Brother Barnstel's Herbals

The official GemStone IV encyclopedia.
(Redirected from Zul Logoth herbs)
Jump to: navigation, search

Brother Barnstel's Herbals is the herb shop in Zul Logoth. It is run by Brother Barnstel and located southeast of town on the way to the Troll Burial Grounds hunting area and is in the same building as Sister Cocytel's Hospice.

Brother Barnstel dispenses the herbs particular to Zul Logoth and he is also the one to consult for foraging tasks with the Adventurer's Guild.

Since all of these remedies are fluidic, the use of the POUR verb will allow one to heal the dead or stunned.

[Brother Barnstel's Herbals]
The tops of large large wooden casks line the back wall, the bodies of the casks imbedded in the wall and the bulk of the containers perhaps sticking out in some room behind. Only the tops are visible here. Smaller containers sit neatly stacked on the floor in front of the barrel-lined wall, and the odor of cooking herbs pervades the small shop. A long stone counter traverses the shop from wall to wall, separating the medicinal area from the customer area. You also see the brother Barnstel, a stone arch and a sign.

Inventory

  Catalog
  ----------------------------------------------------------------------
  1. a grey mushroom potion     12. a dark frothing ale
  2. a green mushroom potion    13. a dull crimson ale
  3. a bubbling brown ale       14. a brown weedroot ale
  4. a thick foggy ale          15. a stalactite brew
  5. a rusty red ale            16. a stalagmite brew
  6. a chunky black ale         17. a stone soot brew
  7. a crushed cavegrass tea    18. a dirty crevice brew
  8. a glowing mold tea         19. a dirty rat fur potion
  9. a sticky lichen tea        20. a grainy black potion
  10. a roasted ratweed tea     21. a milky white potion
  11. a spotted toadstool ale


Body Area Heals Herb Quantity Weight Cost Cost per use
Blood 10 HP a grey mushroom potion 7 less than 2 pounds. 250 35.7
Blood 30-60 HP a green mushroom potion 5 less than 2 pounds. 600 120
Nerves Minor Wound a thick foggy ale 3 less than 2 pounds. 300 100
Nerves Major Wound a glowing mold tea (*) 2 less than 2 pounds. 550 275
Nerves Minor Scar a dark frothing ale 2 less than 2 pounds. 700 350
Nerves Major Scar a stalagmite brew 2 less than 2 pounds. 900 450
Head & Neck Minor Wound a rusty red ale (*) 3 less than 2 pounds. 350 116.6
Head & Neck Major Wound a sticky lichen tea 2 less than 2 pounds. 550 275
Head & Neck Minor Scar a dull crimson ale 2 less than 2 pounds. 750 375
Head & Neck Major Scar a stone soot brew (*) 2 less than 2 pounds. 950 475
Torso & Eyes Minor Wound a chunky black ale 3 less than 2 pounds. 400 133.3
Torso & Eyes Major Wound a roasted ratweed tea 2 less than 2 pounds. 600 300
Torso & Eyes Minor Scar a brown weedroot ale (*) 2 less than 2 pounds. 800 400
Torso & Eyes Major Scar a dirty crevice brew (*) 2 less than 2 pounds. 1000 500
Torso & Eyes Missing Eye a dirty rat fur potion (*) 1 less than 2 pounds. 550 550
Arms & Legs Minor Wound a bubbling brown ale 3 less than 2 pounds. 300 100
Arms & Legs Major Wound a crushed cavegrass tea 2 less than 2 pounds. 500 250
Arms & Legs Minor Scar a spotted toadstool ale 2 less than 2 pounds. 650 325
Arms & Legs Major Scar a stalactite brew 2 less than 2 pounds. 850 425
Arms & Legs Missing Limb a grainy black potion 1 less than 2 pounds. 650 650