Signs of Clotting and Staunching: Difference between revisions
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The ''Sign of Clotting'' and the more advanced ''Sign of Staunching'' both have the same effect, which is to halt any loss of [[health]] due to bleeding [[wound]]s. Both cost one [[mana point]] to activate, but the |
The '''Sign of Clotting''' and the more advanced '''Sign of Staunching''' both have the same effect, which is to halt any loss of [[health]] due to bleeding [[wound]]s. Both cost one [[mana point]] to activate, but the Sign of Staunching has double the duration of the Sign of Clotting. |
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Sign of Clotting lasts for 10 seconds per [[Level|level]] of your character, Sign of Staunching lasts double as long. |
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Signs of Clotting and Staunching lessen the damage of the Major Bleed status effect by 25%. |
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The signs do not conflict with each other; having both up is thus possible, but has the same effect of just one of them being active. However, this can be still be useful; by staggering the 2 signs it is possible to cater to the situation where you would bleed to death while incapacitated, and a sign would end its duration while incapacitated. |
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[[Category: COL Signs]] |
[[Category: COL Signs]] |
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[[Category: Council of Light]] |
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Latest revision as of 17:13, 8 April 2026
| Council of Light - edit | ||||
|---|---|---|---|---|
| Documentation | ||||
| The Iron Wind | ||||
| Mechanics | ||||
| Tasks | Mana & Spirit | |||
| Scripts | ||||
| None | ||||
| Signs | ||||
| 1. | Recognition | 2. | Signal | |
| 3. | Warding | 4. | Striking | |
| 5. | Clotting | 6. | Thought | |
| 7. | Defending | 8. | Smiting | |
| 9. | Staunching | 10. | Deflection | |
| 11. | Hypnosis | 12. | Swords | |
| 13. | Shields | 14. | Dissipation | |
| 15. | Healing | 16. | Madness | |
| 17. | Possession | 18. | Wracking | |
| 19. | Darkness | 20. | Hopelessness | |
The Sign of Clotting and the more advanced Sign of Staunching both have the same effect, which is to halt any loss of health due to bleeding wounds. Both cost one mana point to activate, but the Sign of Staunching has double the duration of the Sign of Clotting.
Sign of Clotting lasts for 10 seconds per level of your character, Sign of Staunching lasts double as long.
Signs of Clotting and Staunching lessen the damage of the Major Bleed status effect by 25%.
The signs do not conflict with each other; having both up is thus possible, but has the same effect of just one of them being active. However, this can be still be useful; by staggering the 2 signs it is possible to cater to the situation where you would bleed to death while incapacitated, and a sign would end its duration while incapacitated.