Mass Interference (217): Difference between revisions
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(Standard multi-target. Probably 60s fixed duration, will need to verify.) |
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{{spell | |
{{spell | |
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| mnemonic = MASSINT |
| mnemonic = MASSINT |
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| duration = 60 sec. |
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| duration = 10 + ([[MjS]] spell ranks / 5) + (warding failure * 3) sec <br> capped at 120 sec |
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| type = Attack |
| type = Attack |
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| subtype = |
| subtype = Autosuccess |
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| target = |
| target = [[Multi-target]] |
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| interval = |
| interval = None |
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| dtype = None |
| dtype = None |
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| status = Reduced AS/DS/TD |
| status = Reduced AS/DS/TD |
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| mana_cost = 5 |
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| navigation = {{Major spiritual navigation}} |
| navigation = {{Major spiritual navigation}} |
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}} |
}} |
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<!-- Short description blurb for transclusion --><section begin=description /><includeonly>A multi-target version of [[Interference (212)]].</includeonly><section end=description /> |
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Mass Interference is an autosuccess spell and will automatically succeed when cast on a target no more than 10 levels above the caster. Against a bounty boss or ascension creature, it can succeed up to 20 levels above, with a 10% failure chance per level difference over 10. Failing due to the failure chance will grant a stacking 20% decrease to the failure chance on subsequent casts. |
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{{Mana control targets |
{{Mana control targets |
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== Lore Benefit == |
== Lore Benefit == |
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Training in [[Spiritual Lore, Summoning]] increases the |
Training in [[Spiritual Lore, Summoning]] increases the penalty to the targets' TD for spiritual warding spells at a rate of 1 per seed 5 [[summation]] of ranks. |
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:{| {{prettytable}} align="center" |
:{| {{prettytable}} align="center" |
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|align="right" colspan="2"|Total TD penalty||25||26||27||28||29||30||31||32||33 |
|align="right" colspan="2"|Total TD penalty||25||26||27||28||29||30||31||32||33 |
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== Resources == |
Latest revision as of 18:46, 7 February 2024
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Mass Interference is the mass attack version of Interference. As such, it can affect multiple targets in a room rather than a single target.
Mass Interference is an autosuccess spell and will automatically succeed when cast on a target no more than 10 levels above the caster. Against a bounty boss or ascension creature, it can succeed up to 20 levels above, with a 10% failure chance per level difference over 10. Failing due to the failure chance will grant a stacking 20% decrease to the failure chance on subsequent casts.
Mana Control Benefit
Potential targets for most open cast spells are set at a base maximum of 3, with additional targets possible for each 50 skill bonus of the appropriate mana control for this spell.
Mana Control ranks 0 10 24 50 100 150 200 Maximum number of targets 3 4 5 6 7 8 9
- Skill bonus converted to ranks.
Lore Benefit
Training in Spiritual Lore, Summoning increases the penalty to the targets' TD for spiritual warding spells at a rate of 1 per seed 5 summation of ranks.
Spiritual Lore, Summoning ranks 0 5 11 18 26 35 45 56 68 81 Total TD penalty 15 16 17 18 19 20 21 22 23 24 Spiritual Lore, Summoning ranks 95 110 126 143 161 180 200 221 243 Total TD penalty 25 26 27 28 29 30 31 32 33