Logic: Difference between revisions
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[[Logic]] is a [[statistic]] that reflects a character's ability to reason. As a mental statistic, it is used to calculate the number of mental [[training point]]s received per level. A high logic statistic increases a character's [[experience]] pool and affects a character's experience absorption rate. A logic bonus of +20 or higher increases a character's ability to gain ranks in various [[artisan skill]]s. |
[[Logic]] is a [[statistic]] that reflects a character's ability to reason. As a mental statistic, it is used to calculate the number of mental [[training point]]s received per level. A high logic statistic increases a character's [[experience]] pool and affects a character's experience absorption rate. A logic bonus of +20 or higher increases a character's ability to gain ranks in various [[artisan skill]]s. |
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Logic is a prime requisite of |
Logic is a prime requisite of the [[wizard]] [[profession]]. |
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== Systems and Skills Affected By Logic == |
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*[[Experience]] absorption |
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*Learning [[Artisan Guild]] skills |
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== Resources == |
== Resources == |
Revision as of 20:26, 18 November 2006
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Logic is a statistic that reflects a character's ability to reason. As a mental statistic, it is used to calculate the number of mental training points received per level. A high logic statistic increases a character's experience pool and affects a character's experience absorption rate. A logic bonus of +20 or higher increases a character's ability to gain ranks in various artisan skills.
Logic is a prime requisite of the wizard profession.
Systems and Skills Affected By Logic
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Resources
- Stats: Logic, on Play.net
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |