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[[Town]]s are areas in [[Elanthia]] where [[Character|adventurers]] are generally considered to be safe from [[creature]]s. Typical amenities of towns include shops such as [[general store]]s, [[furrier]]s, [[jeweler]]s, [[pawnshop]]s, [[temple]]s, [[locksmith]]s, [[alchemist]]s, [[armorer]]s, [[herbalist]]s, [[NPC]] [[healer]]s, and [[weapon shop]]s. |
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Towns also feature a [[justice]] system, complete with [[judge]] and [[constable]]-like figures of authority, [[jail]]s, [[stock]]s and [[gallow]]s. |
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New to town? Check out the local [[Resting Spots]] |
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== Player Accessible Towns == |
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* [[Wehnimer's Landing]] |
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* [[Icemule Trace]] |
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* [[Pinefar|Pinefar Trading Post]] |
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* [[Kharam Dzu]] |
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* [[Solhaven|Freeport of Solhaven]] |
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* [[River's Rest]] |
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* [[Zul Logoth]] |
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* [[Ta'Illistim|City-State of Ta'Illistim]] |
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* [[Ta'Vaalor|City-State of Ta'Vaalor]] |
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* [[Sylvarraend]] |
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* [[Cysaegir]] |
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* [[Mist Harbor]] |
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{{stub}} |
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[[Category:Basic Mechanics]] |
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Latest revision as of 14:46, 14 February 2023
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