Signs of Clotting and Staunching: Difference between revisions

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{{Council of Light navigation}}
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The '''Sign of Clotting''' and the more advanced '''Sign of Staunching''' both have the same effect, which is to halt any loss of [[health]] due to bleeding [[wound]]s. Both cost one [[mana point]] to activate, but the Sign of Staunching has double the duration of the Sign of Clotting.
The '''Sign of Clotting''' and the more advanced '''Sign of Staunching''' both have the same effect, which is to halt any loss of [[health]] due to bleeding [[wound]]s. Both cost one [[mana point]] to activate, but the Sign of Staunching has double the duration of the Sign of Clotting.

Sign of Clotting lasts for 10 seconds per [[Level|level]] of your character, Sign of Staunching lasts double as long.

Signs of Clotting and Staunching lessen the damage of the Major Bleed status effect by 25%.

The signs do not conflict with each other; having both up is thus possible, but has the same effect of just one of them being active. However, this can be still be useful; by staggering the 2 signs it is possible to cater to the situation where you would bleed to death while incapacitated, and a sign would end its duration while incapacitated.


[[Category: COL Signs]]
[[Category: COL Signs]]
[[Category: Council of Light]]

Latest revision as of 17:13, 8 April 2026

Council of Light - edit
Documentation
The Iron Wind
Mechanics
Tasks Mana & Spirit
Scripts
None
Signs
1. Recognition 2. Signal
3. Warding 4. Striking
5. Clotting 6. Thought
7. Defending 8. Smiting
9. Staunching 10. Deflection
11. Hypnosis 12. Swords
13. Shields 14. Dissipation
15. Healing 16. Madness
17. Possession 18. Wracking
19. Darkness 20. Hopelessness

The Sign of Clotting and the more advanced Sign of Staunching both have the same effect, which is to halt any loss of health due to bleeding wounds. Both cost one mana point to activate, but the Sign of Staunching has double the duration of the Sign of Clotting.

Sign of Clotting lasts for 10 seconds per level of your character, Sign of Staunching lasts double as long.

Signs of Clotting and Staunching lessen the damage of the Major Bleed status effect by 25%.

The signs do not conflict with each other; having both up is thus possible, but has the same effect of just one of them being active. However, this can be still be useful; by staggering the 2 signs it is possible to cater to the situation where you would bleed to death while incapacitated, and a sign would end its duration while incapacitated.