Miniature clock tower

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Miniature clock towers were offered as a participation gift in Gnomefest in October 2014, a small festival presented by the mentors of Silverwood Manor to show off the culture of gnomes. It also served as a haste imbed that may or may not be merchant rechargeable.

Analyze


The creator has also provided the following information:
This item must remain some kind of time piece, and cannot support a LONG or SHOW description.  There can be a READ on the item, but will force a small brass plate to appear at the bottom of the tower.  "Watch" or "timepiece" are not acceptable nouns for this item.

Timer Syntax: TURN TOWER TO <number between 0-60, divisible by 5>

Look

The creator has also provided the following information:
This item must remain some kind of time piece, and cannot support a LONG or SHOW description.  There can be a READ on the item, but will force a small brass plate to appear at the bottom of the tower.  "Watch" or "timepiece" are not acceptable nouns for this item.

Timer Syntax: TURN TOWER TO <number between 0-60, divisible by 5>

READ:
In the Common language, it reads:
~ Silverwood Manor 5114 ~

Verb Traps

VERB FIRST THIRD
TURN
To a number divisible by 5
With great care, you slide the second hand clockwise on the face of the tower until it lines up perfectly with the one. XXX fiddles with her clock tower, moving the tiny, obsidian second hand around the clock face.
LISTEN
With time set
Holding the clock tower against to your ear, you listen intently. Tick, tock... tick, tock. The soothing, rhythmic sound nearly lures you into a daydream. You suddenly realize you're drifting off and lower the clock tower. XXX holds the clock tower against her ear and listens, appearing to fall asleep. She is suddenly startled awake, and lowers the tower.
SHAKE
Twice, if set to a time
Your clock tower is currently counting down from a previously set time. If you want to clear it, shake the tower again within fifteen seconds.
You vigorously shake the clock tower back and forth causing the second hand to wiggle wildly until it finally stops, pointing directly at the twelve.
XXX vigorously shakes her clock tower back and forth causing the second hand to wiggle wildly.
SHAKE
No time set
You vigorously shake the clock tower, and the second hand wiggles back and forth. XXX vigorously shakes her clock tower.

After the timer runs out

FIRST: A soft *CLICK* and a buzzing sound comes from your clock tower, informing you that 10 minutes have passed!
THIRD: A soft *CLICK* and a buzzing sound comes from XXX's clock tower.