can be blessed in the following ways:

  • A cleric can cast bless at the animate holding the weapon as long as the cleric could normally bless magical weapons.
  • You can order the animate to drop the weapon and then use Symbol of Blessing while it is on the ground, then have the animate pick it back up. If you attempt to pick the weapon up, it will crumble.

I am exploring allowing the wand itself to be blessed, then transfering the bless to the weapon upon the next summon, so I will update once I have a plan around that.

Zissu - Combat and Magic Systems Dev Lackey

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 12167
Author: GameMaster Zissu
Date: 08/17/2020 08:44 AM CDT
Subject: Re: At the Ready - Teaser

Update number 73 on bless. Times are tough but...

Just kidding! You can now bless your animate wand directly. When you wave your wand to create an animate weapon type with no flares and your wand is blessed, it will be created with 50 charges of bless, leaving the remaining charges on the wand. You can wave the wand at your animate to transfer another 50 charges to an unblessed animate weapon, or transfer an additonal 50 charges to an already blessed animate weapon.

When blessing the wands, they are considered magical weapons of an enchant that the weapon would be when determining charges. Cleric blessings will work as usual, adding holy water flares as part of the bless.

Zissu - Combat and Magic Systems Dev Lackey