Notice: Disease is obsolete and has been replaced with Pestilence (716).
This spell casts a virulent disease upon its victim, causing them health loss over time. Training in Sorcerous Lore, Necromancy can increase the potency and speed of the disease.
- The damage per round of the disease is [(level/3) + (1 per 5 warding failure)], dissipating 1 per round.
- This spell is slated for improvement.
- Sorcerer Base Spell Circle: Disease, on Play.net