Steampunk Clothing Set: Difference between revisions

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The '''Steampunk Clothing Set''' was available at [[Ebon Gate 2017]] from the shop [[EGShop:Grinding Gears|Grinding Gears]] and from [[EGShop:Steamed_Up]] at [[Ebon Gate 2021]]. They could be unlocked and customized (including the metal used for the gears/cogs) by the merchant Glearnim.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
The '''Steampunk Clothing Set''' was available at [[Ebon Gate 2017]] from the shop [[EGShop:Grinding Gears|Grinding Gears]] and from [[EGShop:Steamed_Up|Steamed Up]] at [[Ebon Gate 2021]]. They could be unlocked and customized (including the metal used for the gears/cogs) by the merchant Glearnim.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
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Revision as of 13:47, 8 October 2021

The Steampunk Clothing Set was available at Ebon Gate 2017 from the shop Grinding Gears and from Steamed Up at Ebon Gate 2021. They could be unlocked and customized (including the metal used for the gears/cogs) by the merchant Glearnim.

Hat

Analyze

You analyze the downswept hat and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun."

The creator has also provided the following information:
This item is a part of the "Steampunk Clothing Set".

All alterations must mention cogs, gears, or rivets in the primary description, whether long or in the 15/15/15.

This item is currently locked it may be unlocked by a talented merchant.
This item must remain a "hat" or "cap" but can be altered.
The metal of this item is set to: steel.
This can be altered by a talented merchant.

You get no sense of whether or not the hat may be further lightened.

Usage

 : {| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%" |- style="background:#00004C; vertical-align: top; font-size: larger; color:white;" ! style="width:5em;"|Tier ! style="width:5em;"|Verb ! First ! Third |- ! rowspan=4| Locked ! PULL | As you turn your head to the side your downswept hat lags behind, remaining pointed straight ahead. A moment later it slowly twists to face the correct direction to the faint sound of whirling gears. | As (Character) turns (her/his) head to the side, the downswept hat lags behind remaining pointed straight ahead. A moment later it slowly twists to face the correct direction to the faint sound of whirling gears. |- ! PUSH | The brim of your downswept hat suddenly rotates about as if independent from the rest of the hat. A moment later it settles back into place to the faint sound of whirling gears. | The brim on (Character)'s downswept hat suddenly rotates about as if independent from the rest of the hat. A moment later it settles back into place to the faint sound of whirling gears. |- ! REMOVE | As you remove your downswept hat it compresses upon itself, flattening out to the sound of whirling gears and grinding metal. A moment later it falls still in your hand. | As (Character) removes (her/his) downswept hat it compresses upon itself, flattening out to the sound of whirling gears and grinding metal. |- ! WEAR | As you place your downswept hat on your head, you hear the whirring and grinding of gears as it unfolds and shifts, sizing itself to a comfortable fit about your crown. | As (Character) places (her/his) downswept hat on (her/his) head, you hear the whirring and grinding of gears as it unfolds itself and appears to shift, sizing itself to a perfect fit. |- ! rowspan="2"|Unlocked ! POKE | The top of your downswept hat suddenly springs to life, spinning and disconnecting itself from the lower brim. The top whirls, revealing an intricate row of tiny steel gears. After a few rotations it settles back on your head in one piece with a *SNICK*. | The top of (Character)'s downswept hat suddenly springs to life, spinning and disconnecting itself from the lower brim. The top whirls, revealing an intricate row of tiny steel gears. After a few rotations it settles back on (her/his) head in one piece with a *SNICK*. |- ! RUB | Your downswept hat suddenly separates into several individual pieces, each held together by intricate steel gears and tiny mechanical arms. As if in panic, they wave about wildly for a moment before seamlessly spinning back to a complete whole. | (Character)'s downswept hat suddenly separates into several individual pieces, each held together by intricate steel gears and tiny mechanical arms. As if in panic, they wave about wildly for a moment before seamlessly spinning back to a complete whole. |}

Coat

Analyze

You analyze the battered longcoat and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun."

The creator has also provided the following information:
This item is a part of the "Steampunk Clothing Set".

All alterations must mention cogs, gears, or rivets in the primary description, whether long or in the 15/15/15.

This item is currently locked it may be unlocked by a talented merchant.

This item must have sleeves and must remain a coat/longcoat/jacket/duster.
The metal of this item is set to: steel.
This can be altered by a talented merchant.

You might be able to have a talented merchant lighten the battered longcoat for you or deepen its pockets.

Usage

 : {| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%" |- style="background:#00004C; vertical-align: top; font-size: larger; color:white;" ! style="width:5em;"|Tier ! style="width:5em;"|Verb ! First ! Third |- ! rowspan="2"| Locked ! REMOVE |As you tug at the sleeves of your brown leather duster, the steel rivets along the front instantly loosen and slide apart, allowing you to remove it easily from your shoulders. |As (Character) tugs at the sleeves of (her/his) brown leather duster, the steel rivets along the front instantly loosen and slide apart allowing (her/him) to remove it easily from (her/his) shoulders. |- ! WEAR |You toss the brown leather duster over your shoulders, sliding your arms into its sleeves. Tiny steel rivets slide into place with an audible series of *SNICKS*, adjusting the fit to the size and length of your arms. |(Character) tosses the brown leather duster over (her/his) shoulders, sliding (her/his) arms into its sleeves. Tiny steel rivets slide into place with an audible series of *SNICKS*, adjusting the fit to the size and length of (her/his) arms. |- ! rowspan="2"|Unlocked ! POKE |The sleeves of your brown leather duster suddenly separate into multiple segments that rotate in opposition of one another. Rows of tiny steel cogs are just visible between the gaps in each segment of the sleeves, and they whirl into action as each section suddenly snaps back into place seamlessly.turn your head to the side your downswept hat lags behind, remaining pointed straight ahead. A moment later it slowly twists to face the correct direction to the faint sound of whirling gears. |The sleeves of (Character)'s brown leather duster suddenly seperate into multiple segments that rotate in opposition of one another. Rows of tiny steel cogs are just visible betwen the gaps in each segement of the sleeves, and they whirl into action as each section suddenly snaps back into place seamlessly. |- ! RUB |The collar of your brown leather duster suddenly pops up and stands on end for several moments before slowly settling back down into place to the quiet whirring of gears. |The collar of (Character)'s brown leather duster suddenly pops up and stands on end for several moments before slowly settling back down into place to the quiet whirring of gears. |}

Boots

Analyze

You analyze the sable leather boots and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun."

The creator has also provided the following information:
This item is a part of the "Steampunk Clothing Set".

All alterations must mention cogs, gears, or rivets in the primary description, whether long or in the 15/15/15.

This item is currently locked it may be unlocked by a talented merchant.

The noun of this item must remain the same.
The metal of this item is set to: steel.
This can be altered by a talented merchant.

You get no sense of whether or not the boots may be further lightened.

Usage

 : {| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%" |- style="background:#00004C; vertical-align: top; font-size: larger; color:white;" ! style="width:5em;"|Tier ! style="width:5em;"|Verb ! First ! Third |- ! rowspan="4"|Locked ! PULL |The armored reinforcements of your sable leather boots suddenly separate into individual steel plates. They shudder and twitch, shaking free dirt and dust before snapping back together seamlessly. |The armored reinforcements of (Character)'s sable leather boots sudden separate into individual steel plates. They shudder and twitch, shaking free dirt and dust before snapping back together seamlessly. |- ! PUSH |You raise your foot into the air and bring it crashing down in an angry stomp causing the gears and rivets of your sable leather boots to rattle and creak. |(Character) raises a foot into the air and brings it crashing down in an angry stop causing the gears and rivets of (her/his) sable leather boots to rattle and creak. |- ! REMOVE |As you reach for your sable leather boots the steel rivets suddenly part, splitting your boots right down the middle. You easily remove your feet from within the boots and pick them up as the rivets snap back into place on their own. |As (Character) reaches down to pull on (her/his) sable leather boots they suddenly part down the middle, leaving the padded interior wide open. As (Character) places (her/his) feet inside, the boots reseal themselves around (her/his) feet, the steel rivets snapping themselves into place. |- ! WEAR |As you go to pull your sable leather boots onto your feet they suddenly part down the middle leaving the padded interior wide open. As you place your feet inside, the boots reseal themselves around your feet, the steel rivets snapping themselves into place. |As (Character) reaches for (her/his) sable leather boots the steel rivets suddenly part, splitting the boots right down the middle. (she/he) easily removes them from (her/his) feet and picks them up as the rivets snap back into place on their own. |- ! rowspan="2"|Unlocked ! POKE |The steel gears and rivets of your sable leather boots rotate, creating a strange buzzing sound as you feel the fit of the boots automatically adjust to your feet for greater comfort. |The steel gears and rivets of (Character)'s sable leather boots rotate, creating a strange buzzing sound as they seem to shift size slightly. |- ! RUB |The toe-plates of your sable leather boots suddenly click open a fraction allowing cool air to reach your feet. After a few soothing moments the toes snap back into place leaving no evidence aside from a slight whirring sound that quickly fades. |The toe-plates of (Character)'s sable leather boots suddenly click open a fraction, apparently allowing for a bit of ventilation. After a few moments the toes snap back into place leaving no evidence aside from a faint whirring sound that quickly fades. |}
Steampunk Clothing Set Information
Type Fluff
Item Classification Clothing
Item(s) Applied to
Alterable Yes
Light/Deep
Customizable Yes
Custom Metal
Original Release Merchant Glearnim
Original Release Venue Ebon Gate 2017
Tiered Yes
Number of Tiers 2
How to Unlock Merchant
Restrictions See analyzes for specific item restrictions.
Must mention cogs, gears, or rivets in short or long description.
Item Verbs
POKE PULL PUSH REMOVE
RUB WEAR