The Crab's Abs shell premiered at the Currents of Myth's Tideswept Bazaar during the Premium Festival 2025 in the shop Moonbloom and Coralthorn. This is a perfume creation item utilizing the Life Aquatic sea critter system and specifically works for crabs.
Analyze
The Crab's Abs
This tiny magic shell can house a crab that will make small doses of perfume for you.
To Add a Crab:
Obtain any gemstone crab from the Life Aquatic system and PUSH it into the shell.
To Create a Perfume:
1. With a crab installed, WAVE your shell at a piece of foraged leaf or leaves.
2. With a crab installed, WAVE your shell at a foraged wood or grass.
3. TURN your shell to obtain the starting notes of your perfume.
Additional Information:
RUB will put the perfume on you once it is created, SMELL will give you a preview of the perfume, CLEAN will remove the perfume from your shell, PULL removes the current crab so it can be replaced, while SMOOCH and TICKLE are fluff verbs for when a crab is inside.
Some final Notes:
This shell is a magical item. You can hold it or wear it to work with it. It creates 4 doses of perfume each time you work with the crab inside.
Alteration Guidelines:
You may alter the shell, but it can only take a base or long description change. The SHOW is stock.
Please make sure that you are not contradicting the stock show when coming up with your design.
Due to the nature of the item, only the following nouns are acceptable: shell
Due to the nature of the item, the only acceptable adjectives to the shell are: cantharus (all varieties), carrier, cerith (all varieties), chestnut turban, conch (all varieties), cone, conus, drill (all varieties), endivia, harp, junonia, olive, tusk, horn snail (all varieties), miter, moon snail, murex (all varieties), nutmeg, paper fig, Solhaven Bay top snail, turbo, turret snail, whelk (all varieties), worm, and volute
Usage
Verb
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First
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Third
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CLEAN
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You lightly run your fingers over wentletrap shell, cleaning it of all previously designed fragrances.
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This section has not been added yet; please add to it now!
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PULL
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You gently touch the shell, and a soft shimmer begins to build within. A furry-legged white yeti crab stirs, its eyestalks rising once before it vanishes into a quiet haze of light. When the shimmer fades, the shell feels just a bit lighter, its curious inhabitant gone.
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Firstperson touches the shell with care, and a faint shimmer of light begins to gather. A furry-legged white yeti crab shifts slightly, then vanishes in a soft haze, leaving the shell empty and still.
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PUSH {GEMSTONE CRAB}
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You bring the tiny white yeti crab gemstone close to your wentletrap shell. As your fingers near the opening, a shimmer passes over the gem, twitching with sudden life. Slowly, the crab stirs, blinking one eyestalk, then the other. It slips free from its carved gemstone shell with visible hesitation and creeps toward the offered crab. After circling it twice, it tucks itself carefully inside, legs folding in with a quiet finality.
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Firstperson holds a furry-legged white yeti crab gemstone near a waiting wentletrap shell. A gentle shimmer glints across the gem as it begins to stir. The tiny crab blinks to life and, after a pause, cautiously leaves its former shell. It creeps forward, circles the offered one, and then disappears inside with a soft rustle of legs.
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RUB
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You politely tap your fingertip upon a furry-legged white yeti crab's carapace, causing the tiny crustacean to toddle into your wentletrap shell. The white yeti crab dips into the depths of your wentletrap shell for a moment, disappearing briefly before a pair of claws emerge, their surfaces covered in a dollop of fragrant beeswax. As the sea creature appears to focus an eyestalk at you, you dip your finger into the mixture, dabbing it across your pulse points as the crab clacks its claws in approval.
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Firstperson taps his fingertip upon his white yeti crab's carapace, causing the tiny crustacean to toddle into his wentletrap shell. The white yeti crab dips into the depths of his shell for a moment, its tiny wax-covered claws reappearing first as Firstperson dips his finger into the mixture, dabbing it across his pulse points.
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SMELL
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You lift the shell with care, cradling it in your palm. A gentle warmth radiates from within, and as you bring it closer, the soft rise of perfume greets you:
Creating a patina of scents upon your skin, cool rainwater and sun-warmed stones rise amid the soft caress of dog roses and a breath of leaf. A dense, metallic warmth stains the blend, rich with the dark resin and iron-tinged bark of bloodwood.
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Firstperson lifts his wentletrap shell gently, holding it close. A faint warmth drifts into the air, followed by a subtle blend of scent that lingers like something freshly gathered.
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SMOOCH
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You cautiously raise your wentletrap shell to your lips, brushing them against the carapace of your tiny white yeti crab. In response, it gently taps a single claw upon your nose as it attempts to focus its eyestalks in your direction.
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Firstperson cautiously raises his wentletrap shell to his lips, brushing them against the carapace of his tiny white yeti crab. In response, it gently taps a single claw upon his nose.
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TICKLE
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You reach out and brush your fingertips against the carapace of your tiny white yeti crab, quickly tapping each claw as the crustacean spins around in confused circles.
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Firstperson brushes his fingertips against the carapace of his tiny white yeti crab, quickly tapping each claw as the crustacean spins around in confused circles.
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TURN
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You tap your fingers along the top of the shell, causing the patterns and design upon it to shift and shimmer. Based on the new patterns, you believe the top notes of the perfume your crab can create will be:
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This section has not been added yet; please add to it now!
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Cycles between First Note Options.
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WAVE AT {FORAGED LEAF/LEAVES}
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You hold a sassafras leaf near the shell, and after a faint scratching sound from within, a furry-legged white yeti crab cautiously peeks out. One eyestalk rises, then the other, followed by a slow sidestep as it emerges to tap the air with its claws. After a moment of quiet inspection, the white yeti crab scuttles away, drawn by the unseen scent of its quarry.
The soft click of tiny claws announces a furry-legged white yeti crab's return. It emerges from a nearby tangle of undergrowth, dragging something faintly fragrant in its grasp. The white yeti crab scuttles to your foot, pauses for a moment, and then begins a slow, deliberate climb up your leg. With careful precision, it reaches a high-spiraled wentletrap shell in pearly white and tucks itself neatly inside, leaving behind a subtle trace of scent.
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Firstperson holds a furry-legged white yeti crab gemstone near a waiting wentletrap shell. A gentle shimmer glints across the gem as it begins to stir. The tiny crab blinks to life and, after a pause, cautiously leaves its former shell. It creeps forward, circles the offered one, and then disappears inside with a soft rustle of legs.
A soft clicking sound rises in the air as a furry-legged white yeti crab arrives, something fragrant held between its claws. It approaches Firstperson and begins to climb with surprising determination. After reaching the shell on him, it slips inside and disappears from view, its task seemingly complete.
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WAVE AT {FORAGED GRASS/WOOD}
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You extend a bloodwood twig towards your wentletrap shell and wait in silence. After a moment, a soft scrape sounds from within as a furry-legged white yeti crab slowly peeks out. Its eyestalks sway, and one claw reaches to tap the offered twig. It lingers in stillness, then disappears in a glimmer of light.
A shimmer of soft light forms at the edge of your vision as a furry-legged white yeti crab reappears, cradling something faintly fragrant in its claws. Lowering its eyes, and with a flicker of pale magic, the white yeti crab vanishes in a quiet blink. A moment later, you feel a gentle weight settle back into your wentletrap shell.
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Firstperson extends a bloodwood twig towards his wentletrap shell and waits in silence. A furry-legged white yeti crab peeks out from within with slow caution, its eyestalks shifting as it gently taps the twig. The lingers in stillness, then disappears in a glimmer of light.
Out of the corner of your eye, you briefly see a furry-legged white yeti crab. Moments later, it disappears in a pale swirl of magic.
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Additional Information
A Crab's Abs shell has a hard-coded LOOK/SHOW description, which features the crab inserted. Because of this, it can only support long description alterations.
Without Crab
Carved in a delicate spiral and worn smooth from years of travel along the ocean floor, the tiny shell bears fine striations along its curve. A faint sheen clings to its surface, as if touched by lingering magic. Though warm to the touch, it sits still and hollow, its quiet interior giving no sign of life. Soft traces of salt and crushed leaf scent cling to the edges, but the occupant is gone.
With Crab
Tucked deep within the shell, a furry-legged white yeti crab rests in stillness, its legs curled tight and its eyestalks withdrawn from view. A quiet warmth radiates from the opening, paired with the subtle rise and fall of breath. Faint trails of sand and crushed leaf dust the rim, though no movement stirs beyond the occasional twitch of a tiny claw.
Making Perfume
When using PUSH to insert a crab, the sea critter must be in the right hand, and it must be a gemstone version of a Life Aquatic sea critter. The perfume-creating process consumes the crab gemstone. Upon the last dose being used, the shell clears out all of its data except for the crab, which will persist unless it is manually removed/destroyed.
Foraged leaves, grass, and wood are the only items that can be added. The perfume-creating process does not consume the leaf, grass, or wood. Leaves determine the first notes of the created perfume, which can have their phrasing cycled between set options via TURN. Woods and grasses determine the finishing notes. Different types of woods and grasses have their own unique scents when turned into perfume, which are specific to the wood or grass type foraged.
Each combination creates 4 doses of perfume. The perfume is stored in the shell and cannot be extracted to share. Perfume lasts for the standard 4 hours.
The order of operations does not matter. You can WAVE {LEAF/LEAVES}, WAVE {GRASS or WOOD}, or TURN in any order. However, you must have a leaf and grass/wood installed in order to RUB and apply the perfume.
TURN works at any point on the shell. If you apply the perfume, decide you want a different opening note, then you can TURN again and reapply. It will shift the first notes sentence, but not the leaf or wood/grass.
Perfume made by the shell can not be poured onto paper. The perfume is not drinkable.
First Note Options
The perfume's first note phrase can be cycled between the following options via TURN:
- Coconut cream blends with crushed seashells and warm sand, casting a soft coastal sweetness across your skin that is brightened by {leaf/leaves}.
- Creating a patina of scents upon your skin, cool rainwater and sun-warmed stones rise amid the soft caress of dog roses and a breath of {leaf/leaves}.
- Dusky coconut and smoked vanilla drift from your skin like late evening on black sand, grounded in salt-washed driftwood and darkened by {leaf/leaves}.
- Salted skin and sun-warmed musk rise from your skin, layered with fresh ginger and a hint of white blossom, softened by beeswax and a glimmer of fruit, and threaded with {leaf/leaves}.
- Sun-bloated papaya and soured coconut seep from your skin with a skin-slick sweetness, bloated by beeswax gone rancid and softened by mildew-laced amber and the ghost of {leaf/leaves}.
- Haunting petrichor and {leaf/leaves} mist your skin in a melange of green musk-soaked notes, dispersing gently into droplets of sea lavender and rosemary.
- The bracing scent of lime and wet volcanic stone clings to your skin, chased by the faint bite of the open sea and the green lift of {leaf/leaves}.
- Coconut water and driftwood settle on your skin in gentle waves, grounded by the mineral sharpness of ocean spray and softened by {leaf/leaves}.
- Clinging to your skin like a promise, the scent of rain-slick stone and deep river water is touched by mineral grit and a trace of {leaf/leaves}.
- Sun-ripened pineapple and golden papaya melt across your skin in juicy waves, layered with the warm mineral tang of sea salt and a thread of {leaf/leaves}.
- Sea salt and sun-warmed musk rise from your skin, layered with fresh ginger and a hint of white blossom and softened by beeswax and a glimmer of fruit threaded with {leaf/leaves}.
- Lime zest and sun-cured amber rise from your skin, layered over the clean tang of wind-stirred saltwater and a trace of {leaf/leaves}
- From your skin rises the stench of lime peel left to fester in salt-brined driftwood, undercut by sweaty musk, damp ginger root, and rain-soured stone, twisted around a soggy curl of {leaf/leaves}.,
- Worn, sun-warmed leather and spiced rum entangle across your skin, blending into dry sandalwood, {leaf/leaves}, and a whisper of fresh, green musk.
Foraged Items
Wood:
- a broken twig
- a branch of kerria
- a sprig of thanot
- a witchwood twig
- a willow twig
- a bloodwood twig
- a yew twig
- an oak twig
- a twisted twig
- a slender twig
- an ebony twig
- a gnarled pandanus twig
- a green-grey ocotillo stick
- a thin laurel twig
- a stout viburnum twig
- a stalk of white ramie
- a tanik twig
- a mistwood twig
- a mistwood stick
- a canver twig
- a canver stick
- an Ossian pine twig
- an Olbin spruce twig
- a durable stick
- a golden linden twig
- a spindled tamarisk twig
- a pink flower-laden twig
Grass:
- some barley grass
- some monkey grass
- some reeds
- some tundra grass
- some wheat grass
- some wiregrass
- some longgrass
- some brostheras grass
- some chives
- some scallions
- some off-white fountain grass
- some rye grass
- a blade of pink muhly grass
- a stalk of sugar cane
- some thin hemp
- some saltmeadow cordgrass
- several blades of cordgrass
- some blue-green marshgrass
- some feathery mannagrass
- some yellowed salt reedgrass
- a twist of pinkish green rosegrass
- a verdant bamboo cane
- a blade of white-tufted grass
See Also
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Crab's Abs Information
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Type
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Fluff
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Item Classification
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Miscellaneous
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Item(s) Applied to
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Shell
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Alterable
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Yes
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Light/Deep
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No
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Original Release Venue
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Currents of Myth
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Original Release Year
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2025
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Restrictions
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Long descriptions only. Must remain a shell. See analyze for additional restrictions.
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