Wall of Force (140): Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(Copied over official description and removed link.)
(cooldown details)
 
(One intermediate revision by one other user not shown)
Line 3: Line 3:
| base_dur = 90 seconds self-cast;<br>60 seconds general cast
| base_dur = 90 seconds self-cast;<br>60 seconds general cast
| add_dur = None
| add_dur = None
| span = Refreshable
| span = 270 second cooldown per target
| type = Defensive
| type = Defensive
| subtype = None
| subtype = None
Line 14: Line 14:
'''Wall of Force''' creates a temporary wall of force that strongly resists attacks. The wall will follow the subject and position itself to fend off attacks while letting outgoing attacks pass without penalty. This spell bestows a +100 to the target's [[Defensive Strength]] (DS).
'''Wall of Force''' creates a temporary wall of force that strongly resists attacks. The wall will follow the subject and position itself to fend off attacks while letting outgoing attacks pass without penalty. This spell bestows a +100 to the target's [[Defensive Strength]] (DS).


Wall of Force has a 270 second cooldown per target, beginning when the spell is cast. It is exempt from spell-removing mechanics.
This spell also provides a bonus to [[standard maneuver roll|maneuver]] defense, provided that the maneuver is able to be defended with a [[shield]]. For example, [[soul golem]]s pushing a character into steam vents can be deflected by a shield, so this spell would give the user protection.


''One of the best protection spells against physical attacks! This spell is a must when going up against the BIG monsters.''
''One of the best protection spells against physical attacks! This spell is a must when going up against the BIG monsters.''

Latest revision as of 15:14, 28 January 2023

Wall of Force (140)
Mnemonic [WALLFORCE]
Base Duration 90 seconds self-cast;
60 seconds general cast
Added Duration None
Span 270 second cooldown per target
Defensive Magic  
Defensive Strength +100 
Availability Self-cast/General 
Minor Spiritual Spells
Spirit Warding I (101) Defensive
Spirit Barrier (102) Defensive
Spirit Defense (103) Defensive
Disease Resistance (104) Defensive
Poison Resistance (105) Defensive
Spirit Fog (106) Defensive
Spirit Warding II (107) Defensive
Stun Relief (108) Utility
Dispel Invisibility (109) Utility
Unbalance (110) Attack
Fire Spirit (111) Attack
Water Walking (112) Utility
Undisease (113) Utility
Unpoison (114) Utility
Fasthr's Reward (115) Defensive
Locate Person (116) Utility
Spirit Strike (117) Offensive
Web (118) Attack
Spirit Dispel (119) Utility
Lesser Shroud (120) Defensive
Call Lightning (125) Attack
Spirit Guide (130) Utility
Searing Light (135) Attack
Wall of Force (140) Defensive

Wall of Force creates a temporary wall of force that strongly resists attacks. The wall will follow the subject and position itself to fend off attacks while letting outgoing attacks pass without penalty. This spell bestows a +100 to the target's Defensive Strength (DS).

Wall of Force has a 270 second cooldown per target, beginning when the spell is cast. It is exempt from spell-removing mechanics.

One of the best protection spells against physical attacks! This spell is a must when going up against the BIG monsters.

Tactical Considerations

Wall of Force is one of the most powerful defensive spells known, but lasts only a short amount of time. It is commonly used for emergencies or invasions and is not usually considered a needed spell for hunting due to its short duration.

Wall of Force can be found in the treasure system via ruby amulets.

Messaging

Cast
A wall of force surrounds you.
Expiration
The wall of force disappears from around you.