Garrote knife: Difference between revisions

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(Created page with "{{work-in-progress}} {{stub}} ==See Also== * Saved posts * Garrote")
 
(Updated information based on saved post for this item, removed WIP and stub templates. Some verb traps are still missing information. If you have it, please add to this page!)
 
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
{{work-in-progress}}
Garrote knives are knives that contain a mechanism inside of them that houses a garrote. If the garrote is broken, it can be repaired via {{boldmono|FIX}}. It can also be repaired with another garrote wire via {{boldmono|FIX}}, or via {{boldmono|TURN}} with a garrote making tool.
{{stub}}
{{TOC limit|2}}

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Locked<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= A basic garrote knife is fully functional in combat as either a dagger or a garrote. It can be changed from knife to garrote with {{boldmono|TURN}}.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|GRIP (knife)
| You hook a finger on the small ring hidden in the hilt of your poignard and give a sharp pull, a concealed wire snaking out of the hilt. Once fully extracted, the blade slides into the emptied hilt with a soft '''snick'''. Dragging the wire through a small groove in the handle, you slide it to more comfortable grip in the middle of the handle and give the azure garrote a few tugs to make sure it is secure.
| {{addmetext}}
|-
! scope="row" role="rowheader"|GRIP (garrote)
| Shifting your grip, you pull on the garrote's wire and draw it through the small groove in the handle to the tip. As you relax the tension, a small blade shoots out the other end and the wire begins feeding smoothly up into the handle. With a small click, the draw ring of the garrote disappears fully into the mithglin poignard's hilt.
| {{addmetext}}
|-
! scope="row" role="rowheader"|FIX (garrote by itself)
| Lacking an appropriate replacement wire, you fumble awkwardly with the garrote for a while until you finally manage to twist the stiff wire together to resemble something that might work again.<br>Roundtime: 30 sec.
| {{addmetext}}
|-
! scope="row" role="rowheader"|FIX (with wire)
| Stripping a long wire for parts, you carefully repair your broken garrote.<br>Roundtime: 3 sec.
| {{addmetext}}
|-
! scope="row" role="rowheader"|TURN (garrote tool)
| You hook your tool on the garrote and twist, braiding the garrote back together in some semblance of working order.
| {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Unlocked <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Unlocked garrote knives have additional fluff verbs which can be used in either knife or garrote form.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|RUB (knife)
| {{addmetext}}
| XXX fidgets idly with a rhimar-tipped mithglin poignard, drawing a slender azure garrote concealed in its hilt out partway before casually letting the wire slip through her fingers back into hiding with a small click.
|-
! scope="row" role="rowheader"|RUB (garrote)
| {{addmetext}}
| XXX twirls the azure garrote idly through her fingers, buffing at the wire gently and scraping at any crusty remains on its length with her thumbnail.
|-
! scope="row" role="rowheader"|TURN (knife)
| {{addmetext}}
| XXX casually starts cleaning her fingernails using the tip of her mithglin poignard, the ambient light glinting along its length.
|-
! scope="row" role="rowheader"|TURN (garrote)
| {{addmetext}}
| As XXX holds the azure garrote firmly in one hand, she draws the slack wire taut, coiling the excess around her other hand in a methodical twisting motion.
|}
==See Also==
==See Also==
* [[/saved posts|Saved posts]]
* [[/saved posts|Saved posts]]
* [[Garrote]]
* [[Garrote]]
</td><td>
{{iteminfo
|type= Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Weapon <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype=Dagger <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Bloodriven Village<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= 2015<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber=2 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=FIX <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=GRIP
|verb3=RUB
|verb4=TURN
}}
</td></tr></table>

Latest revision as of 10:11, 21 February 2023

Garrote knives are knives that contain a mechanism inside of them that houses a garrote. If the garrote is broken, it can be repaired via FIX. It can also be repaired with another garrote wire via FIX, or via TURN with a garrote making tool.

Locked

A basic garrote knife is fully functional in combat as either a dagger or a garrote. It can be changed from knife to garrote with TURN.

Usage

Verb First Third
GRIP (knife) You hook a finger on the small ring hidden in the hilt of your poignard and give a sharp pull, a concealed wire snaking out of the hilt. Once fully extracted, the blade slides into the emptied hilt with a soft snick. Dragging the wire through a small groove in the handle, you slide it to more comfortable grip in the middle of the handle and give the azure garrote a few tugs to make sure it is secure. This section has not been added yet; please add to it now!
GRIP (garrote) Shifting your grip, you pull on the garrote's wire and draw it through the small groove in the handle to the tip. As you relax the tension, a small blade shoots out the other end and the wire begins feeding smoothly up into the handle. With a small click, the draw ring of the garrote disappears fully into the mithglin poignard's hilt. This section has not been added yet; please add to it now!
FIX (garrote by itself) Lacking an appropriate replacement wire, you fumble awkwardly with the garrote for a while until you finally manage to twist the stiff wire together to resemble something that might work again.
Roundtime: 30 sec.
This section has not been added yet; please add to it now!
FIX (with wire) Stripping a long wire for parts, you carefully repair your broken garrote.
Roundtime: 3 sec.
This section has not been added yet; please add to it now!
TURN (garrote tool) You hook your tool on the garrote and twist, braiding the garrote back together in some semblance of working order. This section has not been added yet; please add to it now!

Unlocked

Unlocked garrote knives have additional fluff verbs which can be used in either knife or garrote form.

Usage

Verb First Third
RUB (knife) This section has not been added yet; please add to it now! XXX fidgets idly with a rhimar-tipped mithglin poignard, drawing a slender azure garrote concealed in its hilt out partway before casually letting the wire slip through her fingers back into hiding with a small click.
RUB (garrote) This section has not been added yet; please add to it now! XXX twirls the azure garrote idly through her fingers, buffing at the wire gently and scraping at any crusty remains on its length with her thumbnail.
TURN (knife) This section has not been added yet; please add to it now! XXX casually starts cleaning her fingernails using the tip of her mithglin poignard, the ambient light glinting along its length.
TURN (garrote) This section has not been added yet; please add to it now! As XXX holds the azure garrote firmly in one hand, she draws the slack wire taut, coiling the excess around her other hand in a methodical twisting motion.

See Also

Garrote knife Information
Type Mechanical
Item Classification Weapon
Item(s) Applied to Dagger
Alterable Yes
Light/Deep
Original Release Venue Bloodriven Village
Original Release Year 2015
Tiered Yes
Number of Tiers 2
Item Verbs
FIX GRIP RUB TURN