Leybound Compass: Difference between revisions

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{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 1/OTS <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier=Tier 1/OTS <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary=An OTS Leybound Compass grants Stretch Time. {{boldmono|STRETCH}} extends the duration of the wearer's beneficial spells -- both spells the wearer knows and any granted by Invoker -- by 30 minutes, subject to each spell's normal maximum duration (4 hours for most spells, 60 seconds for Haste, etc.). Usable once every 2.5 hours. <!-- Brief explanation of what this tier does, if any. -->
|itemsummary=An OTS Leybound Compass grants Stretch Time. {{boldmono|STRETCH}} extends the duration of the wearer's beneficial spells -- both spells the wearer knows and any granted by Invoker -- by 30 minutes, subject to each spell's normal maximum duration (4 hours for most spells, 60 seconds for Haste, etc.). Usable once every 2.5 hours. This cooldown is on both the character and the item.<!-- Brief explanation of what this tier does, if any. -->
|analyze= {{blue|OVERVIEW}}
|analyze= <!-- DRAFT: no confirmed in-game ANALYZE text was available in the source material; the below is constructed from the creator's mechanical descriptions and should be replaced with actual game text once available. -->
Hello there, intrepid player! This MATERIAL compass is a Leybound Compass. This compass allows you to tap into temporal magic to power unique abilities.
You analyze the dented brass compass and sense that the creator has provided the following information:

{{blue|OVERVIEW}}

Hello there, intrepid player! This dented brass compass is a Leybound Compass item. Rather than being fed other magical items, this compass draws on your own spells and combat flares to bend time in your favor.


{{blue|UNLOCKS}}
{{blue|UNLOCKS}}
Tier 1 - OTS. STRETCH to activate Stretch Time, which extends the duration of your buffs by up to 30 minutes per Tier. 2.5-hour cooldown.
Tier 2 - TAP to activate Temporal Alignment, which guarantees most flares will fire during your next attack.
Tier 3 - Your attacks have a standard flare chance to reduce RT/Cast RT by 1 second. RUB to guarantee this effect for 30 seconds with a 3-minute cooldown.
Tier 4 - BESEECH to activate Temporal Anchor, which will attempt to find a safe(r) room and pull you to it.


Currently this compass is {{blue|Tier 4}}
Tier 1 - OTS. STRETCH extends the duration of your beneficial spells (both spells you know and any granted by Invoker) by 30 minutes, subject to each spell's normal duration cap. Usable once every 2.5 hours.
Tier 2 - TAP causes your next attack to trigger every effect with a standard flare chance at once (flares, ensorcells, weapon flares, etc.). Effects that calculate their chance differently than a standard flare (such as lore flares) are excluded, as is Xaz. 3 minute cooldown.
Tier 3 - Adds a passive standard-flare-chance effect on attack: an SMR attempt against the target that, on success, inflicts a 3 second Slow and grants you a brief haste effect (reducing RT/Cast RT by 1, floor of 1 second). RUB guarantees this flare for 30 seconds. Usable once every 3 minutes.
Tier 4 - BESEECH recalls an alternate version of one of the last 10 rooms you've visited -- prioritizing the room with the fewest creatures, breaking ties by distance -- provided a valid path exists. You arrive restored to the health, mana, stamina, and spirit you had when you left that room, standing and unstunned. Requires that you not be in roundtime or unconscious. Usable once per login day.


All tiers have access to the following RP verbs: GAZE, PROD, and TURN.
Currently this compass is {{blue|Tier 1}}


COOLDOWNS:
{{blue|COOLDOWNS}}
Stretch Time: {{blue|READY}}
Stretch Time: {{blue|READY}}
Temporal Alignment: {{blue|READY}}
Temporal Alignment: {{blue|READY}}
Hastened Movements: {{blue|READY}}
Hastened Movements: {{blue|READY}}
Temporal Anchor: {{blue|READY}} <!-- Day-based rather than time-based; per the creator this cooldown does not display in the standard cooldowns list. -->
Temporal Anchor: {{blue|READY}}
All tiers have access to the following RP verbs: gaze, prod, and turn.

<!-- Per the creator: the guaranteed-flare effects from RUB and TAP appear in the buffs list, not the cooldowns list; only the ability cooldowns themselves appear under cooldowns. Confirm wording before publishing. -->

<!-- RP-only verbs (comparable to the Mage's Gauntlet's ATTEND/FIDGET/HOLD/PINCH/PONDER) were not covered in the source material. Add if/when confirmed. -->

ALTERING


{{blue|ALTERING}}
<!-- Alteration/customization details were not covered in the source material. -->
This compass may be freely altered but should remain a compass in relatively good repair.
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary=At Tier 2, the Leybound Compass gains Temporal Alignment. {{boldmono|TAP}} causes the wearer's next attack to trigger every effect with a standard flare chance at once -- flares, ensorcells, weapon flares, and similar effects. Effects that calculate their chance differently than a standard flare (such as lore flares) are excluded, as is Xaz. 3 minute cooldown, tracked per character rather than per item. <!-- Brief explanation of what this tier does, if any. -->
|itemsummary=At Tier 2, the Leybound Compass gains Temporal Alignment. {{boldmono|TAP}} causes the wearer's next attack to trigger every effect with a standard flare chance at once -- flares, ensorcells, weapon flares, and similar effects. Effects that calculate their chance differently than a standard flare (such as lore flares) are excluded, as is Xaz. 3 minute cooldown, tracked per character as well as on the item. <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes, and final unlock to be listed in full. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes, and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->

Latest revision as of 11:52, 21 August 2026

The Leybound Compass is a scripted pin that provides various time-related mechanical effects based on its tier. Unlike items that are powered by feeding them other magic items, the compass draws on the wearer's own spells and combat flares. At tier 1, the compass can extend the duration of the wearer's beneficial spells. At tier 2, the compass can force every effect with a standard flare chance to trigger at once on the wearer's next attack. At tier 3, the compass grants a passive chance on attack to slow the target and hasten the wearer, and can guarantee this effect for a short time on demand. And at tier 4, the compass allows the wearer to recall an alternate version of a recently-visited room, along with the vitals they had when they left it. The Leybound Compass was sold in the Once Upon a Time shop.

UncutGem.pngThis article is a Stub. You can help GSWiki by expanding it.


Tier 1/OTS

An OTS Leybound Compass grants Stretch Time. STRETCH extends the duration of the wearer's beneficial spells -- both spells the wearer knows and any granted by Invoker -- by 30 minutes, subject to each spell's normal maximum duration (4 hours for most spells, 60 seconds for Haste, etc.). Usable once every 2.5 hours. This cooldown is on both the character and the item.

Analyze

OVERVIEW
Hello there, intrepid player!  This MATERIAL compass is a Leybound Compass.  This compass allows you to tap into temporal magic to power unique abilities.

UNLOCKS
Tier 1 - OTS.  STRETCH to activate Stretch Time, which extends the duration of your buffs by up to 30 minutes per Tier.  2.5-hour cooldown.
Tier 2 - TAP to activate Temporal Alignment, which guarantees most flares will fire during your next attack.
Tier 3 - Your attacks have a standard flare chance to reduce RT/Cast RT by 1 second.  RUB to guarantee this effect for 30 seconds with a 3-minute cooldown.
Tier 4 - BESEECH to activate Temporal Anchor, which will attempt to find a safe(r) room and pull you to it.

Currently this compass is Tier 4

All tiers have access to the following RP verbs: GAZE, PROD, and TURN.

COOLDOWNS
Stretch Time: READY
Temporal Alignment: READY
Hastened Movements: READY
Temporal Anchor: READY
All tiers have access to the following RP verbs: gaze, prod, and turn.

ALTERING
This compass may be freely altered but should remain a compass in relatively good repair.

Usage

Verb First Third
PIN This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
UNPIN This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
STRETCH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Extends the duration of your beneficial spells (known + Invoker-granted) by 30 minutes, subject to each spell's normal duration cap. Usable once every 2.5 hours.

Tier 2

At Tier 2, the Leybound Compass gains Temporal Alignment. TAP causes the wearer's next attack to trigger every effect with a standard flare chance at once -- flares, ensorcells, weapon flares, and similar effects. Effects that calculate their chance differently than a standard flare (such as lore flares) are excluded, as is Xaz. 3 minute cooldown, tracked per character as well as on the item.

Usage

Verb First Third
TAP As you tap your Leybound Compass, its needle begins to spin through a blur of possible moments. Each flicker collapses into the next, gathering around you until the future converges upon a single point. This section has not been added yet; please add to it now!
Triggers every effect with a standard flare chance at once on your next attack. 3 minute cooldown (character-based).

Tier 3

At Tier 3, the Leybound Compass gains Hastened Movements. The wearer gains a passive standard-flare-chance effect on attack: an SMR attempt against the target that, on success, inflicts a 3 second Slow and grants the wearer a brief haste effect (reducing RT/Cast RT by 1, with a floor of 1 second). RUB guarantees this flare for 30 seconds. 3 minute cooldown.

Usage

Verb First Third
RUB This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Guarantees the Hastened Movements flare for 30 seconds. Usable once every 3 minutes.

Tier 4

Fully unlocked, a Leybound Compass gains Temporal Anchor. BESEECH recalls an alternate version of one of the last 10 rooms the wearer has visited -- provided a valid path exists, prioritizing the room with the fewest creatures and breaking ties by distance -- restoring the wearer to the health, mana, stamina, and spirit they had when they left that room. The wearer arrives standing and unstunned. Usable while incapacitated so long as the wearer is not in roundtime and not unconscious. Once per login day.

Usage

Verb First Third
BESEECH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Recalls an alternate version of a recently-visited room and restores prior vitals. Requires the wearer not be in roundtime or unconscious. Once per login day.
Leybound Compass Information
Type Mechanical
Item Classification Accessory
Item(s) Applied to Pin
Alterable
Light/Deep
Original Release Venue Duskruin
Original Release Year 2026
Tiered Yes
Number of Tiers 4
Item Verbs
BESEECH PIN RUB STRETCH
TAP UNPIN