Flippable Piercing Jewelry: Difference between revisions

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(→‎Analyze: added avian)
m (Minor updates to iteminfo and intro. This article is still missing nearly all verb messaging. If you have it, please add to it!)
 
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Flippable Piercing Jewelry''' is a script for piercing jewelry that was updated for [[Ebon Gate]] festival [[Evermore Hollow]] 2022. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
'''Flippable Piercing Jewelry''' is a script for piercing jewelry that was updated for [[Ebon Gate]] festival [[Evermore Hollow]] 2022. Older piercing jewelry is automatically converted to the updated script by interacting with it, such as via {{boldmono|LOOK}}, {{boldmono|GET}} or {{boldmono|ANALYZE}}. In order to wear piercing jewelry, a hole must first be created in the ears or other parts of the face via a [[piercing needle]].
{{TOC limit|2}}
{{TOC limit|2}}
==Analyze==
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
You analyze the modwir hoop and sense that this is a scripted piercing jewelry item, where the creator has provided the following information:
You analyze the modwir hoop and sense that this is a scripted piercing jewelry item, where the creator has provided the following information:
Name: Flippable Piercing Jewelry
Name: {{blue|Flippable Piercing Jewelry}}
Specific location: lip
Specific location: lip
Displays as: an oblong modwir hoop with notched edges in her lip
Displays as: an oblong modwir hoop with notched edges in her lip
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Verbs trapped: WEAR/REMOVE, POUR (on), CAST, LOOK/SHOW, PULL, TOUCH, RUB, LICK (for lip only), PUSH, FIDGET, TILT. Also see PIERCE HELP. You can also FLIP to use the hoop in all single slot facial piercing areas.
Verbs trapped: WEAR/REMOVE, POUR (on), CAST, LOOK/SHOW, PULL, TOUCH, RUB, LICK (for lip only), PUSH, FIDGET, TILT. Also see PIERCE HELP. You can also FLIP to use the hoop in all single slot facial piercing areas.


Merchant Services: Alterations should ensure that non-flippable items retain a matched noun and pierced slot; all others must have a generalized enough noun to logically sit in ANY eligible piercing slot. Avoid naming the body part in the base/long (when worn, a description gets added denoting placement). The specific location and/or singular/plural status CAN be changed by general merchants. Changing an item from static to flippable or flippable to static is currently only offered by select merchants as a special service.
{{blue|Merchant Services:}} Alterations should ensure that non-flippable items retain a matched noun and pierced slot; all others must have a generalized enough noun to logically sit in ANY eligible piercing slot. Avoid naming the body part in the base/long (when worn, a description gets added denoting placement). The specific location and/or singular/plural status CAN be changed by general merchants. Changing an item from static to flippable or flippable to static is currently only offered by select merchants as a special service.
The hoop can have items attached to change the description based on the type of attached item.
The hoop can have items attached to change the description based on the type of attached item.
The current sides are:
The current sides are:
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You get no sense of whether or not the hoop may be further lightened.
You get no sense of whether or not the hoop may be further lightened.
</pre>
</pre>

==Usage==
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col" style="width:5em;"|Location
! scope="col"|First
! scope="col" style="width: 45%"|First
! scope="col"|Second (Only if applicable)
! scope="col" style="width: 45%"|Third
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"|CAST
! scope="row" role="rowheader"|CAST
! scope="row" role="rowheader"|Style
! scope="row" role="rowheader"|
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|FIDGET
! scope="row" role="rowheader"|FIDGET
! scope="row" role="rowheader"|Style
! scope="row" role="rowheader"|
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|FLIP
! scope="row" role="rowheader"|FLIP
! scope="row" role="rowheader"|N/A
! scope="row" role="rowheader"|
|You decide to wear your <item adjective> <item noun> in your <location> from now on.
|You decide to wear your <item adjective> <item noun> in your <location> from now on.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|LICK
! scope="row" role="rowheader" rowspan="2"|LICK
! scope="row" role="rowheader"|Lip-worn
! scope="row" role="rowheader"|Lip
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|LICK
! scope="row" role="rowheader"|All other locations
! scope="row" role="rowheader"|Worn, but not lip
|Yea right.
|Yea right.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|LOOK
! scope="row" role="rowheader"|LOOK
! scope="row" role="rowheader"|Style
! scope="row" role="rowheader"|
|You see nothing unusual.<br/>
|You see nothing unusual.<br><br>You are currently wearing <item article><item adjective><item noun> in your <location>.
You are currently wearing <item article><item adjective><item noun> in your <location>.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|POUR
! scope="row" role="rowheader"|POUR
! scope="row" role="rowheader"|Style
! scope="row" role="rowheader"|
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|PULL
! scope="row" role="rowheader"|PULL
! scope="row" role="rowheader"|N/A
! scope="row" role="rowheader"|All
|You give your <item adjective> <item noun> in your <location> a little yank. Ouch! That stings a bit.
|You give your <item adjective> <item noun> in your <location> a little yank. Ouch! That stings a bit.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"|N/A
! scope="row" role="rowheader"|All
|You push on the <item noun> in your <location>, causing a goodly bit of it to sink into the depths of the tiny wounds that hold them for a moment.
|You push on the <item noun> in your <location>, causing a goodly bit of it to sink into the depths of the tiny wounds that hold them for a moment.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"|Style
! scope="row" role="rowheader"|
|You remove <item article> <item adjective> <item noun> from your <location>.
|You remove <item article> <item adjective> <item noun> from your <location>.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader" rowspan="2"|RUB
! scope="row" role="rowheader"|Eyebrow-worn
! scope="row" role="rowheader"|Eyebrow
|<!-- First Person View --> {{addmetext}}
|You raise an eyebrow, your <item adjective> <item noun> only enhancing your skeptical look.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|Nose or ears
! scope="row" role="rowheader"|Worn in nose, ears
|You wiggle your <location> a bit, causing your <item adjective> <item noun> to rock back and forth.
|You wiggle your <location> a bit, causing your <item adjective> <item noun> to rock back and forth.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TILT
! scope="row" role="rowheader"|TILT
! scope="row" role="rowheader"|Style
! scope="row" role="rowheader"|
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TOUCH
! scope="row" role="rowheader"|TOUCH
! scope="row" role="rowheader"|N/A
! scope="row" role="rowheader"|
|You run your fingers back and forth over the surface of your <item noun>.
|You run your fingers back and forth over the surface of your <item noun>.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="rowgroup" role="rowheader" rowspan="2"|WEAR
! scope="row" role="rowheader" rowspan="2"|WEAR
! scope="row" role="rowheader"|No hole
! scope="row" role="rowheader"|No hole
|You have no piercing in your <location>. You'll need to find someone with a sharp needle and preferably a very steady hand before you can wear the <item noun>.
|You have no piercing in your <location>. You'll need to find someone with a sharp needle and preferably a very steady hand before you can wear the <item noun>.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Hole created
! scope="row" role="rowheader"|Hole present
|You slide your <item noun> through a tiny puncture wound in your <location>.
|You slide your <item noun> through a tiny puncture wound in your <location>.
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
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==See Also==
==See Also==
* [[Piercing]]
* [[Piercing]]
* [[Piercing needle]]
* [[Piercing Kit]]
* [[Piercing Kit]]
* [[Verb:PIERCE]]
* [[Verb:PIERCE]]
</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= Piercing jewelry<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemtype=Piercing jewelry <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|corrscript=Piercing needle <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
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}}
}}
{{itemverb
{{itemverb
|verb= CAST<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb=CAST <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2= FIDGET
|verb2=FIDGET
|verb3= FLIP
|verb3=FLIP
|verb4= LICK
|verb4=LICK
|verb5= POUR
|verb5=LOOK
|verb6= PULL
|verb6=POUR
|verb7= PUSH
|verb7=PULL
|verb8= REMOVE
|verb8=PUSH
|verb9= RUB
|verb9=REMOVE
|verb10= TILT
|verb10=RUB
|verb11= TOUCH
|verb11=TILT
|verb12= WEAR
|verb12=TOUCH
|verb13=WEAR
}}
}}
</td></tr></table>
</td></tr></table>
[[Category:Swappable item scripts]]

Latest revision as of 07:46, 23 October 2025

Flippable Piercing Jewelry is a script for piercing jewelry that was updated for Ebon Gate festival Evermore Hollow 2022. Older piercing jewelry is automatically converted to the updated script by interacting with it, such as via LOOK, GET or ANALYZE. In order to wear piercing jewelry, a hole must first be created in the ears or other parts of the face via a piercing needle.

Analyze

You analyze the modwir hoop and sense that this is a scripted piercing jewelry item, where the creator has provided the following information:
     Name: Flippable Piercing Jewelry
     Specific location: lip
     Displays as: an oblong modwir hoop with notched edges in her lip

Verbs trapped: WEAR/REMOVE, POUR (on), CAST, LOOK/SHOW, PULL, TOUCH, RUB, LICK (for lip only), PUSH, FIDGET, TILT.  Also see PIERCE HELP.  You can also FLIP to use the hoop in all single slot facial piercing areas.

Merchant Services:  Alterations should ensure that non-flippable items retain a matched noun and pierced slot; all others must have a generalized enough noun to logically sit in ANY eligible piercing slot.  Avoid naming the body part in the base/long (when worn, a description gets added denoting placement).  The specific location and/or singular/plural status CAN be changed by general merchants.  Changing an item from static to flippable or flippable to static is currently only offered by select merchants as a special service.
The hoop can have items attached to change the description based on the type of attached item.
The current sides are:
  - Charm: [jewelry article] [jewelry adjective] [jewelry noun] dangling [charm examine]
  - Bug: a thick [jewelry adjective] [jewelry noun] painted with [bug adjective] [bug noun (plural)]
  - Sea creature: a thick [jewelry adjective] [jewelry noun] painted with [sea creature adjective] [sea creature noun (plural)]
  - Gem: [jewelry article] [jewelry adjective] [jewelry noun] swept with [gem adjective] [gem noun] chips
  - Foraged item: a thick [jewelry adjective] [jewelry noun] painted in [foraged item a/an/some] [foraged item adjective] [foraged item noun] pattern
  - Bird: a thick [jewelry adjective] [jewelry noun] adorned with [bird adjective] [bird noun (plural)]

You get no sense of whether or not the hoop may be further lightened.

Usage

Verb Location First Third
CAST This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
FIDGET This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
FLIP You decide to wear your <item adjective> <item noun> in your <location> from now on. This section has not been added yet; please add to it now!
LICK Lip This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
All other locations Yea right. This section has not been added yet; please add to it now!
LOOK You see nothing unusual.

You are currently wearing <item article><item adjective><item noun> in your <location>.
This section has not been added yet; please add to it now!
POUR This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PULL All You give your <item adjective> <item noun> in your <location> a little yank. Ouch! That stings a bit. This section has not been added yet; please add to it now!
PUSH All You push on the <item noun> in your <location>, causing a goodly bit of it to sink into the depths of the tiny wounds that hold them for a moment. This section has not been added yet; please add to it now!
REMOVE You remove <item article> <item adjective> <item noun> from your <location>. This section has not been added yet; please add to it now!
RUB Eyebrow This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Nose or ears You wiggle your <location> a bit, causing your <item adjective> <item noun> to rock back and forth. This section has not been added yet; please add to it now!
TILT This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TOUCH You run your fingers back and forth over the surface of your <item noun>. This section has not been added yet; please add to it now!
WEAR No hole You have no piercing in your <location>. You'll need to find someone with a sharp needle and preferably a very steady hand before you can wear the <item noun>. This section has not been added yet; please add to it now!
Hole present You slide your <item noun> through a tiny puncture wound in your <location>. This section has not been added yet; please add to it now!

Additional Information

Piercing Locations

PIERCE HELP LOCATIONS

Valid styles are:

NOSE She has a ring in the middle of her nose.
RIGHTNOSE She has a ring in her right nostril.
LEFTNOSE She has a ring in her left nostril.
LIP She has a ring in her lip.
LEFTEAR She has a ring in the upper ridge of her left ear.
RIGHTEAR She has a ring in the upper ridge of her right ear.
LEFTBROW She has a ring in her left eyebrow.
RIGHTBROW She has a ring in her right eyebrow.
BOTHBROWS She has dual rings in both her eyebrows.
BOTHEARS She has dual rings set along the slender tips of her pointed ears.

See Also

Flippable Piercing Jewelry Information
Type Fluff
Item Classification Accessory
Item(s) Applied to Piercing jewelry
Alterable Yes
Light/Deep
Corresponding Item Scripts Piercing needle
Item Verbs
CAST FIDGET FLIP LICK
LOOK POUR PULL PUSH
REMOVE RUB TILT TOUCH
WEAR