Surge of Strength
Surge of Strength is a commonly used Combat Maneuver due to the strength increase that it provides, increasing a character's attack strength and increasing carrying capacity, effectively reducing encumbrance and, therefore, possibly roundtime when attacking. Each bonus point will increase unencumbered carrying capacity 1% of the character's body weight with a maximum bonus of 16% at Rank 5. E.g., a character that weighs 200 lbs. with Rank 5 will have an increased carrying capacity of 32 lbs. (200 * .16). Because its effects are treated as an enhancive, it is subject to normal enhancive limits; thus additional ranks of Surge of Strength may net no further bonuses depending on a character's existing Strength enhancives (including spells such as Sanctify (1625)).
Surge of Strength is activated and lasts for 90 seconds before fading. This combat maneuver, like all maneuvers with a duration, is refreshable, although this comes with a stamina cost penalty.
Surge also has a cooldown period in which using the maneuver in that timeframe causes it to cost double (60) stamina. At Rank 1, the cooldown period is 5 minutes, Rank 2 is 4 minutes, Rank 3 is 3 minutes, Rank 4 is 2.5 minutes, and Rank 5 is 2 minutes. The cooldown period begins the moment the ability is activated.
|Rank||Strength Bonus||Cooldown (nominal)||Cooldown (actual)|
|1||+8||5 minutes||3.5 minutes|
|2||+10||4 minutes||2.5 minutes|
|3||+12||3 minutes||1.5 minutes|
|4||+14||2.5 minutes||1 minute|
|5||+16||2 minutes||30 seconds|
Restarting within the cooldown period: