Arrow: Difference between revisions
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[[File:Arrow.jpg|thumb|Arrows]] |
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Arrows are primarily used as ammunition for [[Short bow|short bow]]s, [[Long bow|long bow]]s and [[Composite bow|composite bow]]s. While light bolts and heavy bolts serve the same purpose with [[Light crossbow|light]] and [[Heavy crossbow|heavy crossbow]]s, respectively. |
Arrows are primarily used as ammunition for [[Short bow|short bow]]s, [[Long bow|long bow]]s and [[Composite bow|composite bow]]s. While light bolts and heavy bolts serve the same purpose with [[Light crossbow|light]] and [[Heavy crossbow|heavy crossbow]]s, respectively. |
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Latest revision as of 00:23, 26 April 2026
Arrows are primarily used as ammunition for short bows, long bows and composite bows. While light bolts and heavy bolts serve the same purpose with light and heavy crossbows, respectively.
When used as a ranged weapon, the arrow or bolt uses the statistics provided by the missile weapon which launches it. When used as a melee weapon in the right hand, the arrow/bolt makes use of the edged weapon skill to attack and brawling skill to parry and have their own damage table.
Alternate Name
- sitka
Game Mechanics
This table applies to both arrows and bolts when used as melee weapons.
| Weapon | AG | Cloth | Leather | Scale | Chain | Plate | RT | Min RT | Damage Type | STR/DU | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||
| Arrows/bolts | DF | .200 | .100 | .080 | .100 | .040 | 5 | 4 | Puncture/Slash | 20/40 | ||||||||||||
| AvD | 20 | 18 | 17 | 16 | 15 | 10 | 8 | 6 | 4 | 5 | 1 | -3 | -7 | -5 | -11 | -17 | -23 | |||||
Note: To edit this table go to Template:Weapon table arrow