PSFShop:Darker Path: Difference between revisions

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|shopname=The Darker Path
|shopname=The Darker Path
|look=<!--#shop look-->
|look=<!--#shop look-->
|location=[Map Room #14], Lich# 28424, go entryway

|location=[Map Room #], Lich# 28424, go entryway
|fest=psf
|fest=psf
|year=2019
|year=2019
|letter=D
|letter=D
}}
}}
<!--==={{{ [The Darker Path] 28432 2019-08-24 14:23:14 -0400}}}===-->
<!--==={{{ [The Darker Path] 28432 2019-08-27 14:32:10 -0500}}}===-->===The Darker Path===
{{RoomDescription|
{{RoomDescription|
|roomname=The Darker Path - 28432
|roomname=The Darker Path - 28432
Line 19: Line 18:
|container=On the stone counter you see:}}
|container=On the stone counter you see:}}
{| {{prettytable}}
{| {{prettytable}}
| a limp mouse || Weight: <1 pound|| || <div class="mw-customtoggle-alimpmouse" style="text-decoration: underline">
| a limp mouse || Weight: <1 pound ||
| <div class="mw-customtoggle-alimpmouse" style="text-decoration: underline">analyze, show description</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-alimpmouse">'''Analyze:'''<br>This thing you hold is a limp mouse. It's DEAD!! Ewwwwwww!!<br>A talented merchant can alter it, but it must remain some sort of dead rodent.<br>It is currently set to Tier 1 of 2. As such, you can: HUG, TOUCH, or RUB the a limp mouse.<br><br>'''Show:'''<br>There is something seriously wrong with this mouse and it might need some medical attention. The fur is both oily and brittle at the same time. The stomach appears to move periodically as if something is inside it. The eyes are opaque and the mouth stands open, showing its last rotten tooth. The tail and limbs are stiff and unmovable.</div>
</div>
| 10000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-alimpmouse">This thing you hold is a limp mouse. It's DEAD!! Ewwwwwww!!<br>A talented merchant can alter it, but it must remain some sort of dead rodent.<br>It is currently set to Tier 1 of 2. As such, you can: HUG, TOUCH, or RUB the a limp mouse.</div>
|| 10000
|-
|-
| a rotting rodent || Weight: <1 pound|| || <div class="mw-customtoggle-arottingrodent" style="text-decoration: underline">
| a rotting rodent || Weight: <1 pound ||
| <div class="mw-customtoggle-arottingrodent" style="text-decoration: underline">analyze, show description</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-arottingrodent">'''Analyze:'''<br>This thing you hold is a rotting rodent. It's DEAD!! Ewwwwwww!!<br>A talented merchant can alter it, but it must remain some sort of dead rodent.<br>It is currently set to Tier 1 of 2. As such, you can: HUG, TOUCH, or RUB the a rotting rodent.<br><br>'''Show:'''<br>There is something seriously wrong with this rodent and it might need some medical attention. The fur is both oily and brittle at the same time. The stomach appears to move periodically as if something is inside it. The eyes are opaque and the mouth stands open, showing its last rotten tooth. The tail and limbs are stiff and unmovable.</div>
</div>
| 10000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-arottingrodent">This thing you hold is a rotting rodent. It's DEAD!! Ewwwwwww!!<br>A talented merchant can alter it, but it must remain some sort of dead rodent.<br>It is currently set to Tier 1 of 2. As such, you can: HUG, TOUCH, or RUB the a rotting rodent.</div>
|| 10000
|-
|-
| a decaying rat || Weight: <1 pound|| || <div class="mw-customtoggle-adecayingrat" style="text-decoration: underline">
| a decaying rat || Weight: <1 pound ||
| <div class="mw-customtoggle-adecayingrat" style="text-decoration: underline">analyze, show description</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-adecayingrat">'''Analyze:'''<br>This thing you hold is a decaying rat. It's DEAD!! Ewwwwwww!!<br>A talented merchant can alter it, but it must remain some sort of dead rodent.<br>It is currently set to Tier 1 of 2. As such, you can: HUG, TOUCH, or RUB the a decaying rat.<br><br>'''Show:'''<br>There is something seriously wrong with this rat and it might need some medical attention. The fur is both oily and brittle at the same time. The stomach appears to move periodically as if something is inside it. The eyes are opaque and the mouth stands open, showing its last rotten tooth. The tail and limbs are stiff and unmovable.</div>
</div>
| 10000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-adecayingrat">This thing you hold is a decaying rat. It's DEAD!! Ewwwwwww!!<br>A talented merchant can alter it, but it must remain some sort of dead rodent.<br>It is currently set to Tier 1 of 2. As such, you can: HUG, TOUCH, or RUB the a decaying rat.</div>
|| 10000
|-
|-
| a pouch of vruul bone shards || Weight: <1 pound|| || <div class="mw-customtoggle-apouchofvruulboneshards" style="text-decoration: underline">
| a pouch of vruul bone shards || Weight: <1 pound || belt-worn
| <div class="mw-customtoggle-apouchofvruulboneshards" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apouchofvruulboneshards">'''Analyze:'''<br>This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.</div>
</div>
| 10000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apouchofvruulboneshards">This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.</div>
|| 10000
|-
|-
| a pouch of bloody toenail pieces || Weight: <1 pound|| || <div class="mw-customtoggle-apouchofbloodytoenailpieces" style="text-decoration: underline">
| a pouch of bloody toenail pieces || Weight: <1 pound || belt-worn
| <div class="mw-customtoggle-apouchofbloodytoenailpieces" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apouchofbloodytoenailpieces">'''Analyze:'''<br>This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.</div>
</div>
| 10000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apouchofbloodytoenailpieces">This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.</div>
|| 10000
|-
|-
| a pouch of rat skull fragments || Weight: <1 pound|| || <div class="mw-customtoggle-apouchofratskullfragments" style="text-decoration: underline">
| a pouch of rat skull fragments || Weight: <1 pound || belt-worn
| <div class="mw-customtoggle-apouchofratskullfragments" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apouchofratskullfragments">'''Analyze:'''<br>This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.</div>
</div>
| 10000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apouchofratskullfragments">This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.</div>
|| 10000
|-
|-
| a black vathor toy || Weight: <1 pound|| || <div class="mw-customtoggle-ablackvathortoy" style="text-decoration: underline">
| a black vathor toy || Weight: <1 pound ||
| <div class="mw-customtoggle-ablackvathortoy" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablackvathortoy">'''Analyze:'''<br>This item may be altered by a talented merchant, but it must remain a toy of some kind.<br>You can HUG, POKE, and SLAP the vathor toy.</div>
</div>
| 5000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablackvathortoy">This item may be altered by a talented merchant, but it must remain a toy of some kind.<br>You can HUG, POKE, and SLAP the vathor toy.</div>
|| 5000
|-
|-
| a black vathor toy || Weight: <1 pound|| || <div class="mw-customtoggle-ablackvathortoy" style="text-decoration: underline">
| a black vathor toy || Weight: <1 pound ||
| <div class="mw-customtoggle-ablackvathortoy" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablackvathortoy">'''Analyze:'''<br>This item may be altered by a talented merchant, but it must remain a toy of some kind.<br>You can HUG, POKE, and SLAP the vathor toy.</div>
</div>
| 5000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablackvathortoy">This item may be altered by a talented merchant, but it must remain a toy of some kind.<br>You can HUG, POKE, and SLAP the vathor toy.</div>
|| 5000
|-
|-
| a red abyran toy || Weight: <1 pound|| || <div class="mw-customtoggle-aredabyrantoy" style="text-decoration: underline">
| a red abyran toy || Weight: <1 pound ||
| <div class="mw-customtoggle-aredabyrantoy" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aredabyrantoy">'''Analyze:'''<br>This item may be altered by a talented merchant, but it must remain a toy of some kind.<br>You can HUG, POKE, and SLAP the abyran toy.</div>
</div>
| 5000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aredabyrantoy">This item may be altered by a talented merchant, but it must remain a toy of some kind.<br>You can HUG, POKE, and SLAP the abyran toy.</div>
|| 5000
|-
|-
| a fine-boned lizard skeleton bracelet || Weight: <1 pound|| functional[[Stun Cloud]] imbed<br>20 charges<br>waving activated|| <div class="mw-customtoggle-afine-bonedlizardskeletonbracelet" style="text-decoration: underline">
| a fine-boned lizard skeleton bracelet || Weight: <1 pound || wrist-worn<br>functional
| <div class="mw-customtoggle-afine-bonedlizardskeletonbracelet" style="text-decoration: underline">analyze, imbed</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-afine-bonedlizardskeletonbracelet">'''Analyze:'''<br>This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.<br>You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!<br><br>'''[[Magic Item Use|Imbed]]:'''<br>[[Stun Cloud]] imbed<br>20 charges<br>waving activated<br>persists</div>
</div>
| 25000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-afine-bonedlizardskeletonbracelet">This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.<br>You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!</div>
|| 25000
|-
|-
| a thin-boned frog skeleton bracelet || Weight: <1 pound|| functional[[Disintegrate]] imbed<br>20 charges<br>waving activated|| <div class="mw-customtoggle-athin-bonedfrogskeletonbracelet" style="text-decoration: underline">
| a thin-boned frog skeleton bracelet || Weight: <1 pound || wrist-worn<br>functional
| <div class="mw-customtoggle-athin-bonedfrogskeletonbracelet" style="text-decoration: underline">analyze, imbed</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-athin-bonedfrogskeletonbracelet">'''Analyze:'''<br>This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.<br>You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!<br><br>'''[[Magic Item Use|Imbed]]:'''<br>[[Disintegrate]] imbed<br>20 charges<br>waving activated<br>persists</div>
</div>
| 7000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-athin-bonedfrogskeletonbracelet">This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.<br>You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!</div>
|| 7000
|-
|-
| a bucktoothed rat skeleton bracelet || Weight: <1 pound|| functional[[Limb Disruption]] imbed<br>20 charges<br>waving activated|| <div class="mw-customtoggle-abucktoothedratskeletonbracelet" style="text-decoration: underline">
| a bucktoothed rat skeleton bracelet || Weight: <1 pound || wrist-worn<br>functional
| <div class="mw-customtoggle-abucktoothedratskeletonbracelet" style="text-decoration: underline">analyze, imbed</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abucktoothedratskeletonbracelet">'''Analyze:'''<br>This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.<br>You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!<br><br>'''[[Magic Item Use|Imbed]]:'''<br>[[Limb Disruption]] imbed<br>20 charges<br>waving activated<br>persists</div>
</div>
| 25000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abucktoothedratskeletonbracelet">This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.<br>You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!</div>
|| 25000
|-
|-
| a thick skink skeleton bracelet || Weight: <1 pound|| functional[[Elemental Wave]] imbed<br>20 charges<br>waving activated|| <div class="mw-customtoggle-athickskinkskeletonbracelet" style="text-decoration: underline">
| a thick skink skeleton bracelet || Weight: <1 pound || wrist-worn<br>functional
| <div class="mw-customtoggle-athickskinkskeletonbracelet" style="text-decoration: underline">analyze, imbed</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-athickskinkskeletonbracelet">'''Analyze:'''<br>This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.<br>You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!<br><br>'''[[Magic Item Use|Imbed]]:'''<br>[[Elemental Wave]] imbed<br>20 charges<br>waving activated<br>persists</div>
</div>
| 25000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-athickskinkskeletonbracelet">This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.<br>You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!</div>
|| 25000
|-
|-
| a bag of minotaur horn pieces || Weight: <1 pound|| || <div class="mw-customtoggle-abagofminotaurhornpieces" style="text-decoration: underline">
| a bag of minotaur horn pieces || Weight: <1 pound || belt-worn
| <div class="mw-customtoggle-abagofminotaurhornpieces" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abagofminotaurhornpieces">'''Analyze:'''<br>This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.</div>
</div>
| 10000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abagofminotaurhornpieces">This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.</div>
|| 10000
|-
|-
|}
|}
Line 107: Line 92:
|container=On the stone rack you see:}}
|container=On the stone rack you see:}}
{| {{prettytable}}
{| {{prettytable}}
| some bloodstained leather fringed in rift crawler teeth || Weight: 8 pounds<br>Enchant: +20|| functional|| || 80000
| some bloodstained leather fringed in rift crawler teeth || Weight: 8 pounds <br>Enchant: +20|| full leather ([[Armor#Spell_Hindrance|AsG]] 6)||
| 80000
|-
|-
| some black and blue vruul skin leather || Weight: 8 pounds<br>Enchant: +20|| functional|| || 80000
| some black and blue vruul skin leather || Weight: 8 pounds <br>Enchant: +20|| full leather ([[Armor#Spell_Hindrance|AsG]] 6)||
| 80000
|-
|-
| a sinew-covered blood red runestaff capped with a black orb || Weight: 3 pounds<br>Enchant: +20|| [[runestaff]]|| <div class="mw-customtoggle-asinew-coveredbloodredrunestaffcappedwithablackorb" style="text-decoration: underline">
| a sinew-covered blood red runestaff capped with a black orb || Weight: 3 pounds <br>Enchant: +20|| [[runestaff]]
| <div class="mw-customtoggle-asinew-coveredbloodredrunestaffcappedwithablackorb" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asinew-coveredbloodredrunestaffcappedwithablackorb">'''Analyze:'''<br>This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.</div>
</div>
| 140000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asinew-coveredbloodredrunestaffcappedwithablackorb">This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.</div>
|| 140000
|-
|-
| a gnarled mossbark runestaff capped by a glowing skull-like orb || Weight: 3 pounds<br>Enchant: +20|| [[runestaff]]|| <div class="mw-customtoggle-agnarledmossbarkrunestaffcappedbyaglowingskull-likeorb" style="text-decoration: underline">
| a gnarled mossbark runestaff capped by a glowing skull-like orb || Weight: 3 pounds <br>Enchant: +20|| [[runestaff]]
| <div class="mw-customtoggle-agnarledmossbarkrunestaffcappedbyaglowingskull-likeorb" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-agnarledmossbarkrunestaffcappedbyaglowingskull-likeorb">'''Analyze:'''<br>This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.</div>
</div>
| 140000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-agnarledmossbarkrunestaffcappedbyaglowingskull-likeorb">This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.</div>
|| 140000
|-
|-
| a twisted mossbark runestaff capped by a glowing purple orb || Weight: 3 pounds<br>Enchant: +20|| [[runestaff]]|| <div class="mw-customtoggle-atwistedmossbarkrunestaffcappedbyaglowingpurpleorb" style="text-decoration: underline">
| a twisted mossbark runestaff capped by a glowing purple orb || Weight: 3 pounds <br>Enchant: +20|| [[runestaff]]
| <div class="mw-customtoggle-atwistedmossbarkrunestaffcappedbyaglowingpurpleorb" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-atwistedmossbarkrunestaffcappedbyaglowingpurpleorb">'''Analyze:'''<br>This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.</div>
</div>
| 140000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-atwistedmossbarkrunestaffcappedbyaglowingpurpleorb">This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.</div>
|| 140000
|-
|-
| a nebulous black runestaff capped with a glowing firestone orb || Weight: 3 pounds<br>Enchant: +20|| [[runestaff]]|| <div class="mw-customtoggle-anebulousblackrunestaffcappedwithaglowingfirestoneorb" style="text-decoration: underline">
| a nebulous black runestaff capped with a glowing firestone orb || Weight: 3 pounds <br>Enchant: +20|| [[runestaff]]
| <div class="mw-customtoggle-anebulousblackrunestaffcappedwithaglowingfirestoneorb" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anebulousblackrunestaffcappedwithaglowingfirestoneorb">'''Analyze:'''<br>This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.</div>
</div>
| 140000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anebulousblackrunestaffcappedwithaglowingfirestoneorb">This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.</div>
|| 140000
|-
|-
| a crimson red runestaff with a glowing sinew-covered orb || Weight: 3 pounds<br>Enchant: +20|| [[runestaff]]|| <div class="mw-customtoggle-acrimsonredrunestaffwithaglowingsinew-coveredorb" style="text-decoration: underline">
| a crimson red runestaff with a glowing sinew-covered orb || Weight: 3 pounds <br>Enchant: +20|| [[runestaff]]
| <div class="mw-customtoggle-acrimsonredrunestaffwithaglowingsinew-coveredorb" style="text-decoration: underline">analyze</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-acrimsonredrunestaffwithaglowingsinew-coveredorb">'''Analyze:'''<br>This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.</div>
</div>
| 140000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-acrimsonredrunestaffwithaglowingsinew-coveredorb">This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.</div>
|| 140000
|-
|-
|}
|}
Line 145: Line 127:
|container=On the stone shelf you see:}}
|container=On the stone shelf you see:}}
{| {{prettytable}}
{| {{prettytable}}
| an inky black potion bag covered in bloodsplatter || Weight: <1 pound<br>Pocketed: Medium (20-39)<br>any number of items|| functional|| <div class="mw-customtoggle-aninkyblackpotionbagcoveredinbloodsplatter" style="text-decoration: underline">
| an inky black potion bag covered in bloodsplatter || Weight: <1 pound <br>Pocketed: Medium (20-39)<br>any number of items|| belt-worn<br>functional
| <div class="mw-customtoggle-aninkyblackpotionbagcoveredinbloodsplatter" style="text-decoration: underline">analyze, show description</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aninkyblackpotionbagcoveredinbloodsplatter">'''Analyze:'''<br>This bag holds only potions and other magical consumables. It is fully alterable, but will retain a small SHOW about felt-lined compartments.<br>You could OPEN, CLOSE, WEAR, or REMOVE the bag. There are no tiers to unlock.<br>You can tell that the bag is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.<br><br>'''Show:'''<br>The interior of the bag is divided up into numerous cylindrical compartments, each just large enough to hold a single potion. The compartments are lined with soft black velvet to protect their contents.</div>
</div>
| 10000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aninkyblackpotionbagcoveredinbloodsplatter">This bag holds only potions and other magical consumables. It is fully alterable, but will retain a small SHOW about felt-lined compartments.<br>You could OPEN, CLOSE, WEAR, or REMOVE the bag. There are no tiers to unlock.<br>You can tell that the bag is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.</div>
|| 10000
|-
|-
| a black vruul skin potion pouch || Weight: <1 pound<br>Pocketed: Medium (20-39)<br>any number of items|| functional|| <div class="mw-customtoggle-ablackvruulskinpotionpouch" style="text-decoration: underline">
| a black vruul skin potion pouch || Weight: <1 pound <br>Pocketed: Medium (20-39)<br>any number of items|| belt-worn<br>functional
| <div class="mw-customtoggle-ablackvruulskinpotionpouch" style="text-decoration: underline">analyze, show description</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablackvruulskinpotionpouch">'''Analyze:'''<br>This pouch holds only potions and other magical consumables. It is fully alterable, but will retain a small SHOW about felt-lined compartments.<br>You could OPEN, CLOSE, WEAR, or REMOVE the pouch. There are no tiers to unlock.<br>You can tell that the pouch is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.<br><br>'''Show:'''<br>The interior of the pouch is divided up into numerous cylindrical compartments, each just large enough to hold a single potion. The compartments are lined with soft black velvet to protect their contents.</div>
</div>
| 10000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablackvruulskinpotionpouch">This pouch holds only potions and other magical consumables. It is fully alterable, but will retain a small SHOW about felt-lined compartments.<br>You could OPEN, CLOSE, WEAR, or REMOVE the pouch. There are no tiers to unlock.<br>You can tell that the pouch is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.</div>
|| 10000
|-
|-
| a bloodstained black leather pouch || Weight: 2 pounds<br>Pocketed: Medium (20-39)<br>any number of items|| functional|| <div class="mw-customtoggle-abloodstainedblackleatherpouch" style="text-decoration: underline">
| a bloodstained black leather pouch || Weight: 2 pounds <br>Pocketed: Medium (20-39)<br>any number of items|| belt-worn<br>functional
| <div class="mw-customtoggle-abloodstainedblackleatherpouch" style="text-decoration: underline">analyze, show description</div>
analyze
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abloodstainedblackleatherpouch">'''Analyze:'''<br>This pouch holds only potions and other magical consumables. It is fully alterable, but will retain a small SHOW about felt-lined compartments.<br>You could OPEN, CLOSE, WEAR, or REMOVE the pouch. There are no tiers to unlock.<br>You can tell that the pouch is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.<br><br>'''Show:'''<br>The interior of the pouch is divided up into numerous cylindrical compartments, each just large enough to hold a single potion. The compartments are lined with soft black velvet to protect their contents.</div>
</div>
| 10000
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abloodstainedblackleatherpouch">This pouch holds only potions and other magical consumables. It is fully alterable, but will retain a small SHOW about felt-lined compartments.<br>You could OPEN, CLOSE, WEAR, or REMOVE the pouch. There are no tiers to unlock.<br>You can tell that the pouch is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.</div>
|| 10000
|-
|-
|}
|}
Line 168: Line 147:


In the Common language, it reads:<br>Welkum to my shop!<br>Rak holds theengs for fiteing.<br>Shelf is weerd: Pouchuz onlee hold poshun, skullz are for fuhn.<br>Theengs on cowntur onlee for fuhn cept for brayslet, thay are meen.<br>Don tel boss bout skullz. Ownlee fue cuz hav too kepe sekrit. I culd ownlee fined 20 of eech, thin awl gawn.}}</blockquote>
In the Common language, it reads:<br>Welkum to my shop!<br>Rak holds theengs for fiteing.<br>Shelf is weerd: Pouchuz onlee hold poshun, skullz are for fuhn.<br>Theengs on cowntur onlee for fuhn cept for brayslet, thay are meen.<br>Don tel boss bout skullz. Ownlee fue cuz hav too kepe sekrit. I culd ownlee fined 20 of eech, thin awl gawn.}}</blockquote>

{{Festshop
|shopname=Grogiz's Sekrit Rume
|look=<!--#shop look-->
|location=[Map Room #14], Lich#28432 , search (for lever), pull lever
|fest=psf
|year=2019
|letter=G
}}
<!--==={{{ [Grogiz's Sekrit Rume] 28436 2019-08-27 14:35:13 -0500}}}===-->===Grogiz's Sekrit Rume===
{{RoomDescription|
|roomname=Grogiz's Sekrit Rume - 28436
|desc=This "secret room" is almost identical to the one above. It is made up of stone: stone walls, stone floor, and stone ceiling, save for the small opening into the room. The only differences are a crudely-made rug on the floor and a small purple thing in the corner.
|exits= none}}
<blockquote>
</blockquote>
<!-- Other Rooms Here -->
<!-- Other Rooms Here -->
<section end=2019 />
<section end=2019 />

Latest revision as of 13:34, 27 August 2019

2019

, [Map Room #14], Lich# 28424, go entryway

The Darker Path

[The Darker Path - 28432]
This cell is stone: stone walls, stone floor and stone ceiling. There is a stone rack, a stone shelf, and a stone counter on one of the three full stone walls. Water runs slowly down the wall in the corner and is slowly pooling on the floor, except for one area near the middle.
Obvious exits: out

On the stone counter you see:

a limp mouse Weight: <1 pound
analyze, show description
Analyze:
This thing you hold is a limp mouse. It's DEAD!! Ewwwwwww!!
A talented merchant can alter it, but it must remain some sort of dead rodent.
It is currently set to Tier 1 of 2. As such, you can: HUG, TOUCH, or RUB the a limp mouse.

Show:
There is something seriously wrong with this mouse and it might need some medical attention. The fur is both oily and brittle at the same time. The stomach appears to move periodically as if something is inside it. The eyes are opaque and the mouth stands open, showing its last rotten tooth. The tail and limbs are stiff and unmovable.
10000
a rotting rodent Weight: <1 pound
analyze, show description
Analyze:
This thing you hold is a rotting rodent. It's DEAD!! Ewwwwwww!!
A talented merchant can alter it, but it must remain some sort of dead rodent.
It is currently set to Tier 1 of 2. As such, you can: HUG, TOUCH, or RUB the a rotting rodent.

Show:
There is something seriously wrong with this rodent and it might need some medical attention. The fur is both oily and brittle at the same time. The stomach appears to move periodically as if something is inside it. The eyes are opaque and the mouth stands open, showing its last rotten tooth. The tail and limbs are stiff and unmovable.
10000
a decaying rat Weight: <1 pound
analyze, show description
Analyze:
This thing you hold is a decaying rat. It's DEAD!! Ewwwwwww!!
A talented merchant can alter it, but it must remain some sort of dead rodent.
It is currently set to Tier 1 of 2. As such, you can: HUG, TOUCH, or RUB the a decaying rat.

Show:
There is something seriously wrong with this rat and it might need some medical attention. The fur is both oily and brittle at the same time. The stomach appears to move periodically as if something is inside it. The eyes are opaque and the mouth stands open, showing its last rotten tooth. The tail and limbs are stiff and unmovable.
10000
a pouch of vruul bone shards Weight: <1 pound belt-worn
analyze
Analyze:
This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.
10000
a pouch of bloody toenail pieces Weight: <1 pound belt-worn
analyze
Analyze:
This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.
10000
a pouch of rat skull fragments Weight: <1 pound belt-worn
analyze
Analyze:
This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.
10000
a black vathor toy Weight: <1 pound
analyze
Analyze:
This item may be altered by a talented merchant, but it must remain a toy of some kind.
You can HUG, POKE, and SLAP the vathor toy.
5000
a black vathor toy Weight: <1 pound
analyze
Analyze:
This item may be altered by a talented merchant, but it must remain a toy of some kind.
You can HUG, POKE, and SLAP the vathor toy.
5000
a red abyran toy Weight: <1 pound
analyze
Analyze:
This item may be altered by a talented merchant, but it must remain a toy of some kind.
You can HUG, POKE, and SLAP the abyran toy.
5000
a fine-boned lizard skeleton bracelet Weight: <1 pound wrist-worn
functional
analyze, imbed
Analyze:
This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.
You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!

Imbed:
Stun Cloud imbed
20 charges
waving activated
persists
25000
a thin-boned frog skeleton bracelet Weight: <1 pound wrist-worn
functional
analyze, imbed
Analyze:
This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.
You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!

Imbed:
Disintegrate imbed
20 charges
waving activated
persists
7000
a bucktoothed rat skeleton bracelet Weight: <1 pound wrist-worn
functional
analyze, imbed
Analyze:
This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.
You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!

Imbed:
Limb Disruption imbed
20 charges
waving activated
persists
25000
a thick skink skeleton bracelet Weight: <1 pound wrist-worn
functional
analyze, imbed
Analyze:
This item may be altered in minor ways by a talented merchant. Any alterations must ensure that the bracelet is made from the skeleton of some kind of creature that is small enough to be worn around the wrist (like a snake or a squirrel) and that has a tail. Additionally, while long descriptions may be possible, showy ones are not.
You can PUSH and PULL the bracelet, as well as TAP and RUB it. When in wand form, you can WAVE it!

Imbed:
Elemental Wave imbed
20 charges
waving activated
persists
25000
a bag of minotaur horn pieces Weight: <1 pound belt-worn
analyze
Analyze:
This is intended to be "a bag of [something] [shards]," like bone knuckles or something coarse, hard, and raspy if rubbed together.
10000

On the stone rack you see:

some bloodstained leather fringed in rift crawler teeth Weight: 8 pounds
Enchant: +20
full leather (AsG 6) 80000
some black and blue vruul skin leather Weight: 8 pounds
Enchant: +20
full leather (AsG 6) 80000
a sinew-covered blood red runestaff capped with a black orb Weight: 3 pounds
Enchant: +20
runestaff
analyze
Analyze:
This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.
140000
a gnarled mossbark runestaff capped by a glowing skull-like orb Weight: 3 pounds
Enchant: +20
runestaff
analyze
Analyze:
This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.
140000
a twisted mossbark runestaff capped by a glowing purple orb Weight: 3 pounds
Enchant: +20
runestaff
analyze
Analyze:
This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.
140000
a nebulous black runestaff capped with a glowing firestone orb Weight: 3 pounds
Enchant: +20
runestaff
analyze
Analyze:
This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.
140000
a crimson red runestaff with a glowing sinew-covered orb Weight: 3 pounds
Enchant: +20
runestaff
analyze
Analyze:
This is a runestaff with a glowing orb. It is not unlocked. When altering, it must always contain a glowing orb in its description.
140000

On the stone shelf you see:

an inky black potion bag covered in bloodsplatter Weight: <1 pound
Pocketed: Medium (20-39)
any number of items
belt-worn
functional
analyze, show description
Analyze:
This bag holds only potions and other magical consumables. It is fully alterable, but will retain a small SHOW about felt-lined compartments.
You could OPEN, CLOSE, WEAR, or REMOVE the bag. There are no tiers to unlock.
You can tell that the bag is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Show:
The interior of the bag is divided up into numerous cylindrical compartments, each just large enough to hold a single potion. The compartments are lined with soft black velvet to protect their contents.
10000
a black vruul skin potion pouch Weight: <1 pound
Pocketed: Medium (20-39)
any number of items
belt-worn
functional
analyze, show description
Analyze:
This pouch holds only potions and other magical consumables. It is fully alterable, but will retain a small SHOW about felt-lined compartments.
You could OPEN, CLOSE, WEAR, or REMOVE the pouch. There are no tiers to unlock.
You can tell that the pouch is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Show:
The interior of the pouch is divided up into numerous cylindrical compartments, each just large enough to hold a single potion. The compartments are lined with soft black velvet to protect their contents.
10000
a bloodstained black leather pouch Weight: 2 pounds
Pocketed: Medium (20-39)
any number of items
belt-worn
functional
analyze, show description
Analyze:
This pouch holds only potions and other magical consumables. It is fully alterable, but will retain a small SHOW about felt-lined compartments.
You could OPEN, CLOSE, WEAR, or REMOVE the pouch. There are no tiers to unlock.
You can tell that the pouch is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Show:
The interior of the pouch is divided up into numerous cylindrical compartments, each just large enough to hold a single potion. The compartments are lined with soft black velvet to protect their contents.
10000
a poorly scrawled sign

In the Common language, it reads:
Welkum to my shop!
Rak holds theengs for fiteing.
Shelf is weerd: Pouchuz onlee hold poshun, skullz are for fuhn.
Theengs on cowntur onlee for fuhn cept for brayslet, thay are meen.
Don tel boss bout skullz. Ownlee fue cuz hav too kepe sekrit. I culd ownlee fined 20 of eech, thin awl gawn.

, [Map Room #14], Lich#28432 , search (for lever), pull lever

Grogiz's Sekrit Rume

[Grogiz's Sekrit Rume - 28436]
This "secret room" is almost identical to the one above. It is made up of stone: stone walls, stone floor, and stone ceiling, save for the small opening into the room. The only differences are a crudely-made rug on the floor and a small purple thing in the corner.
Obvious exits: none