Darkness (206): Difference between revisions
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m (It turns out that the bonus to DS is only 20. Thanks to Gvenour for helping me test that.) |
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| custdur = {{spellbox block | duration = 1200 + 60 sec per Major Spirit Rank | span = [[Refreshable]]}} |
| custdur = {{spellbox block | duration = 1200 + 60 sec per Major Spirit Rank | span = [[Refreshable]]}} |
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| type = Utility |
| type = Utility |
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| subtype = Bonus/ |
| subtype = Bonus/Hindrance |
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| skill = [[Stalking and Hiding]] |
| skill = [[Stalking and Hiding]] |
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| components = None |
| components = None |
Revision as of 19:43, 14 June 2010
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The Darkness spell changes the illumination of the room, causing the area to be much darker than usual. This increases a character's ability to hide, though, it hinders many other abilities as well, such as locksmithing, in addition to hindering combat by providing all creatures (and all characters) present with +20 bonus to DS.
If the caster leaves the local area for a while, the spell will dissipate early.
Alchemy can create shifting dark crystals which have 4 rubs of the Darkness spell in them.
External Links
- Major Spiritual Spell Circle: Darkness, on Play.net