Signs of Clotting and Staunching
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Council of Light - edit | ||||
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Documentation | ||||
The Iron Wind | ||||
Mechanics | ||||
Tasks | Mana & Spirit | |||
Scripts | ||||
None | ||||
Signs | ||||
1. | Recognition | 2. | Signal | |
3. | Warding | 4. | Striking | |
5. | Clotting | 6. | Thought | |
7. | Defending | 8. | Smiting | |
9. | Staunching | 10. | Deflection | |
11. | Hypnosis | 12. | Swords | |
13. | Shields | 14. | Dissipation | |
15. | Healing | 16. | Madness | |
17. | Possession | 18. | Wracking | |
19. | Darkness | 20. | Hopelessness |
The Sign of Clotting and the more advanced Sign of Staunching both have the same effect, which is to halt any loss of health due to bleeding wounds. Both cost one mana point to activate, but the Sign of Staunching has double the duration of the Sign of Clotting.