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m (Removed WIP header as article appears to be largely complete. Article currently only lists sea creatures for costume types tested. If anyone has tested verb traps with an insect, please add or update with insect costume verb traps!) |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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== Covert Creatures: A Costume Script == |
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Covert Creatures features wearable clothing items that you can |
'''Covert Creatures''' features wearable clothing items that you can {{boldmono|[[PUSH (verb)|PUSH]]}} a "paper-ready" bug from [[Bugs on Parade]] or sea creature from [[Life Aquatic]] into it for a costume. These items were sold in the shop [[EHShop:Covert_Creatures|Covert Creatures]]. |
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{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Allows for one costume and the fluff verbs {{boldmono|DANCE}} and {{boldmono|WAVE}}.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze the burgundy silk blouse and sense that the creator has provided the following information: |
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~*~ Covert Creatures ~*~ |
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Welcome to Covert Creatures! Created by GM Xynwen for Ebon Gate 2022, this is a costume script that allows you to change its appearance using Bugs on Parade or Life Aquatic. It is Tier 1 out of 4. |
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Utility verbs: |
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* PUSH: Hold a "paper-ready" sea critter or bug in one hand and the blouse in the other to put it in an empty costume slot. [Each Tier adds 1 slot, for a total of 4 costumes + the base item to rotate through] |
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** NOTE: This WILL destroy the seabeast/bug, and it is a PERMANENT addition to your costume |
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* TURN: Turn rotates through the base item and the costume choices |
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* TWIST: At Tier 4, TWIST will rotate through the illusion options. |
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** Option 1: No illusion. It just sits in your inventory as normal. |
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** Option 2: Adds a line about you wearing a costume over your clothes. |
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** Option 2: Adds a line about you wearing a costume AND hides your inventory. |
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Fluff verbs: dance and wave |
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Current settings: |
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- a shadowed burgundy silk blouse, and its material is silk |
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Alteration Information: |
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* You cannot alter the base or long of each costume, as that comes from the bug. However, you can have the fabric customized for each one, which is used in some of the messaging. You can also add a show for each costume setting. |
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* You can alter the non-costume item, but it does not take a long, just the base 15/15/15 and SHOW |
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* Many merchants can alter, but unlocks are restricted to Ebon Gate for now |
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~*~ End Custom Analyze ~*~ |
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You get no sense of whether or not the blouse may be further lightened. <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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=== Analyze === |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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<nowiki>You analyze your burgundy silk blouse and sense that the creator has provided the following information: |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|DANCE |
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! scope="row" role="rowheader"|Seabeast |
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|<!-- First Person View --> You do the dance. You do the seadragon dance. |
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|<!-- Third Person View --> XXX dances around in her seadragon costume. She does the dance. She does the seadragon dance. |
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|- |
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! scope="row" role="rowheader"|WAVE |
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! scope="row" role="rowheader"|Seabeast |
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|<!-- First Person View --> Fluttering your arms, you imitate swimming through the ocean in your seadragon costume. Surely everyone will understand that! |
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|<!-- Third Person View --> Fluttering her arms, XXX looks as though she is having a mild seizure while wearing her seadragon costume. Oh! Maybe she's imitating swimming? You did not sign up to play charades, and if you ever do, you have learned who not to partner with. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Adds the three verbs {{boldmono|BRUSH}}, {{boldmono|SWOON}}, and {{boldmono|TOUCH}}. Adds a second costume option.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|BRUSH |
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! scope="row" role="rowheader"|Seabeast |
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|<!-- First Person View --> You brush your fingertips across the comforting cloth of your costume and strike a seadragon-like pose! |
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|<!-- Third Person View --> XXX brushes her fingertips across the cloth of her costume and strikes a seadragon-like pose! |
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|- |
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! scope="row" role="rowheader"|SWOON |
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! scope="row" role="rowheader"|Seabeast |
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|<!-- First Person View --> Making the most of your seadragon costume, you mouth blowing bubbles and neighing as you fake a seadragon swoon. |
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|<!-- Third Person View --> Wearing a lilac-tinged leafy celadon seadragon costume, XXX mouths blowing bubbles and neighing before faking a weird sort of swoon. |
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|- |
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! scope="row" role="rowheader"|TOUCH |
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! scope="row" role="rowheader"|Seabeast |
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|<!-- First Person View --> You sway in place, feeling the cloth of your seadragon costume ripple across your skin. You hope you look just like a seadragon. |
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|<!-- Third Person View --> XXX sways in place in her seadragon costume. You note an unusual glint to the cloth, and for just a moment, you almost believe she is a seadragon. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Adds another three verbs which are {{boldmono|EAT}}, {{boldmono|HUG}}, and {{boldmono|PINCH}}. Provides a third costume.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|EAT |
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! scope="row" role="rowheader"|Seabeast |
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|<!-- First Person View --> Feeling a bit faint, you stick a piece of your seadragon costume in your mouth, but quickly find it tastes nothing like seadragon, but instead like sea salt, sand, and a hint of murdroot. Disappointing. |
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|<!-- Third Person View --> XXX sticks a piece of her seadragon costume in her mouth and looks disappointed. |
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|- |
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! scope="row" role="rowheader"|HUG |
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! scope="row" role="rowheader"|Seabeast |
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|<!-- First Person View --> You mime an awkward seadragon hug, almost tripping over your costume. Glancing about as if nothing happened, you pretend to swim underwater. |
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|<!-- Third Person View --> XXX mimes an awkward seadragon hug, almost tripping over her costume. Glancing about as if nothing happened, she pretends to swim. |
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|- |
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! scope="row" role="rowheader"|PINCH |
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! scope="row" role="rowheader"|Seabeast |
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|<!-- First Person View --> Pinching your fingers tightly on your seadragon costume, you pull it taut and hunch over in a seadragon pose, putting on your most terrifying expression. |
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|<!-- Third Person View --> Pinching her fingers tightly on her seadragon costume, XXX pulls it taut and hunches over in an odd, vaguely seadragon-reminiscent pose, her expression inscrutable. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Add two fluff verbs - {{boldmono|ATTEND}} and {{boldmono|POKE}}- and the ability to {{boldmono|TWIST}} to cycle through costumes. Adds a fourth costume. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your burgundy silk blouse and sense that the creator has provided the following information: |
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~*~ Covert Creatures ~*~ |
~*~ Covert Creatures ~*~ |
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Welcome to Covert Creatures! Created by GM Xynwen for Ebon Gate 2022, this is a costume script that allows you to change its appearance using Bugs on Parade or Life Aquatic. It is Tier 4 out of 4. |
Welcome to Covert Creatures! Created by GM Xynwen for Ebon Gate 2022, this is a costume script that allows you to change its appearance using Bugs on Parade or Life Aquatic. It is Tier 4 out of 4. |
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~*~ End Custom Analyze ~*~ |
~*~ End Custom Analyze ~*~ |
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You get no sense of whether or not the blouse may be further lightened.</ |
You get no sense of whether or not the blouse may be further lightened.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|ATTEND |
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! scope="row" role="rowheader"|Seabeast |
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|<!-- First Person View --> You attend to your seadragon costume with scrupulous fastidiousness, ensuring each piece of cloth drapes perfectly. |
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|<!-- Third Person View --> XXX attends to her seadragon costume with scrupulous fastidiousness, ensuring each piece of cloth drapes perfectly. |
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|- |
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! scope="row" role="rowheader"|POKE |
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! scope="row" role="rowheader"|Seabeast |
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|<!-- First Person View --> Nudging your seadragon costume into place, you do your best impression of a seadragon underwater, mouthing blowing bubbles. |
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|<!-- Third Person View --> Nudging her seadragon costume into place, XXX appears to be attempting an impression of a seadragon underwater, judging from the overly emphasized miming of blowing bubbles. |
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|} |
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</td><td> |
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{{iteminfo |
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|type= Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= Fabric<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Evermore Hollow <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2022 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= Bugs on Parade<!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|corrscript2= Life Aquatic |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Cannot alter costume base or long<br> Can alter base item<br>Can add a show to costume<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= ATTEND <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2= BRUSH |
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|verb3= DANCE |
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|verb4= EAT |
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|verb5= HUG |
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|verb6= PINCH |
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|verb7= POKE |
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|verb8= PUSH |
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|verb9= SWOON |
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|verb10= TOUCH |
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|verb11= TURN |
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|verb12= TWIST |
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|verb13= WAVE |
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}} |
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</td></tr></table> |
Latest revision as of 09:58, 25 October 2022
Covert Creatures features wearable clothing items that you can PUSH a "paper-ready" bug from Bugs on Parade or sea creature from Life Aquatic into it for a costume. These items were sold in the shop Covert Creatures. Tier 1Allows for one costume and the fluff verbs DANCE and WAVE.AnalyzeYou analyze the burgundy silk blouse and sense that the creator has provided the following information: ~*~ Covert Creatures ~*~ Welcome to Covert Creatures! Created by GM Xynwen for Ebon Gate 2022, this is a costume script that allows you to change its appearance using Bugs on Parade or Life Aquatic. It is Tier 1 out of 4. Utility verbs: * PUSH: Hold a "paper-ready" sea critter or bug in one hand and the blouse in the other to put it in an empty costume slot. [Each Tier adds 1 slot, for a total of 4 costumes + the base item to rotate through] ** NOTE: This WILL destroy the seabeast/bug, and it is a PERMANENT addition to your costume * TURN: Turn rotates through the base item and the costume choices * TWIST: At Tier 4, TWIST will rotate through the illusion options. ** Option 1: No illusion. It just sits in your inventory as normal. ** Option 2: Adds a line about you wearing a costume over your clothes. ** Option 2: Adds a line about you wearing a costume AND hides your inventory. Fluff verbs: dance and wave Current settings: - a shadowed burgundy silk blouse, and its material is silk Alteration Information: * You cannot alter the base or long of each costume, as that comes from the bug. However, you can have the fabric customized for each one, which is used in some of the messaging. You can also add a show for each costume setting. * You can alter the non-costume item, but it does not take a long, just the base 15/15/15 and SHOW * Many merchants can alter, but unlocks are restricted to Ebon Gate for now ~*~ End Custom Analyze ~*~ You get no sense of whether or not the blouse may be further lightened. Usage
Tier 2Adds the three verbs BRUSH, SWOON, and TOUCH. Adds a second costume option.Usage
Tier 3Adds another three verbs which are EAT, HUG, and PINCH. Provides a third costume.Usage
Tier 4Add two fluff verbs - ATTEND and POKE- and the ability to TWIST to cycle through costumes. Adds a fourth costume.AnalyzeYou analyze your burgundy silk blouse and sense that the creator has provided the following information: ~*~ Covert Creatures ~*~ Welcome to Covert Creatures! Created by GM Xynwen for Ebon Gate 2022, this is a costume script that allows you to change its appearance using Bugs on Parade or Life Aquatic. It is Tier 4 out of 4. Utility verbs: * PUSH: Hold a "paper-ready" sea critter or bug in one hand and the blouse in the other to put it in an empty costume slot. [Each Tier adds 1 slot, for a total of 4 costumes + the base item to rotate through] ** NOTE: This WILL destroy the seabeast/bug, and it is a PERMANENT addition to your costume * TURN: Turn rotates through the base item and the costume choices * TWIST: At Tier 4, TWIST will rotate through the illusion options. ** Option 1: No illusion. It just sits in your inventory as normal. ** Option 2: Adds a line about you wearing a costume over your clothes. ** Option 2: Adds a line about you wearing a costume AND hides your inventory. Fluff verbs: attend, poke, eat, hug, pinch, brush, swoon, touch, dance, and wave Current settings: - a shadowed burgundy silk blouse, and it's material is silk Alteration Information: * You cannot alter the base or long of each costume, as that comes from the bug. However, you can have the fabric customized for each one, which is used in some of the messaging. You can also add a show for each costume setting. * You can alter the non-costume item, but it does not take a long, just the base 15/15/15 and SHOW * Many merchants can alter, but unlocks are restricted to Ebon Gate for now ~*~ End Custom Analyze ~*~ You get no sense of whether or not the blouse may be further lightened. Usage
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