The official GemStone IV encyclopedia.
Jump to navigation
Jump to search
|
|
Line 1: |
Line 1: |
|
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
|
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
|
'''Sprite Weapons''' were first sold at Bloodriven Village in the First Rule area of [[BVShop:Sprite Club|Sprite Club]] in August 2020 by [:User:GS4-RETSER|GM Retser|. |
|
'''Sprite Weapons''' were first sold at Bloodriven Village in the First Rule area of [[BVShop:Sprite Club|Sprite Club]] in August 2020 by [[:User:GS4-RETSER|GM Retser]]. |
|
{{TOC limit|2}} |
|
{{TOC limit|2}} |
|
|
|
|
Revision as of 09:03, 22 August 2022
Sprite Weapons were first sold at Bloodriven Village in the First Rule area of Sprite Club in August 2020 by GM Retser.
Analyze
Below is the Analyze for Tier 3/Fully Unlocked Sprite Armor:
The creator has also provided the following information:
Verb
PUSH Activates/Deactivates Armor.
PROD Turns on and off sprite defensive flares.
PUNCH Clears attunement and owner.
TOUCH Allows infusion of mana and storage of mana for Spritely Reserves
PRAY Advance your bond or bind to the armor.
TAP Fluff
POINT Fluff
POKE Fluff
PULL Fluff
COVER Fluff
APPLAUD Fluff
NUZZLE Fluff
KISS Fluff
HUG Fluff
Unlocked Abilities
Spritely Intervention: The sprite will pull you to your feet and provide a defensive barrier in front of you when you are attacked.
Costs 25 mana prioritizing reserves over player mana.
Cooldown: 6 Hours.
Spritely Maneuvering: Provides a chance to increase your SMR2 defense upon being attacked lasting 60/60 seconds. (Scaling up with tier.)
Cooldown: 5 minutes.
Sprite Defensive Flares: Provides a chance to increase defensive strength upon being attacked at the cost of mana.
Costs 1-3 mana prioritizing reserves over player mana.
Verb: Prod to turn ON/OFF.
Sprite Defensive flares are currently ON.
Spritely Reserves: Once every 5 minutes the mana stored when using TOUCH fills the reserves of the armor.
Most abilities prioritize mana reserves over your mana.
Mana Master: Channeling with your sprite, you are able to create up to 5 spheres of mana. Each sphere lasts for 18 minutes and each sphere costs 10 mana. These spheres can then be reclaimed to restore 9 mana at any time. You can also send the sphere at an ally to share that mana with them using share skills.
Verb: TURN converts mana into spheres
WAVE armor will reclaim mana
WAVE armor at TARGET will send a player mana.
Spritely Bombardment: While wielding a Sprite Weapon and wearing Sprite Armor you are able to tap into a new ability. This ability, when activated, costs 25 mana (Prioritizing reserves) and can be used once an hour. This move will then cause your sprite to (pulse) send a pair of magical shackles, 1 not already immobilizing target at a random target in the room once every 3 seconds. You need at least 3 affinity collectively between the Sprite Weapon and Sprite Armor. The total number of pulses of this effect will be ((Weapon Affinity + Armor Affinity) / 3). This will happen a minimum of 1 pulse with a maximum of 6 pulses. This effect will use your MIU skill and SMR2.
Verb: RUB your armor to activate.
General Information
Tier: 3 Affinity Level: 9
Total Mana Bound: 145982 Daily Mana Cap: 144/5000
22 Hour Mana Tracker: Expired
Spritely Reserves: Ready Total Stored: 816/900
Spritely Maneuvering: Ready
Spritely Intervention: Ready
Mana Infusion (TOUCH): Mana Infusion (TOUCH) Required
Customization
Sprite Color: azure
Defensive Strength Barrier Color: steel grey
Combat Maneuver Barrier Color: winter white
Inactive Armor Customization
Article: some imperfect
Adjective: vultite
Long (Post Noun): held together with straps of polar bearskin
Active Armor Customization
Article: some luminous
Adjective: ice blue
Long (Post Noun): studded with tiny blooms of rhimar
--------------------------------------------------------------------------------------------------
Affinity Levels
TIER |
AFFINITY LEVEL |
ENERGY BOUND |
NOTES
|
Tier 0 Off-the-Shelf
|
Level 0
|
0
|
|
Level 1
|
1,000
|
Spritely Defense, Spritely Reserves
|
Tier 1
|
Level 2
|
2,500
|
Spritely Maneuvering
|
Level 3
|
5,000
|
|
Tier 2
|
Level 4
|
10,000
|
|
Level 5
|
25,000
|
|
Level 6
|
40,000
|
Spritely Intervention
|
Tier 3
|
Level 7
|
60,000
|
|
Level 8
|
80,000
|
|
Level 9
|
100,000
|
Mana Master
|
Tier 0/OTS
Allows for bonding, mana infusion, a maxmium affinity level of 1,000/Level 1, and access to: Spritely Defense (Affinity 1) You have a chance upon being attacked that your sprite will create a defensive strength barrier on your character. The total bonus will be a minimum of 8DS and 24DS based on affinity. These flares cost 2 mana and prioritize your spritely reserves over your mana.Usage
Verb
|
Toggle
|
First
|
Third
|
Push
|
Turn OFF
|
You place your hand against the surface of your full leather. The glow surrounding your leather fades as it returns to a lifeless state. The white sprite hovering just above your shoulder vanishes in a brief, white flash of light. Roundtime: 2 sec.
|
XXXX places his hand against the surface of his full leather. The glow surrounding his leather splinters and cracks as it returns to a lifeless state. The white sprite hovering just above XXXX's shoulder vanishes in a brief, white flash of light.
|
Push
|
Turn ON
|
You place your hand against the surface of your full leather. A small white sprite materializes in front of you. The distorted surface begins to mend as glyphs appear and fade across its surface. A final pulse of white light reveals some glowing full leather. The white sprite flits just over your shoulder. Roundtime: 2 sec
|
XXXX places his hand against the surface of his full leather. A small white sprite materializes in front of him. The distorted surface begins to mend as glyphs appear and fade across its surface. A final pulse of white light reveals some glowing full leather. The white sprite flits just over his shoulder.
|
Prod
|
Turn OFF
|
You place your hand against your full leather and nod to the white sprite flying above your shoulder; it grumbles in response, "Awwwww, fine!" [Sprite Defensive Flares are now turned OFF.] Roundtime: 3 sec.
|
XXXX places his hand against his full leather and nods to the white sprite flying above his shoulder; it grumbles in response, "Awwwww, fine!"
|
Prod
|
Turn ON
|
You place your hand against your full leather and nod to the white sprite flying above your shoulder; it cheers in response, "Fight time!" [Sprite Defensive Flares are now turned ON.] Roundtime: 3 sec.
|
XXXX places his hand against his full leather and nods to the white sprite flying above his shoulder; it cheers in response, "Fight time!"
|
Punch
|
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
Touch
|
|
You channel some of your power into your sprite and full leather.
|
XXXX and the sprite flying above his shoulder glow slightly.
|
Pray
|
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
Tier 1Usage
Verb
|
Toggle
|
First
|
Third
|
Verb
|
Style
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
Tier 2Usage
Verb
|
Toggle
|
First
|
Third
|
Verb
|
Style
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
Tier 3Usage
Verb
|
First
|
Third
|
Tap
|
You drum your fingers briefly against your full leather. The white sprite flying above your shoulder drums its fingers against your head.
|
XXXX drums his fingers briefly against his full leather. The white sprite flying above his shoulder drums its fingers against his head.
|
Point
|
You point excitedly at your full leather. The white sprite flying above your shoulder shakes its head before saying, "I'm up here!"
|
XXXX points excitedly at his full leather. The white sprite flying above his shoulder shakes its head before saying, "I'm up here!"
|
Poke
|
You reach out to poke your full leather and the white sprite flying above your shoulder slaps away your hand. The sprite scowls before saying, "Hey! No touching the merchandise!"
|
XXXX reaches out to poke his full leather and the white sprite flying above his shoulder slaps away his hand. The white sprite scowls before saying, "Hey! No touching the merchandise!"
|
Pull
|
You pull at your full leather and the white sprite flying above your shoulder dances from one shoulder to the other.
|
XXXX pulls at his full leather and the white sprite flying above his shoulder dances from one shoulder to the other.
|
Cover
|
You reach out and place your hand against your full leather. The full leather and white sprite flying above your shoulder briefly glow white.
|
XXXX reaches out and places his hand against his full leather. The full leather and white sprite flying above his shoulder briefly glow white.
|
Applaud
|
You clap your hands excitedly at your full leather and the white sprite flying above your shoulder offers an enthusiastic clap in return.
|
XXXX claps his hands excitedly at his full leather and the white sprite flying above his shoulder offers an enthusiastic clap in return.
|
Nuzzle
|
You awkwardly try to nuzzle your full leather and are greeted by a heavy sigh from the white sprite flying above your shoulder.
|
XXXX awkwardly tries to nuzzle his full leather.
|
Kiss
|
You pucker up your lips and blow a kiss at your full leather. The white sprite flying above your shoulder sticks its tongue out at you.
|
XXXX puckers up his lips and blows a kiss at his full leather. The white sprite flying above his shoulder sticks its tongue out at him.
|
Hug
|
You give your best attempt to hug your full leather. The white sprite flying above your shoulder glances at you and says, "No wonder I'm your only friend."
|
XXXX gives his best attempt to hug his full leather.
|
Sprite
The sprite itself can be shared between weapon and armor, and has its own set of verbs.Usage
Verb
|
First
|
Third
|
Rub
|
As you reach for the white sprite it brushes up against your hand.
|
As XXXX reaches for the white sprite it brushes up against his hand.
|
Push
|
As you push at the white sprite it pushes back with fierce determination; alas, it is only a sprite and no progress was made.
|
XXXX seems to be in a shoving match with the white sprite flying above his shoulder.
|
Hug
|
You reach up to hug the white sprite flying over your shoulder, but end up just hugging the air.
|
XXXX reaches up to hug the white sprite flying over his shoulder, but ends up just hugging the air.
|
Kiss
|
As you tilt your head to kiss the white sprite flying over your shoulder it gags and moves away.
|
As XXXX tilts his head to kiss the white sprite flying over his shoulder it gags and moves away.
|
Prod
|
You prod your finger at the white sprite flying over his shoulder and it quickly dodges your finger with a smug look.
|
XXXX prods his finger at the white sprite flying over his shoulder and it quickly dodges your finger with a smug look.
|
Point
|
You nod to the white sprite flying above your shoulder and point off into the distance. The white sprite folds its wings and little arms at you and says, "You're not my boss!"
|
XXXX nods at the white sprite flying above his shoulder and points off into the distance. It doesn't budge.
|
Tap
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
See Also
|
Sprite Armor Information
|
Type
|
Mechanical
|
Item Classification
|
Armor
|
Item(s) Applied to
|
Armor
|
Alterable
|
Yes
|
Light/Deep
|
Yes
|
Customizable
|
Yes
|
Custom
|
Active Inactive Sprite Colors
|
Original Release Venue
|
Duskruin Arena
|
Tiered
|
Yes
|
Number of Tiers
|
4
|
How to Unlock
|
Certificate
|
Affinity Needed
|
Yes
|
Eligible to be Added
|
Yes
|
|
|