Twisted Kicks

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Twisted Kicks are scripted footwear UCS armaments that debuted at the August 2025 run of Duskruin, in the Bloodriven Village shop called Coalescence. They were created by GameMaster Marstreforn. They are similar to Twisted Weapons in functionality, but require their own unique unlocks.

Acid Edition, which is the first version of these armaments released, comes with acid flares and a +20 enchantment. They are exclusive to the Duskruin event.

Fire Edition, Frost Edition, and Vacuum Edition are exclusive to the Ebon Gate event.

Tier 1 (OTS)

At tier 1 (as sold in the shop) these armaments have standard (Category B) flares.

The footwear also adds a line to the end of its LOOK description:

Unworn: Thin, overlapping grooves cover each surface of the boots.
Worn: A haze of virescent fumes clings to the boots, twisting and churning over their angular black alloy tips.

Analyze

* Twisted Kicks - Acid Edition *

     Available Actions
   * KNOCK
   * TAP
   * TWIST
   * WEAR | REMOVE

Merchants that are skilled with this type of footwear may customize the following:
   * Parts:    "angular black alloy tips"
   * Effect:   "virescent" (fumes)
  ** Glow:     "green" (not unlocked)
 *** Flares:   "a twisted, prismatic spray of acid" (not unlocked)

Alterations:
     Adding a SHOW description requires a rare merchant service to ensure congruency with other aspects.
     Altering any other aspect of these boots will force the SHOW description to be removed by the merchant.
     Long descriptions must follow the format described below.

Long Descriptions:
   * Default: "some twisted virid snakeskin boots"
      - The default description may have extra details or may be the same as the base description.
      - The "Parts" customization is not incorporated into this description.
  ** Mundane: "some twisted virid snakeskin boots with angular black alloy tips"
      - Requires Twisted Moves. (not unlocked)
      - The alternate mundane description must incorporate the "Parts" customization after the noun.
  ** Magical: "some scintillating virid snakeskin boots with angular black alloy tips"
      - Requires Twisted Moves. (not unlocked)
      - The magical description must make the boots "scintillating" instead of or in addition to its article.

Unlocks:
  ** Twisted Moves      (customizable): NOT UNLOCKED
      - TURN to cycle through long descriptions while worn.  Removing the boots sets them to Default.
 *** Twisted Flares (offensive - acid): NOT UNLOCKED
      - Chance for extra flares when you kick a target or strike with a maneuver that utilizes boots.
      - Must be set to the Mundane or Magical description for these flares to activate.
      - These flares damage the target twice when they hit.
**** Twisted Potency    (POINT - acid): NOT UNLOCKED
      - Maneuver ability that deals damage equivalent to Twisted Flares if it hits.
      - Weakened Armament is applied to the target's armor/body after damage.
      - Twisted Potency has a 3 minute cooldown.

Usage

Verb First Third
KNOCK Virescent fumes billow from the angular black alloy tips of your virid snakeskin boots as you knock one expectantly against the other. Virescent fumes billow from the angular black alloy tips of [Player's] virid snakeskin boots as she knocks one expectantly against the other.
TAP A shimmering haze of virescent fumes churns over the angular black alloy tips of your virid snakeskin boots as you tap your foot expectantly against the ground. A shimmering haze of virescent fumes churns over the angular black alloy tips of [Player's] virid snakeskin boots as she taps her foot expectantly against the ground.
TWIST You twist one of your heels against the ground, digging it in as virescent fumes billow from the angular black alloy tips of your virid snakeskin boots. [Player] twists one of her heels against the ground, digging it in as virescent fumes billow from the angular black alloy tips of her virid snakeskin boots.
REMOVE A haze of virescent fumes dissipates from around the angular black alloy tips of your virid snakeskin boots as you take them off your feet. A haze of virescent fumes dissipates from around the angular black alloy tips of [Player's] virid snakeskin boots as she takes them off her feet.
WEAR Virescent fumes billow from the angular black alloy tips of your virid snakeskin boots as you put them on your feet. Virescent fumes billow from the angular black alloy tips of [Player's] virid snakeskin boots as she puts them on her feet.

Messaging may vary based on type of footwear, environment, and demeanor.

Tier 2 - Twisted Moves

At tier 2, the footwear gains additional "fluff" verbs and access to the "Mundane" and "Magical" long descriptions when worn and using TURN.

Removing the footwear returns it to the "Default" description.

While worn and in "Magical" mode, the added line to its LOOK description changes:

The virid snakeskin boots are surrounded by a scintillating green glow.

Usage

Verb Style First Third
REMOVE Mundane Footwear A haze of virescent fumes dissipates from around the angular black alloy tips of your virid snakeskin boots as you take them off your feet, and a scintillating green glow briefly shimmers around the boots. As the glow fades, you notice the appearance of your virid snakeskin boots has slightly changed. A haze of virescent fumes dissipates from around the angular black alloy tips of [Player's] virid snakeskin boots as she takes them off her feet, and a scintillating green glow briefly shimmers around the boots. As the glow fades, you notice the appearance of [Player's] virid snakeskin boots has slightly changed.
Scintillating Footwear A haze of virescent fumes dissipates from around the angular black alloy tips of your virid snakeskin boots as you take them off your feet, and the scintillating green glow surrounding your virid snakeskin boots flickers and fades! A haze of virescent fumes dissipates from around the angular black alloy tips of [Player's] virid snakeskin boots as she takes them off her feet, and the scintillating green glow surrounding [Player's] virid snakeskin boots flickers and fades!
SLAP Default & Mundane Footwear

No Weapon
You give each of your virid snakeskin boots a good smack! As your palm strikes the angular black alloy tips of your boots, a tendril of virescent fumes clings to your fingers and then rapidly dissipates. [Player] gives each of her virid snakeskin boots a good smack! As her palm strikes the angular black alloy tips of her boots, a tendril of virescent fumes clings to her fingers and then rapidly dissipates.
Default & Mundane Footwear

Holding Weapon
(right hand)
You give each of your virid snakeskin boots a good smack! As your battle-axe strikes the angular black alloy tips of your boots, a tendril of virescent fumes clings to the battle-axe's length and then rapidly dissipates. [Player] gives each of her virid snakeskin boots a good smack! As her battle-axe strikes the angular black alloy tips of her boots, a tendril of virescent fumes clings to the battle-axe's length and then rapidly dissipates.
Scintillating Footwear

No Weapon
The scintillating glow around your virid snakeskin boots briefly shimmers and intensifies as you give each of the boots a good smack! As your palm strikes the angular black alloy tips of your boots, a tendril of virescent fumes clings to your fingers and then rapidly dissipates. The scintillating glow around [Player's] virid snakeskin boots briefly shimmers and intensifies as she gives each of the boots a good smack! As her palm strikes the angular black alloy tips of her boots, a tendril of virescent fumes clings to her fingers and then rapidly dissipates.
Scintillating Footwear

Holding Weapon
(right hand)
The scintillating glow around your virid snakeskin boots briefly shimmers and intensifies as you give each of the boots a good smack! As your battle-axe strikes the angular black alloy tips of your boots, a tendril of virescent fumes clings to the battle-axe's length and then rapidly dissipates. The scintillating glow around [Player's] virid snakeskin boots briefly shimmers and intensifies as she gives each of the boots a good smack! As her battle-axe strikes the angular black alloy tips of her boots, a tendril of virescent fumes clings to the battle-axe's length and then rapidly dissipates.
SPIN Default & Mundane Footwear Virescent fumes billow from the angular black alloy tips of your virid snakeskin boots, churning around you as you spread your arms out wide and spin around in a circle! The fumes rapidly dissipate when your quick, dizzying foray comes to an end. Virescent fumes billow from the angular black alloy tips of [Player's] virid snakeskin boots, churning around her as she spreads her arms out wide and spins around in a circle! The fumes rapidly dissipate when her quick, dizzying foray comes to an end.
Scintillating Footwear The scintillating glow around your virid snakeskin boots briefly shimmers and intensifies! Virescent fumes billow from their angular black alloy tips, churning around you as you spread your arms out wide and spin around in a circle! The fumes rapidly dissipate when your quick, dizzying foray comes to an end. The scintillating glow around [Player's] virid snakeskin boots briefly shimmers and intensifies! Virescent fumes billow from their angular black alloy tips, churning around her as she spreads her arms out wide and spins around in a circle! The fumes rapidly dissipate when her quick, dizzying foray comes to an end.
TURN Default
(switching to Mundane)
As you turn one of your virid snakeskin boots toward the other, a scintillating green glow briefly shimmers between them! As the glow fades, you notice the angular black alloy tips of your boots are more visible. As [Player] turns one of her virid snakeskin boots toward the other, a scintillating green glow briefly shimmers between them! As the glow fades, you notice the angular black alloy tips of [Player's] boots are more visible.
Mundane
(switching to Scintillating)
As you turn one of your virid snakeskin boots toward the other, chaotic ripples of scintillating energy surge from the angular black alloy tips of your boots and entwine sinuously between them! A scintillating green glow suddenly envelops your boots! As [Player] turns one her virid snakeskin boots toward the other, chaotic ripples of scintillating energy surge from the angular black alloy tips of her boots and entwine sinuously between them! A scintillating green glow suddenly envelops the boots!
Scintillating
(switching to Default)
As you turn one of your virid snakeskin boots toward the other, chaotic ripples of scintillating energy lash out from the angular black alloy tips of your boots and writhe disjointedly between them! The scintillating green glow surrounding your boots suddenly shimmers and fades! As [Player] turns one of her virid snakeskin boots toward the other, chaotic ripples of scintillating energy lash out from the angular black alloy tips of her boots and writhe disjointedly between them! The scintillating green glow surrounding the boots suddenly shimmers and fades!

Tier 3 - Twisted Flares

At tier 3, the footwear gains offensive (Category D) flares when used to KICK (UCS), FOOTSTOMP, or VAULT KICK the target.

These flares damage the target twice.

Tier 4 - Twisted Potency

At tier 4, the footwear gains an SMRv2 ability by using POINT while standing.

Usage: POINT <my> boots [AT {target}]

This ability deals damage equal to Twisted Flares and applies the Weakened Armament debuff to the target's armor/body for 30 seconds.

There is a 3 minute cooldown to use Twisted Potency from a pair of Twisted Kicks.

While worn and in "Magical" mode, the added line to its LOOK description changes based on how soon POINT can be activated again:

The virid snakeskin boots are surrounded by a vibrant, scintillating green glow.

Tier 5 - Potency Boost

This is the final tier that can be unlocked on Twisted Kicks.

Twisted Flares now apply the Weakened Armament debuff to the target's armor/body for 30 seconds after dealing damage.

Additionally, Twisted Flares (and the POINT ability) have a 20% chance to damage the target a third time.

The POINT maneuver ability gains a bonus based on level.

Additional Information

Twisted Flares Combat Example

Obtained with the Tier 3 unlock.

Charging up (no flare):

>kick
You attempt to kick a tomb troll!
You have excellent positioning against a tomb troll.
  UAF: 292 vs UDF: 371 = 0.787 * MM: 65 + d100: 98 = 149
  ... and hit for 55 points of damage!
  Powerful roundhouse kick catches the tomb troll under the left armpit and continues through!
   The troll's wooden shield falls to the ground.
A scintillating green glow briefly shimmers around your virid snakeskin boots.
Roundtime: 4 sec.

Example of flare (can activate in addition to standard flares):

>cheapshot footstomp
You raise your heel high, attempting to footstomp a tomb troll!
[SMR result: 246 (Open d100: 8, Bonus: 11)]
You bring your foot down solidly on a tomb troll!
The tomb troll bounces around distracted by the pain!

 ** A scintillating green glow shimmers and oscillates around your virid snakeskin boots as a twisted, prismatic spray of acid surges from one of the angular black alloy tips and strikes a tomb troll! **
   ... 20 points of damage!
   Bad burn chars the skin.  Weakened abdomen bulges ominously!
   The tomb troll is stunned!
   ... 25 points of damage!
   Spray of acid exposes the spine!
Roundtime: 2 sec.

Twisted Potency Combat Example

Obtained with the Tier 4 unlock, and is boosted with a Tier 5 unlock.

Example (boosted):

>point my boots
Virescent fumes briefly churn around you, leaving a shimmering haze in their place as you spin to point one of your virid snakeskin boots decisively toward a tomb troll!
[SMR result: 284 (Open d100: 92, Bonus: 18)]

 ** A twisted, prismatic spray of acid surges from one of the angular black alloy tips of your boots and strikes a tomb troll! **
   ... 20 points of damage!
   Acid spray dissolves flesh exposing the muscles over the ribs!
   The tomb troll is stunned!
   ... 10 points of damage!
   Acid gets on the right hand raising some large blisters.
   ... 10 points of damage!
   Acid reaches the chest causing a nasty rash!
A tomb troll wilts with frailty.
Roundtime: 3 sec.

See Also

Twisted Kicks Information
Type Mechanical
Item Classification Clothing
Item(s) Applied to Footwear
Alterable Yes
Light/Deep Yes
Customizable Yes
Custom Tier 1: Parts
Effect
Tier 2: Glow
Tier 3: Flares
Original Release Venue Duskruin
Original Release Year 2025
Tiered Yes
Number of Tiers 5
How to Unlock Certificate
Demeanor-based Yes
Corresponding Item Scripts Twisted Weapon
Twisted Armor
Twisted Shield
Item Verbs
KNOCK REMOVE SLAP SPIN
TAP TURN TWIST WEAR
POINT