Template:Player System Manager: Difference between revisions
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GS4-NAIJIN (talk | contribs) No edit summary |
WINTERDAWN (talk | contribs) (changed it back; there's other formatting at work and it's not producing the intended result (barrage page still has "activating verb" wrapping)) |
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<includeonly>{| style="width: 23em; margin: 0px 10px 10px 10px; background: inherit; clear:both; float: right;" |
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<includeonly> |
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| align = center | |
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{| style="margin-left: 0.5em; margin-bottom: 0.5em; background: inherit; clear:both; float: right;" |
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{| style="font-size: 95%; text-align: left; border:thin solid #aaa; margin-bottom: 1em; background: #F9F9F9;" |
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|- |
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! colspan = "2" style="white-space: nowrap; font-size: larger; text-align: center; background: #DDD;" | '''{{PAGENAME}}''' |
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{| style="width: 500px; font-size: 95%; text-align: left; Border:thin solid #aaa; margin-bottom: 1em; background: #F9F9F9;" |
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| colspan = "2" style="white-space: nowrap; font-size: larger; text-align: center; background: #DDD;" | '''{{PAGENAME}}''' |
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|- |
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|- |
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! Mnemonic |
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| valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}] |
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|- {{#if: {{{roundtime|}}} | | style="display: none;" }} |
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! Type |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{type}}} |
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|- {{#if: {{{roundtime|}}} | | style="display: none;" }} |
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! Roundtime |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{roundtime}}} |
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|- {{#if: {{{stamina|}}} | | style="display: none;" }} |
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! Stamina |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{stamina}}} |
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|- {{#if: {{{hostile|}}} | | style="display: none;" }} |
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! Hostile |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{hostile}}} |
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|- {{#if: {{{offensiveheld|}}} | | style="display: none;" }} |
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! Offensive Held Gear |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{offensiveheld}}} |
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|- {{#if: {{{offensiveworn|}}} | | style="display: none;" }} |
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! Offensive Worn Gear |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{offensiveworn}}} |
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|- {{#if: {{{defensivegear|}}} | | style="display: none;" }} |
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! Defensive Gear |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{defensivegear}}} |
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|- {{#if: {{{requirements|}}} | | style="display: none;" }} |
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! Requirements |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}} |
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|- |
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! Available To |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{availableto}}} |
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|- {{#if: {{{availablein|}}} | | style="display: none;" }} |
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! valign="top" | Also Available In |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{availablein}}} |
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|- {{#if: {{{prereqs|}}} | | style="display: none;" }} |
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! Prerequisites |
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| valign="top" style="white-space: nowrap; text-align: right;" | {{{prereqs}}} |
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|} |
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|- |
|- |
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! Mnemonic |
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| valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}] |
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|- |
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|- style="background: #ddd;" |
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{{#if: {{{verb|}}} | |
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! style="width:3em;"| Rank |
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! valign="top" {{!}} Activating Verb |
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! style= "width:4em;"| [[Square]] {{ #ifeq: {{{se1}}} | - | |!!style="width:4em;"{{!}} [[Semi]] }} {{ #ifeq: {{{pu1}}} | - | |!!style="width:4em;"{{!}} [[Pure]] }} |
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{{!}} align="right" valign="top" {{!}} {{{verb|}}} |
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|- |
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{{!}}- |
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! 1 |
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|}} |
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| {{{sq1}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se1}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu1}}} }}{{ #ifeq: {{{sq2}}} | - | | |
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{{#if: {{{category|}}} | |
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{{!}}- |
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! valign="top" {{!}} Category |
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! 2 |
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{{!}} align="right" valign="top" {{!}} {{{category|}}} |
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{{!}} {{{sq2|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se2|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu2|-}}} }} |
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{{!}}- |
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}}{{ #ifeq: {{{sq3}}} | - | | |
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|}} |
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{{!}}- |
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{{#if: {{{subcategory|}}} | |
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! 3 |
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! valign="top" {{!}} Subcategory |
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{{!}} {{{sq3|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se3|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu3|-}}} }} |
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{{!}} align="right" valign="top" {{!}} {{{subcategory|}}} |
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}}{{ #ifeq: {{{sq4}}} | - | | |
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{{!}}- |
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|}} |
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! 4 |
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{{#if: {{{type|}}} | |
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{{!}} {{{sq4|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se4|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu4|-}}} }} |
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! valign="top" {{!}} Type |
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}}{{ #ifeq: {{{sq5}}} | - | | |
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{{!}} align="right" valign="top" {{!}} {{{type|}}} |
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{{!}}- |
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{{!}}- |
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! 5 |
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|}} |
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{{!}} {{{sq5|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se5|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu5|-}}} }} }} |
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{{#if: {{{roundtime|}}} | |
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|} |
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! valign="top" {{!}} Roundtime |
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|} |
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{{!}} align="right" valign="top" {{!}} {{{roundtime|}}} |
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{{!}}- |
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== Description == |
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|}} |
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{{{description}}} |
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{{#if: {{{stamina|}}} | |
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! valign="top" {{!}} Stamina Cost |
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{{#if: {{{mechanics|}}} |
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{{!}} align="right" valign="top" {{!}} {{{stamina|}}} |
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| |
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{{!}}- |
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== Mechanics == |
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|}} |
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{{{mechanics}}} |
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{{#if: {{{cooldown|}}} | |
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| |
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! valign="top" {{!}} Cooldown |
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}} |
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{{!}} align="right" valign="top" {{!}} {{{cooldown|}}} |
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</includeonly> |
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{{!}}- |
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|}} |
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{{#if: {{{recovery|}}} | |
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! valign="top" {{!}} Recovery |
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{{!}} align="right" valign="top" {{!}} {{{recovery|}}} |
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{{!}}- |
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|}} |
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{{#if: {{{hostile|}}} | |
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! valign="top" {{!}} Hostile |
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{{!}} align="right" valign="top" {{!}} {{{hostile|}}} |
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{{!}}- |
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|}} |
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{{#if: {{{targets|}}} | |
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! valign="top" {{!}} Targets |
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{{!}} align="right" valign="top" {{!}} {{{targets|}}} |
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{{!}}- |
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|}} |
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{{#if: {{{offensivegear|}}} | |
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! valign="top" style="white-space:nowrap" {{!}} Offensive Gear |
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{{!}} align="right" valign="top" {{!}} {{{offensivegear|}}} |
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{{!}}- |
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|}} |
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{{#if: {{{defensivegear|}}} | |
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! valign="top" style="white-space:nowrap" {{!}} Defensive Gear |
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{{!}} align="right" valign="top" {{!}} {{{defensivegear|}}} |
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{{!}}- |
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|}} |
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{{#if: {{{requirements|}}} | |
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! valign="top" style="white-space:nowrap" {{!}} Requirements |
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{{!}} align="right" valign="top" {{!}} {{{requirements|}}} |
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{{!}}- |
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|}} |
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{{#if: {{{attributes|}}} | |
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! valign="top" style="white-space: nowrap;" {{!}} Attributes |
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{{!}} align="right" valign="top" {{!}} {{{attributes}}} |
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{{!}}- |
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|}} |
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! valign="top" style style="white-space: nowrap;" | Available To |
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| valign="top" style="text-align: right;" | {{{availableto}}} |
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|- |
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{{#if: {{{availablein|}}} | |
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! valign="top" style="white-space:nowrap" {{!}} Available In |
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{{!}} align="right" valign="top" {{!}} [[{{{availablein}}}]] {{#if: {{{availablein2|}}} | |
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<br>[[{{{availablein2}}}]] }} |
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{{!}}- |
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|}} |
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{{#if: {{{prereqs|}}} | |
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! valign="top" style="white-space:nowrap" {{!}} Prerequisites |
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{{!}} align="right" valign="top" {{!}} {{{prereqs|}}} |
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{{!}}- |
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|}} |
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{{#if: {{{points|}}} | |
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! valign="top" style="white-space:nowrap" {{!}} Points |
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{{!}} align="right" valign="top" {{!}} {{{points|}}} |
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{{!}}- |
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|}} |
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|} |
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|}{{#ifeq: {{lc:{{{categories}}}}} | no ||[[Category:Player System Manager]]}} {{#if: {{{availablein|}}} | [[Category: {{{availablein}}}]] }} {{#if: {{{availablein2|}}} | [[Category: {{{availablein2}}}]] }} {{#if: {{{type|}}} | [[Category: {{{type}}} skills]] }}</includeonly> |
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<noinclude> |
<noinclude> |
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{{Player System Manager |
{{Player System Manager |
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|mnemonic = sbash |
|mnemonic = sbash |
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|verb = [[CMAN]] |
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|category = |
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|subcategory = |
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|type = |
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|roundtime = 3s |
|roundtime = 3s |
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|cooldown = 300s |
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|stamina = 9, can POP muscles |
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|stamina = 9 |
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|targets = Abdomen |
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|offensiveheld = Left hand, flares/spikes enabled |
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|offensivegear = Left hand |
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|requirements = Requires a shield. |
|requirements = Requires a shield. |
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|attributes = Flares/Spikes Enabled<br/>Hostile<br/>Initiator Stance Penalty<br/>Shield Defensive Bonus<br/>Shield Size Modifiers<br/>Racial Size Modifiers<br/>Target Stance Bonus |
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|availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Paladin]]s |
|availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Paladin]]s |
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|categories = no |
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|availablein = [[Combat Maneuvers]]<br/>[[Shield Specializations]] |
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|sq1 = 2|se1 = 3|pu1 = - |
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|sq2 = 4|se2 = 6 |
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|sq3 = 6|se3 = 9 |
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|sq4 = 8|se4 = 12 |
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|sq5 = 10|se5 = 15 |
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|description = Attempt to wallop your foe with your shield. |
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|mechanics = Attack your foe with your shield to do moderate crushing damage, with additional chances for stuns, knockdowns, and stance forcing based on your maneuver success roll. |
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}} |
}} |
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This template has been updated to separate tables in order to account for formatting issues. Instructions on how to utilize this template can be found at on the Player System Manager [[Help:Player System Manager|help page]]. |
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== Main Table == |
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Information for skills can be generated in game using VERB WIKI [skill], where VERB is the system you're wanting information on. For example, CMAN WIKI SBASH would give you the table output to for Shield Bash in the Combat Maneuver system. |
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[[Category:Skills templates]] |
[[Category:Skills templates]]</noinclude> |
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</noinclude> |
Latest revision as of 12:32, 27 June 2022
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This template has been updated to separate tables in order to account for formatting issues. Instructions on how to utilize this template can be found at on the Player System Manager help page.