Haymaker: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(updated templates, removed outdated play.net link)
(Updated to reflect PSM3 update.)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{Player System Manager
{{Player System Manager
|mnemonic = haymaker
|mnemonic = haymaker
|verb = [[CMAN]]
|type = Setup
|type = Setup
|roundtime = 3s
|roundtime = 3s
Line 7: Line 8:
|offensivegear = Right hand, arm accessory, or armor covering the arms
|offensivegear = Right hand, arm accessory, or armor covering the arms
|requirements = An empty right hand (or holding a brawling weapon in it). Training in Brawling is recommended.
|requirements = An empty right hand (or holding a brawling weapon in it). Training in Brawling is recommended.
|attributes = Flares/Spikes Enabled<br>Height Check<br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Racial Size Modifiers<br>Target Stance Bonus<br/>
|attributes = <br>Flares/Spikes Enabled<br>Height Check<br>Hostile<br>Initiator Stance Penalty<br>Racial Size Modifiers<br>Shield Defensive Bonus<br>Target Stance Bonus<br>
|availableto = [[Warrior]]s
|availableto = [[Warrior]]s, [[Monk]]s
|availablein = Combat Maneuvers
}}
}}
{{PSM3.0costs
{{PSMcosts
|sq1 = 2|se1 = -|pu1 = -
|rank1 = 2
|sq2 = 4
|rank2 = 4
|sq3 = 6
|rank3 = 6
|sq4 = 8
|rank4 = 8
|sq5 = 10
|rank5 = 10
}}
}}
{{TOC limit|2}}
{{TOC limit|2}}
{{PSMinfo
{{PSMinfo
|description = Attempt to daze your opponent with a roundhouse punch to the head.
|description = Attempt to daze your opponent with a roundhouse punch to the head.
|mechanics = Maneuver a target with a punch to the head. Applies [[Confused]] to the target for {{mono|(5 + (Rank * 2))}} seconds and [[Staggered]] for {{mono|(Success Margin / 10)}} seconds.
|additionalinfo = This maneuver uses the height system already present in the [[AMBUSH]] verb. Barehanded attacks give the opportunity for the attacker's arm armor to flare.
|additionalinfo = This maneuver uses the height system already present in {{boldmono|[[AMBUSH (verb)|AMBUSH]]}}. Barehanded attacks give the opportunity for the attacker's arm armor to flare.


===Messaging===
===Messaging===
Line 56: Line 57:
Roundtime: 2 sec.
Roundtime: 2 sec.
</pre>
</pre>
}}

==Resources==
==Resources==
* [[/saved posts|Saved posts]]
*[[List of combat maneuvers by profession]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]
}}
[[Category:Combat Maneuvers]]

Latest revision as of 21:02, 1 August 2021

Haymaker
Mnemonic [haymaker]
Activating Verb CMAN
Type Setup
Roundtime 3s
Stamina Cost 9
Targets Head
Offensive Gear Right hand, arm accessory, or armor covering the arms
Requirements An empty right hand (or holding a brawling weapon in it). Training in Brawling is recommended.
Attributes
Flares/Spikes Enabled
Height Check
Hostile
Initiator Stance Penalty
Racial Size Modifiers
Shield Defensive Bonus
Target Stance Bonus
Available To Warriors, Monks
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

Attempt to daze your opponent with a roundhouse punch to the head.

Mechanics

Maneuver a target with a punch to the head. Applies Confused to the target for (5 + (Rank * 2)) seconds and Staggered for (Success Margin / 10) seconds.

Additional Information

This maneuver uses the height system already present in AMBUSH. Barehanded attacks give the opportunity for the attacker's arm armor to flare.

Messaging

Success:

[Roll result: 126 (open d100: 32) Bonus: 10]
You clench your right fist and bring your arm back for a roundhouse punch aimed at Target!
Your punch catches Target square in the face! He reels backwards in pain!
...6 points of damage!
Roundtime: 5 sec.
[Roll result: 182 (open d100: 31)]
Attacker clenches his right fist and brings his arm back for a roundhouse punch aimed at you!
Attacker's punch catches you square in the face! You reel backwards in pain and then fall to the ground!
...20 points of damage!
Roundtime: 8 sec.
[Roll result: 237 (open d100: 123) Penalties: 0]
You clench your right fist and bring your arm back for a roundhouse punch aimed at Target!
Perfect connect! Target's head snaps back as he drops to the ground like a sack of potatoes!
...20 points of damage!
Roundtime: 5 sec.

Failure:

[Roll result: 90 (open d100: 33)]
Attacker clenches his right fist and brings his arm back for a roundhouse punch aimed at you!
You manage to deflect Attacker's blow in the nick of time!
Roundtime: 2 sec.

Resources