Talk:Spirit Beast Battle Guide

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Future Updates

Since this guide originally started as a community project on the #sprit-beasts Discord channel, any spirit beast enthusiasts should feel perfectly free to update the guide as needed to keep it current, particularly following any major system changes. I'd rather see it updated than languishing because it's waiting on me personally. WOMBATSANDERS (talk) 00:10, 1 August 2021 (CDT)

Questions on Content

The guide states "If you have your eye on the gem pouches sold in Talondown Arena, then you will want a strong, reliable spirit beast to consistently win in the arena to get as many bloodsteel marks as possible since wins award 48-53 marks while losses award 12-15 marks." Is this supposed to be bloodsteel marks or redsteel marks? MOD-GSMOTTE (talk) 14:13, 30 December 2020 (CST)

Redsteel, fixed! WOMBATSANDERS (talk) 22:45, 10 January 2021 (CST)

Under status effects there is this line: "You can take your while Airwall is up to build special ability charges with autoattacks. Save your charges for when Airwall is about to end." Is that supposed to say take your time? It seems to be missing a word. MOD-GSMOTTE (talk) 14:13, 30 December 2020 (CST)

Probably! I have not reached this section yet, but I added the word time so the sentence makes sense. WOMBATSANDERS (talk) 22:45, 10 January 2021 (CST)

There is a sentence that reads: "Focus on learning to identify which spirit beast has stance advantage." Could you further explain what stance advantage is or expand the use of this term on the Spirit Beast page and link to the explanation? MOD-GSMOTTE (talk) 14:13, 30 December 2020 (CST)

Yes I can! And now I have. WOMBATSANDERS (talk) 22:45, 10 January 2021 (CST)

Other

You might consider adding some style differences to your section on status effects to make it easier to break up the text and read. One quick example (just meant to be an example - not to be implemented literally like this):

Berserk


Berserk increases automatic attack damage and improves the chances of the spirit beast gaining Surges of Speed and dealing critical hits. The damage bonus appears to be about +50%. Berserk lasts 6 turns.

Sources:

Spirit Beast Special Ability
Frostwyrm Cold Rage
Berserk Information Type Berserk Information Content
Interactions Unlike Haste, Berserk does not guarantee Surges of Speed. It only increases the chance by a large amount.
Strategies Using Beserk
  • Try to make sure you are in the correct stance before triggering Berserk. That way you do not have to waste a turn changing stance while it is active.
  • Since your automatic attack will do much more damage while under Berserk, do not LASH unless the opponent cannot be hit (FORTIFY, Airwall, etc.) with automatic attacks.
Against Berserk
  • FORTIFY is the best way to defend against Berserk due to the large amount of high damaging attacks
  • Using a SPECIAL that that can prevent the opponent from acting such as Slow, Stun, or Unconscious can help avoid some of the danger.
  • Using Sympathy can force the opponent to hurt themselves instead of you.
Start Message
Your arcanist goes into a berserker rage!
Activation Message
N/A
End Message
The protective wall of air around a serene winged sylph falls away.

Please feel free to ask me questions about any of the edits I made. Thank you for your hard work on this guide. MOD-GSMOTTE (talk) 14:13, 30 December 2020 (CST)