Rings of Lumnis jewelry: Difference between revisions
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(Updating item script templates, clarifying some information, adding links, breaking armband(s) and bangle(s) out into separate sections with itemtiermulti) |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Rings of Lumnis jewelry''' was introduced with the release of [[Jeweler's Pliers]] at [[Rings of Lumnis]]. This fluff jewelry script is only available when applied to unscripted jewelry, including jewelry made by a [[Mini-Smelter]], by Jeweler's Pliers of the appropriate script and noun type. There are multiple jewelery types in this set. |
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Added by [[I_Dream_of_Geology_Series/Jeweler%27s_Pliers | Jeweler's Pliers]] to unscripted jewelry items, the '''Fluffy Jewelry''' script also goes by the name of '''Rings of Lumnis - Jewelery Noun'''. |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Armband - Single <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary=Specifically designed for an armbands of some kind, this is a purely fluff script. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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{{addmetext}} |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|HUG |
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| You cross your arms as you contemplate your next move, your fingertips making contact with the armband fastened across your bicep. |
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| A look of contemplation appears upon XXXXX's face as she crosses her arms, her fingertips subtly tracing the contours of her armband. |
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|- |
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! scope="row" role="rowheader"|PULL |
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| You reach over with your opposite hand, gently cradling the armband between your fingertips as you readjust the positioning. You flex your bicep slightly, glancing expectantly around the area. |
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| XXXXX reaches over with her opposite hand, gently cradling her armband between her fingertips as she readjusts the positioning. Once satisfied, she flexes her bicep slightly as though displaying her physique. |
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|- |
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! scope="row" role="rowheader"|RAISE |
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| You bring your arm up to call attention to yourself, your armband slipping slightly down your arm. |
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| XXXXX brings her arm up to call attention to herself, her armband repositioning down her bicep. |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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| You gently tug your armband down your arm, slipping it past your elbow and wrist into your waiting hand. |
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| XXXXX gently tugs her armband down her arm, slipping it past her elbow and wrist into her waiting hand. |
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|- |
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! scope="row" role="rowheader"|SPIN |
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| Cupping the armband on your right bicep, you spin it around to ensure the fit is firm and snug. As you settle the piece, the ambient light reflects off of its surface, bouncing off of the floor and ceiling. |
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| Cupping the armband on her right bicep, XXXXX manipulates it subtly, causing the ambient light to bounce off of the floor and ceiling. |
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|- |
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! scope="row" role="rowheader"|TWIST |
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| With your opposite hand, you loosen your armband with a careful twist, causing the ambient light to glint across the surface. |
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| With her opposite hand, XXXXX loosens her armband with a careful twist, calling attention to the piece as the ambient light glints across the surface. |
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|- |
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! scope="row" role="rowheader"|WEAR |
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| Curling your thumb into your palm, you slip your hand into a single copper armband and draw it up your arm until it settles on your bicep. |
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| Curling her thumb into her palm, XXXXX slips her hand into a single copper armband and draws it up her arm until it settles on her bicep. |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Armbands - Multiple <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary=Specifically designed for armbands of some kind, this is a purely fluff script. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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Part of the "I Dream of Geology" series out of the Isle of Ornath, the armbands have access to the following verbs: hug, pull, raise, remove, spin, twist, and wear. |
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Alteration Instructions: You may alter freely, but it must remain metal of some kind and be arm-worn jewelry. |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|tier= Bangle(s) |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|itemsummary= Specifically designed for a bangle(s) of some time, this is a purely fluff script. |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|analyze=You analyze your pewter bangle and sense that the creator has provided the following information: |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|HUG |
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| You cross your arms as you contemplate your next move, your fingertips making contact with each of the armbands fastened across your biceps. |
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| A look of contemplation appears upon XXXXX's face as she crosses her arms, her fingertips subtly tracing the contours of her armbands. |
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|- |
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! scope="row" role="rowheader"|PULL |
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| You reach over with your opposite hand, gently cradling one of the armbands between your fingertips as you readjust the positioning. You flex your bicep slightly, glancing expectantly around the area. |
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| XXXXX reaches over with her opposite hand, gently cradling one of her armbands between her fingertips as she readjusts the positioning. Once satisfied, she flexes her bicep slightly as though displaying her physique. |
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|- |
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! scope="row" role="rowheader"|RAISE |
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| You bring your right arm up to call attention to yourself, your armband slipping slightly down your arm. |
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| XXXXX brings her right arm up to call attention to herself, her armband repositioning down her bicep. |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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| You gently tug your armband down your arm, slipping it past your elbow and wrist into your waiting hand. With ease, you repeat the process on the other arm. |
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| XXXXX gently tugs her armband down her arm, slipping it past her elbow and wrist into her waiting hand. With ease, she repeats the process on the other arm. |
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|- |
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! scope="row" role="rowheader"|SPIN |
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| Cupping the armband on your right bicep, you spin it around to ensure the fit is firm and snug. As you settle the piece, the ambient light reflects off of its surface, bouncing off of the floor and ceiling. |
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| Cupping the armband on her right bicep, Traiva manipulates it subtly, causing the ambient light to bounce off of the floor and ceiling. |
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|- |
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! scope="row" role="rowheader"|TWIST |
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| With your opposite hand, you loosen one of your armbands with a careful twist, causing the ambient light to glint across the surface. |
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| With her opposite hand, XXXXX loosens one of her armbands with a careful twist, calling attention to the piece as the ambient light glints across the surface. |
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|- |
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! scope="row" role="rowheader"|WEAR |
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| Curling your thumb into your palm, you slip your hand into a single white gold armband and draw it up your arm until it settles on your bicep. With ease, you repeat the process on the other arm. |
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| Curling her thumb into her palm, XXXXX slips her hand into a single white gold armband and draws it up her arm until it settles on her bicep. With ease, she repeats the process on the other arm. |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Bangle - Single <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary=Specifically designed for a bangle of some kind, this is a purely fluff script. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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Part of the "I Dream of Geology" series out of the Isle of Ornath, the bangle has access to the following verbs: push, remove, shake, spin, touch, twist, and wear. |
Part of the "I Dream of Geology" series out of the Isle of Ornath, the bangle has access to the following verbs: push, remove, shake, spin, touch, twist, and wear. |
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Alteration Instructions: You may alter freely, but it must remain metal of some kind and be a loose-fitting band. |
Alteration Instructions: You may alter freely, but it must remain metal of some kind and be a loose-fitting band. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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You get no sense of whether or not the bangle may be further lightened. |
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| |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
! scope="col" style="width: 45%"|First |
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! scope="col"|Third |
! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|PUSH |
! scope="row" role="rowheader"|PUSH |
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Line 51: | Line 138: | ||
| Resting his thumb against his pinky finger, XXXX slips his pewter bangle over the swell of his hand and onto his wrist. |
| Resting his thumb against his pinky finger, XXXX slips his pewter bangle over the swell of his hand and onto his wrist. |
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|} |
|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|item=Bangles - Multiple <!-- REQUIRED: Must be entered as Item Type --> |
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|- {{verbtableheader}} |
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|itemsummary=Specifically designed for bangles of some kind, this is a purely fluff script. <!-- Brief explanation of what this particular item does, if any. --> |
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! scope="col" style="width:5em;"|Verb - Bangles |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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! scope="col"|First |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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! scope="col"|Third |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|PUSH |
! scope="row" role="rowheader"|PUSH |
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Line 85: | Line 181: | ||
| Resting his thumb against his pinky finger, XXXX cups his hand, slips his pewter bangles over the swell of his hand and onto his wrist. |
| Resting his thumb against his pinky finger, XXXX cups his hand, slips his pewter bangles over the swell of his hand and onto his wrist. |
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|} |
|} |
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{{ |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Choker <!-- REQUIRED: Must be entered as Item Type --> |
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|tier= Choker |
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|itemsummary= |
|itemsummary=Specifically designed for a choker of some kind, this is a purely fluff script. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|analyze=You analyze your rose gold choker and sense that the creator has provided the following information: |
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Part of the "I Dream of Geology" series out of the Isle of Ornath, the choker has access to the following verbs: breathe, grin, remove, touch, turn (self, creature, player, item, untargeted), and wear. |
Part of the "I Dream of Geology" series out of the Isle of Ornath, the choker has access to the following verbs: breathe, grin, remove, touch, turn (self, creature, player, item, untargeted), and wear. |
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Alteration Instructions: You may alter freely, but it must remain metal of some kind and be either a choker or collar. |
Alteration Instructions: You may alter freely, but it must remain metal of some kind and be either a choker or collar. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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You get no sense of whether or not the choker may be further lightened. |
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| |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
! scope="col" style="width: 45%"|First |
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! scope="col"|Third |
! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|BREATHE |
! scope="row" role="rowheader"|BREATHE |
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Line 145: | Line 239: | ||
| XXXX lays the center of his rose gold choker against the center of his neck and deftly cinches it at the nape. |
| XXXX lays the center of his rose gold choker against the center of his neck and deftly cinches it at the nape. |
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|} |
|} |
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{{ |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Necklace <!-- REQUIRED: Must be entered as Item Type --> |
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|tier= Necklace |
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|itemsummary= |
|itemsummary=Specifically designed for a necklace of some kind, this is a purely fluff script. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|analyze=You analyze your gold necklace and sense that the creator has provided the following information: |
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Part of the "I Dream of Geology" series out of the Isle of Ornath, the necklace has access to the following verbs: eat, fidget, pinch, remove, twist, and wear. |
Part of the "I Dream of Geology" series out of the Isle of Ornath, the necklace has access to the following verbs: eat, fidget, pinch, remove, twist, and wear. |
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Alteration Instructions: You may alter freely, but it must remain metal of some kind of necklace and have a chain. |
Alteration Instructions: You may alter freely, but it must remain metal of some kind of necklace and have a chain. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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You get no sense of whether or not the necklace may be further lightened. |
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| |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
! scope="col" style="width: 45%"|First |
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! scope="col"|Third |
! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|EAT |
! scope="row" role="rowheader"|EAT |
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Line 189: | Line 281: | ||
| Pinching the clasp, XXX carefully drapes his gold necklace around his neck and then reclasps it at his nape. |
| Pinching the clasp, XXX carefully drapes his gold necklace around his neck and then reclasps it at his nape. |
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|} |
|} |
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{{ |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Torc <!-- REQUIRED: Must be entered as Item Type --> |
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|tier= Torc |
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|itemsummary= |
|itemsummary=Specifically designed for a torc of some kind, this is a purely fluff script. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|analyze= You analyze your gold torc and sense that the creator has provided the following information: |
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Part of the "I Dream of Geology" series out of the Isle of Ornath, the torc has access to the following verbs: nod, ponder, remove, touch, twist, and wear. |
Part of the "I Dream of Geology" series out of the Isle of Ornath, the torc has access to the following verbs: nod, ponder, remove, touch, twist, and wear. |
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Alteration Instructions: You may alter freely, but the adjective must remain a metal type and the noun must be a torc of some kind. |
Alteration Instructions: You may alter freely, but the adjective must remain a metal type and the noun must be a torc of some kind. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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You get no sense of whether or not the torc may be further lightened. |
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| |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
! scope="col" style="width: 45%"|First |
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! scope="col"|Third |
! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|NOD |
! scope="row" role="rowheader"|NOD |
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Line 233: | Line 323: | ||
| Warping the gold slightly out of shape, XXXX slips the torc onto his neck and then reshapes it. |
| Warping the gold slightly out of shape, XXXX slips the torc onto his neck and then reshapes it. |
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|} |
|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Pectoral <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary=Specifically designed for a pectoral of some kind, this is a purely fluff script. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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Part of the "I Dream of Geology" series out of the Isle of Ornath, the pectoral has access to the following verbs: pinch, poke, pull, remove, rub, twist, and wear. |
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Alteration Instructions: You may alter freely, but it must remain metal of some kind and remain a pectoral. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|PINCH |
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| You attempt to subtly reach behind your head, gathering the pectoral as you readjust the drape across your chest. |
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| XXXXX subtly places both hands behind her head, stretching slightly as her pectoral rises and falls in time with her breaths. |
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|- |
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! scope="row" role="rowheader"|POKE |
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| You reach up and carefully readjust your pectoral, the jewelry causing a slight moment of discomfort. |
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| XXXXX slowly reaches up and points at herself, murmuring as her pectoral shifts slightly across her chest. |
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|- |
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! scope="row" role="rowheader"|PULL |
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| You run your fingertips beneath your pectoral, casually observing the area as the piece falls to rest against your chest once again. |
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| XXXXX casually observes the area as she traces small circles beneath her pectoral. |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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| Holding a triangular pectoral of repousse imflass inset with blue-green ora-bloom arabesque in hand, you lift it off your chest and remove its anchoring chain from your neck. |
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| Holding a triangular pectoral of repousse imflass inset with blue-green ora-bloom arabesque in hand, XXXXX lifts it off her chest and removes its anchoring chain from her neck. |
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|- |
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! scope="row" role="rowheader"|RUB |
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| You trace your fingertip across the molded edges of your pectoral. |
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| XXXXX traces her fingertip across the molded edges of her pectoral. |
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|- |
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! scope="row" role="rowheader"|TWIST |
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| Twisting your torso, you feel your imflass pectoral shift against your skin and watch as the ambient light dances across it. |
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| Twisting her torso, Traiva admires the lay of her imflass pectoral as the ambient light dances across its surface. |
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|- |
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! scope="row" role="rowheader"|WEAR |
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| Pulling the attached chain over your head, you lay a triangular pectoral of repousse imflass inset with blue-green ora-bloom arabesque upon your chest and settle it in place. |
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| Pulling the attached chain over her head, XXXXX lays a triangular pectoral of repousse imflass inset with blue-green ora-bloom arabesque upon her chest and settles it in place. |
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|} |
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==See Also== |
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* [[I Dream of Geology Series]] |
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* [[Jeweler's Pliers]] |
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* [[Mini-Smelter]] |
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* [[Oremonger]] |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|type= Fluff |
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|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemtype=Armband(s) <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|itemclass= Miscellaneous |
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|itemtype2=Bangle(s) |
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|itemclass2= |
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|itemtype3=Choker |
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|itemclass3= |
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|itemtype4=Necklace |
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|itemtype= Bangle(s) |
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|itemtype5=Torc |
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|itemtype2= Choker |
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|itemtype6=Pectoral |
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|itemtype3= Necklace |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|itemtype4= torc |
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|ld=Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|itemtype5= |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter= Yes |
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|ld= Yes |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= |
|releasevenue=Rings of Lumnis <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2022 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). --> |
|corrscript=Jeweler's Pliers <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|corrscript2= |
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|corrscript3= |
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|corrscript4= |
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|corrscript5= |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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}} |
}} |
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{{itemverb |
{{itemverb |
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|verb= BREATHE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb= BREATHE |
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|verb2= |
|verb2= EAT |
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|verb3= |
|verb3= FIDGET |
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|verb4= |
|verb4= GRIN |
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|verb5= NOD |
|verb5= NOD |
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|verb6= PINCH |
|verb6= PINCH |
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|verb14= TWIST |
|verb14= TWIST |
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|verb15= WEAR |
|verb15= WEAR |
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|verb16= |
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|verb17= |
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|verb18= |
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|verb19= |
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|verb20= |
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|verb21= |
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|verb22= |
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|verb23= |
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|verb24= |
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|verb25= |
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|verb26= |
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|verb27= |
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|verb28= |
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}} |
}} |
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</td></tr></table> |
</td></tr></table> |
Latest revision as of 09:43, 2 October 2024
Rings of Lumnis jewelry was introduced with the release of Jeweler's Pliers at Rings of Lumnis. This fluff jewelry script is only available when applied to unscripted jewelry, including jewelry made by a Mini-Smelter, by Jeweler's Pliers of the appropriate script and noun type. There are multiple jewelery types in this set. Armband - SingleSpecifically designed for an armbands of some kind, this is a purely fluff script.
This section has not been added yet; please add to it now!
Armbands - MultipleSpecifically designed for armbands of some kind, this is a purely fluff script.
Part of the "I Dream of Geology" series out of the Isle of Ornath, the armbands have access to the following verbs: hug, pull, raise, remove, spin, twist, and wear. Alteration Instructions: You may alter freely, but it must remain metal of some kind and be arm-worn jewelry.
Bangle - SingleSpecifically designed for a bangle of some kind, this is a purely fluff script.
Part of the "I Dream of Geology" series out of the Isle of Ornath, the bangle has access to the following verbs: push, remove, shake, spin, touch, twist, and wear. Alteration Instructions: You may alter freely, but it must remain metal of some kind and be a loose-fitting band.
Bangles - MultipleSpecifically designed for bangles of some kind, this is a purely fluff script.
ChokerSpecifically designed for a choker of some kind, this is a purely fluff script.
Part of the "I Dream of Geology" series out of the Isle of Ornath, the choker has access to the following verbs: breathe, grin, remove, touch, turn (self, creature, player, item, untargeted), and wear. Alteration Instructions: You may alter freely, but it must remain metal of some kind and be either a choker or collar.
NecklaceSpecifically designed for a necklace of some kind, this is a purely fluff script.
Part of the "I Dream of Geology" series out of the Isle of Ornath, the necklace has access to the following verbs: eat, fidget, pinch, remove, twist, and wear. Alteration Instructions: You may alter freely, but it must remain metal of some kind of necklace and have a chain.
TorcSpecifically designed for a torc of some kind, this is a purely fluff script.
Part of the "I Dream of Geology" series out of the Isle of Ornath, the torc has access to the following verbs: nod, ponder, remove, touch, twist, and wear. Alteration Instructions: You may alter freely, but the adjective must remain a metal type and the noun must be a torc of some kind.
PectoralSpecifically designed for a pectoral of some kind, this is a purely fluff script.
Part of the "I Dream of Geology" series out of the Isle of Ornath, the pectoral has access to the following verbs: pinch, poke, pull, remove, rub, twist, and wear. Alteration Instructions: You may alter freely, but it must remain metal of some kind and remain a pectoral.
See Also |
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